Definition at line 13 of file MissileSpecAPI.java.
◆ getAfterFlameoutCollisionClass()
CollisionClass com.fs.starfarer.api.loading.MissileSpecAPI.getAfterFlameoutCollisionClass |
( |
| ) |
|
◆ getArmingTime()
float com.fs.starfarer.api.loading.MissileSpecAPI.getArmingTime |
( |
| ) |
|
◆ getBehaviorJSON()
JSONObject com.fs.starfarer.api.loading.MissileSpecAPI.getBehaviorJSON |
( |
| ) |
|
◆ getBehaviorSpec()
◆ getDamage()
DamageAPI com.fs.starfarer.api.loading.MissileSpecAPI.getDamage |
( |
| ) |
|
◆ getDestroyedExplosionColor()
Color com.fs.starfarer.api.loading.MissileSpecAPI.getDestroyedExplosionColor |
( |
| ) |
|
◆ getDudProbabilityOnFlameout()
float com.fs.starfarer.api.loading.MissileSpecAPI.getDudProbabilityOnFlameout |
( |
| ) |
|
◆ getExplosionColor()
Color com.fs.starfarer.api.loading.MissileSpecAPI.getExplosionColor |
( |
| ) |
|
◆ getExplosionRadius()
float com.fs.starfarer.api.loading.MissileSpecAPI.getExplosionRadius |
( |
| ) |
|
◆ getExplosionSpec()
◆ getFadeTime()
float com.fs.starfarer.api.loading.MissileSpecAPI.getFadeTime |
( |
| ) |
|
◆ getFlameoutTime()
float com.fs.starfarer.api.loading.MissileSpecAPI.getFlameoutTime |
( |
| ) |
|
◆ getGlowColor()
Color com.fs.starfarer.api.loading.MissileSpecAPI.getGlowColor |
( |
| ) |
|
◆ getGlowRadius()
float com.fs.starfarer.api.loading.MissileSpecAPI.getGlowRadius |
( |
| ) |
|
◆ getGlowSpriteName()
String com.fs.starfarer.api.loading.MissileSpecAPI.getGlowSpriteName |
( |
| ) |
|
◆ getHullSpec()
ShipHullSpecAPI com.fs.starfarer.api.loading.MissileSpecAPI.getHullSpec |
( |
| ) |
|
◆ getImpactStrength()
float com.fs.starfarer.api.loading.MissileSpecAPI.getImpactStrength |
( |
| ) |
|
◆ getLaunchSpeed()
float com.fs.starfarer.api.loading.MissileSpecAPI.getLaunchSpeed |
( |
| ) |
|
◆ getManeuverabilityDisplayName()
String com.fs.starfarer.api.loading.MissileSpecAPI.getManeuverabilityDisplayName |
( |
| ) |
|
◆ getMaxFlightTime()
float com.fs.starfarer.api.loading.MissileSpecAPI.getMaxFlightTime |
( |
| ) |
|
◆ getNoEngineGlowTime()
float com.fs.starfarer.api.loading.MissileSpecAPI.getNoEngineGlowTime |
( |
| ) |
|
◆ getOnFireClassName()
String com.fs.starfarer.api.loading.MissileSpecAPI.getOnFireClassName |
( |
| ) |
|
◆ getOnFireEffect()
OnFireEffectPlugin com.fs.starfarer.api.loading.MissileSpecAPI.getOnFireEffect |
( |
| ) |
|
◆ getOnHitClassName()
String com.fs.starfarer.api.loading.MissileSpecAPI.getOnHitClassName |
( |
| ) |
|
◆ getOnHitEffect()
OnHitEffectPlugin com.fs.starfarer.api.loading.MissileSpecAPI.getOnHitEffect |
( |
| ) |
|
◆ getSpeedDisplayName()
String com.fs.starfarer.api.loading.MissileSpecAPI.getSpeedDisplayName |
( |
| ) |
|
◆ getTypeString()
String com.fs.starfarer.api.loading.MissileSpecAPI.getTypeString |
( |
| ) |
|
◆ isAlwaysAccelerate()
boolean com.fs.starfarer.api.loading.MissileSpecAPI.isAlwaysAccelerate |
( |
| ) |
|
◆ isApplyOnHitEffectWhenPassThrough()
boolean com.fs.starfarer.api.loading.MissileSpecAPI.isApplyOnHitEffectWhenPassThrough |
