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| boolean | isFizzling () |
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| void | flameOut () |
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| ShipEngineControllerAPI | getEngineController () |
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| void | setMissileAI (MissileAIPlugin ai) |
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| MissileAIPlugin | getMissileAI () |
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| void | giveCommand (ShipCommand command) |
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| boolean | isFlare () |
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| SpriteAPI | getSpriteAPI () |
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| float | getAcceleration () |
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| float | getMaxSpeed () |
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| float | getMaxTurnRate () |
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| float | getTurnAcceleration () |
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| float | getMaxFlightTime () |
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| float | getFlightTime () |
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| void | setFlightTime (float flightTime) |
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| boolean | isGuided () |
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| boolean | isArmed () |
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| float | getArmingTime () |
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| void | setArmingTime (float armingTime) |
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| void | setArmedWhileFizzling (boolean armedWhileFizzling) |
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| boolean | isArmedWhileFizzling () |
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| void | setEmpResistance (int empResistance) |
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| int | getEmpResistance () |
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| void | decrEMPResistance () |
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| void | interruptContrail () |
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| void | fadeOutThenIn (float inDur) |
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| float | getTimeSinceFizzling () |
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| void | setTimeSinceFizzling (float timeSinceFizzling) |
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| boolean | isMine () |
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| void | setMine (boolean isMine) |
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| void | setMineExplosionRange (float mineExplosionRange) |
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| boolean | isMinePrimed () |
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| float | getMineExplosionRange () |
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| void | setMinePrimed (boolean isMinePrimed) |
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| float | getUntilMineExplosion () |
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| void | setUntilMineExplosion (float untilMineExplosion) |
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| void | setJitter (Object source, Color color, float intensity, int copies, float range) |
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| void | setJitter (Object source, Color color, float intensity, int copies, float minRange, float range) |
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| float | getCurrentBaseAlpha () |
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| float | getGlowRadius () |
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| void | setGlowRadius (float glowRadius) |
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| boolean | isRenderGlowAbove () |
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| void | setRenderGlowAbove (boolean renderGlowAbove) |
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| void | setShineBrightness (float brightness) |
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| boolean | isMirv () |
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| float | getMirvWarheadDamage () |
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| float | getMirvWarheadEMPDamage () |
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| int | getMirvNumWarheads () |
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| DamageType | getMirvWarheadDamageType () |
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| JSONObject | getBehaviorSpecParams () |
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| boolean | isDecoyFlare () |
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| void | resetEngineGlowBrightness () |
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| float | getECCMChance () |
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| WeaponSpecAPI | getWeaponSpec () |
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| void | setWeaponSpec (String weaponId) |
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| MissileAIPlugin | getUnwrappedMissileAI () |
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| Object | getParamAboutToApplyDamage () |
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| void | setParamAboutToApplyDamage (Object param) |
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| MissileSpecAPI | getSpec () |
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| EnumSet< CombatEngineLayers > | getActiveLayers () |
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| boolean | isForceAlwaysArmed () |
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| void | setForceAlwaysArmed (boolean forceAlwaysArmed) |
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| boolean | didDamage () |
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| boolean | isNoMineFFConcerns () |
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| void | setNoMineFFConcerns (boolean noFFConcerns) |
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| float | getEccmChanceOverride () |
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| void | setEccmChanceOverride (float eccmChanceOverride) |
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| float | getEccmChanceBonus () |
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| void | setEccmChanceBonus (float eccmChanceBonus) |
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| void | setSource (ShipAPI source) |
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| ShipAPI | getSourceAPI () |
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| boolean | isNoFlameoutOnFizzling () |
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| void | setNoFlameoutOnFizzling (boolean noFlameoutOnFizzling) |
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| DamagingProjectileAPI | explode () |
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| float | getMaxRange () |
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| void | setMaxRange (float maxRange) |
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| void | setMaxFlightTime (float maxFlightTime) |
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| float | getSpriteAlphaOverride () |
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| void | setSpriteAlphaOverride (float spriteAlphaOverride) |
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| Vector2f | getStart () |
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| void | setStart (Vector2f start) |
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| MutableShipStatsAPI | getEngineStats () |
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| void | setFizzleTime (float fizzleTime) |
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| void | setFadeTime (float fadeTime) |
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| void | setNoGlowTime (float noGlowTime) |
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| Color | getDestroyedExplosionColorOverride () |
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| void | setDestroyedExplosionColorOverride (Color destroyedExplosionColorOverride) |
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| float | getEtaModifier () |
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| void | setEtaModifier (float etaModifier) |
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| float | getGuidanceBonus () |
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| boolean | isDoNotFlareEnginesWhenStrafingOrDecelerating () |
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| void | setDoNotFlareEnginesWhenStrafingOrDecelerating (boolean doNotFlare) |
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| void | setDidDamage (boolean didDamage) |
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| void | updateMaxSpeed () |
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| Set< String > | getTags () |
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| void | addTag (String tag) |
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| boolean | hasTag (String tag) |
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| void | removeTag (String tag) |
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| DamageType | getDamageType () |
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| float | getDamageAmount () |
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| float | getBaseDamageAmount () |
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| float | getEmpAmount () |
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| void | setDamageAmount (float damage) |
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| WeaponAPI | getWeapon () |
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| CombatEntityAPI | getDamageTarget () |
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| String | getProjectileSpecId () |
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| ShipAPI | getSource () |
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| boolean | isFading () |
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| ProjectileSpawnType | getSpawnType () |
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| float | getElapsed () |
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| DamageAPI | getDamage () |
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| boolean | isFromMissile () |
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| void | setFromMissile (boolean fromMissile) |
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| void | removeDamagedAlready (CombatEntityAPI c) |
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| void | addDamagedAlready (CombatEntityAPI c) |
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| float | getMoveSpeed () |
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| Vector2f | getSpawnLocation () |
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| ProjectileSpecAPI | getProjectileSpec () |
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| float | getBrightness () |
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| Vector2f | getTailEnd () |
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| List< CombatEntityAPI > | getDamagedAlready () |
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| default DamagingExplosionSpec | getExplosionSpecIfExplosion () |
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| Vector2f | getLocation () |
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| Vector2f | getVelocity () |
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| float | getFacing () |
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| void | setFacing (float facing) |
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| float | getAngularVelocity () |
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| void | setAngularVelocity (float angVel) |
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| int | getOwner () |
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| void | setOwner (int owner) |
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| float | getCollisionRadius () |
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| CollisionClass | getCollisionClass () |
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| void | setCollisionClass (CollisionClass collisionClass) |
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| float | getMass () |
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| void | setMass (float mass) |
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| BoundsAPI | getExactBounds () |
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| ShieldAPI | getShield () |
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| float | getHullLevel () |
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| float | getHitpoints () |
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| float | getMaxHitpoints () |
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| void | setCollisionRadius (float radius) |
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| Object | getAI () |
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| boolean | isExpired () |
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| void | setCustomData (String key, Object data) |
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| void | removeCustomData (String key) |
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| Map< String, Object > | getCustomData () |
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| void | setHitpoints (float hitpoints) |
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| boolean | isPointInBounds (Vector2f p) |
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| boolean | wasRemoved () |
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Definition at line 16 of file MissileAPI.java.