( |
| ) |
|
◆ isDefaultDestroyedExplosionColor()
boolean com.fs.starfarer.api.loading.MissileSpecAPI.isDefaultDestroyedExplosionColor |
( |
| ) |
|
◆ isFizzleOnReachingWeaponRange()
boolean com.fs.starfarer.api.loading.MissileSpecAPI.isFizzleOnReachingWeaponRange |
( |
| ) |
|
◆ isNoCollisionWhileFading()
boolean com.fs.starfarer.api.loading.MissileSpecAPI.isNoCollisionWhileFading |
( |
| ) |
|
◆ isNoDebrisWhenDestroyed()
boolean com.fs.starfarer.api.loading.MissileSpecAPI.isNoDebrisWhenDestroyed |
( |
| ) |
|
◆ isPassThroughFighters()
boolean com.fs.starfarer.api.loading.MissileSpecAPI.isPassThroughFighters |
( |
| ) |
|
◆ isPassThroughFightersOnlyWhenDestroyed()
boolean com.fs.starfarer.api.loading.MissileSpecAPI.isPassThroughFightersOnlyWhenDestroyed |
( |
| ) |
|
◆ isPassThroughMissiles()
boolean com.fs.starfarer.api.loading.MissileSpecAPI.isPassThroughMissiles |
( |
| ) |
|
◆ isReduceDamageWhileFading()
boolean com.fs.starfarer.api.loading.MissileSpecAPI.isReduceDamageWhileFading |
( |
| ) |
|
◆ isRenderTargetIndicator()
boolean com.fs.starfarer.api.loading.MissileSpecAPI.isRenderTargetIndicator |
( |
| ) |
|
◆ isUseHitGlowWhenDealingDamage()
boolean com.fs.starfarer.api.loading.MissileSpecAPI.isUseHitGlowWhenDealingDamage |
( |
| ) |
|
◆ isUseHitGlowWhenDestroyed()
boolean com.fs.starfarer.api.loading.MissileSpecAPI.isUseHitGlowWhenDestroyed |
( |
| ) |
|
◆ isUseProjectileRangeCalculation()
boolean com.fs.starfarer.api.loading.MissileSpecAPI.isUseProjectileRangeCalculation |
( |
| ) |
|
◆ setAfterFlameoutCollisionClass()
void com.fs.starfarer.api.loading.MissileSpecAPI.setAfterFlameoutCollisionClass |
( |
CollisionClass |
afterFlameoutCollisionClass | ) |
|
◆ setAlwaysAccelerate()
void com.fs.starfarer.api.loading.MissileSpecAPI.setAlwaysAccelerate |
( |
boolean |
alwaysAccelerate | ) |
|
◆ setApplyOnHitEffectWhenPassThrough()
void com.fs.starfarer.api.loading.MissileSpecAPI.setApplyOnHitEffectWhenPassThrough |
( |
boolean |
applyOnHitEffectWhenPassThrough | ) |
|
◆ setArmingTime()
void com.fs.starfarer.api.loading.MissileSpecAPI.setArmingTime |
( |
float |
armingTime | ) |
|
◆ setDestroyedExplosionColor()
void com.fs.starfarer.api.loading.MissileSpecAPI.setDestroyedExplosionColor |
( |
Color |
destroyedExplosionColor | ) |
|
◆ setDudProbabilityOnFlameout()
void com.fs.starfarer.api.loading.MissileSpecAPI.setDudProbabilityOnFlameout |
( |
float |
dudProbabilityOnFlameout | ) |
|
◆ setExplosionColor()
void com.fs.starfarer.api.loading.MissileSpecAPI.setExplosionColor |
( |
Color |
explosionColor | ) |
|
◆ setExplosionRadius()
void com.fs.starfarer.api.loading.MissileSpecAPI.setExplosionRadius |
( |
float |
explosionRadius | ) |
|
◆ setExplosionSpec()
◆ setFadeTime()
void com.fs.starfarer.api.loading.MissileSpecAPI.setFadeTime |
( |
float |
fadeTime | ) |
|
◆ setFizzleOnReachingWeaponRange()
void com.fs.starfarer.api.loading.MissileSpecAPI.setFizzleOnReachingWeaponRange |
( |
boolean |
fizzleOnReachingWeaponRange | ) |
|
◆ setFlameoutTime()
void com.fs.starfarer.api.loading.MissileSpecAPI.setFlameoutTime |
( |
float |
flameoutTime | ) |
|
◆ setGlowColor()
void com.fs.starfarer.api.loading.MissileSpecAPI.setGlowColor |
( |
Color |
glowColor | ) |
|
◆ setGlowRadius()
void com.fs.starfarer.api.loading.MissileSpecAPI.setGlowRadius |
( |
float |
glowRadius | ) |
|
◆ setGlowSpriteName()
void com.fs.starfarer.api.loading.MissileSpecAPI.setGlowSpriteName |
( |
String |
glowSpriteName | ) |
|
◆ setImpactStrength()
void com.fs.starfarer.api.loading.MissileSpecAPI.setImpactStrength |
( |
float |
impactStrength | ) |
|
◆ setLaunchSpeed()
void com.fs.starfarer.api.loading.MissileSpecAPI.setLaunchSpeed |
( |
float |
launchSpeed | ) |
|
◆ setMaxFlightTime()
void com.fs.starfarer.api.loading.MissileSpecAPI.setMaxFlightTime |
( |
float |
maxFlightTime | ) |
|
◆ setNoCollisionWhileFading()
void com.fs.starfarer.api.loading.MissileSpecAPI.setNoCollisionWhileFading |
( |
boolean |
noCollisionWhileFading | ) |
|
◆ setNoDebrisWhenDestroyed()
void com.fs.starfarer.api.loading.MissileSpecAPI.setNoDebrisWhenDestroyed |
( |
boolean |
noDebrisWhenDestroyed | ) |
|
◆ setNoEngineGlowTime()
void com.fs.starfarer.api.loading.MissileSpecAPI.setNoEngineGlowTime |
( |
float |
noEngineGlowTime | ) |
|
◆ setOnFireClassName()
void com.fs.starfarer.api.loading.MissileSpecAPI.setOnFireClassName |
( |
String |
onFireClassName | ) |
|
◆ setOnHitClassName()
void com.fs.starfarer.api.loading.MissileSpecAPI.setOnHitClassName |
( |
String |
effectClassName | ) |
|
◆ setPassThroughFighters()
void com.fs.starfarer.api.loading.MissileSpecAPI.setPassThroughFighters |
( |
boolean |
passThroughFighters | ) |
|
◆ setPassThroughFightersOnlyWhenDestroyed()
void com.fs.starfarer.api.loading.MissileSpecAPI.setPassThroughFightersOnlyWhenDestroyed |
( |
boolean |
passThroughFightersOnlyWhenDestroyed | ) |
|
◆ setPassThroughMissiles()
void com.fs.starfarer.api.loading.MissileSpecAPI.setPassThroughMissiles |
( |
boolean |
passThroughMissiles | ) |
|
◆ setReduceDamageWhileFading()
void com.fs.starfarer.api.loading.MissileSpecAPI.setReduceDamageWhileFading |
( |
boolean |
reduceDamageWhileFading | ) |
|
◆ setRenderTargetIndicator()
void com.fs.starfarer.api.loading.MissileSpecAPI.setRenderTargetIndicator |
( |
boolean |
renderTargetIndicator | ) |
|
◆ setUseHitGlowWhenDealingDamage()
void com.fs.starfarer.api.loading.MissileSpecAPI.setUseHitGlowWhenDealingDamage |
( |
boolean |
useHitGlowWhenDealingDamage | ) |
|
◆ setUseHitGlowWhenDestroyed()
void com.fs.starfarer.api.loading.MissileSpecAPI.setUseHitGlowWhenDestroyed |
( |
boolean |
useHitGlowWhenDestroyed | ) |
|
◆ setUseProjectileRangeCalculation()
void com.fs.starfarer.api.loading.MissileSpecAPI.setUseProjectileRangeCalculation |
( |
boolean |
useProjectileRangeCalculation | ) |
|
The documentation for this interface was generated from the following file: