Starsector API
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com.fs.starfarer.api.combat.MissileAPI Member List

This is the complete list of members for com.fs.starfarer.api.combat.MissileAPI, including all inherited members.

addDamagedAlready(CombatEntityAPI c)com.fs.starfarer.api.combat.DamagingProjectileAPI
decrEMPResistance()com.fs.starfarer.api.combat.MissileAPI
didDamage()com.fs.starfarer.api.combat.MissileAPI
explode()com.fs.starfarer.api.combat.MissileAPI
fadeOutThenIn(float inDur)com.fs.starfarer.api.combat.MissileAPI
flameOut()com.fs.starfarer.api.combat.MissileAPI
getAcceleration()com.fs.starfarer.api.combat.MissileAPI
getActiveLayers()com.fs.starfarer.api.combat.MissileAPI
getAI()com.fs.starfarer.api.combat.CombatEntityAPI
getAngularVelocity()com.fs.starfarer.api.combat.CombatEntityAPI
getArmingTime()com.fs.starfarer.api.combat.MissileAPI
getBaseDamageAmount()com.fs.starfarer.api.combat.DamagingProjectileAPI
getBehaviorSpecParams()com.fs.starfarer.api.combat.MissileAPI
getBrightness()com.fs.starfarer.api.combat.DamagingProjectileAPI
getCollisionClass()com.fs.starfarer.api.combat.CombatEntityAPI
getCollisionRadius()com.fs.starfarer.api.combat.CombatEntityAPI
getCurrentBaseAlpha()com.fs.starfarer.api.combat.MissileAPI
getCustomData()com.fs.starfarer.api.combat.CombatEntityAPI
getDamage()com.fs.starfarer.api.combat.DamagingProjectileAPI
getDamageAmount()com.fs.starfarer.api.combat.DamagingProjectileAPI
getDamagedAlready()com.fs.starfarer.api.combat.DamagingProjectileAPI
getDamageTarget()com.fs.starfarer.api.combat.DamagingProjectileAPI
getDamageType()com.fs.starfarer.api.combat.DamagingProjectileAPI
getDestroyedExplosionColorOverride()com.fs.starfarer.api.combat.MissileAPI
getECCMChance()com.fs.starfarer.api.combat.MissileAPI
getEccmChanceBonus()com.fs.starfarer.api.combat.MissileAPI
getEccmChanceOverride()com.fs.starfarer.api.combat.MissileAPI
getElapsed()com.fs.starfarer.api.combat.DamagingProjectileAPI
getEmpAmount()com.fs.starfarer.api.combat.DamagingProjectileAPI
getEmpResistance()com.fs.starfarer.api.combat.MissileAPI
getEngineController()com.fs.starfarer.api.combat.MissileAPI
getEngineStats()com.fs.starfarer.api.combat.MissileAPI
getEtaModifier()com.fs.starfarer.api.combat.MissileAPI
getExactBounds()com.fs.starfarer.api.combat.CombatEntityAPI
getFacing()com.fs.starfarer.api.combat.CombatEntityAPI
getFlightTime()com.fs.starfarer.api.combat.MissileAPI
getGlowRadius()com.fs.starfarer.api.combat.MissileAPI
getGuidanceBonus()com.fs.starfarer.api.combat.MissileAPI
getHitpoints()com.fs.starfarer.api.combat.CombatEntityAPI
getHullLevel()com.fs.starfarer.api.combat.CombatEntityAPI
getLocation()com.fs.starfarer.api.combat.CombatEntityAPI
getMass()com.fs.starfarer.api.combat.CombatEntityAPI
getMaxFlightTime()com.fs.starfarer.api.combat.MissileAPI
getMaxHitpoints()com.fs.starfarer.api.combat.CombatEntityAPI
getMaxRange()com.fs.starfarer.api.combat.MissileAPI
getMaxSpeed()com.fs.starfarer.api.combat.MissileAPI
getMaxTurnRate()com.fs.starfarer.api.combat.MissileAPI
getMineExplosionRange()com.fs.starfarer.api.combat.MissileAPI
getMirvNumWarheads()com.fs.starfarer.api.combat.MissileAPI
getMirvWarheadDamage()com.fs.starfarer.api.combat.MissileAPI
getMirvWarheadDamageType()com.fs.starfarer.api.combat.MissileAPI
getMirvWarheadEMPDamage()com.fs.starfarer.api.combat.MissileAPI
getMissileAI()com.fs.starfarer.api.combat.MissileAPI
getMoveSpeed()com.fs.starfarer.api.combat.DamagingProjectileAPI
getOwner()com.fs.starfarer.api.combat.CombatEntityAPI
getParamAboutToApplyDamage()com.fs.starfarer.api.combat.MissileAPI
getProjectileSpec()com.fs.starfarer.api.combat.DamagingProjectileAPI
getProjectileSpecId()com.fs.starfarer.api.combat.DamagingProjectileAPI
getShield()com.fs.starfarer.api.combat.CombatEntityAPI
getSource()com.fs.starfarer.api.combat.DamagingProjectileAPI
getSourceAPI()com.fs.starfarer.api.combat.MissileAPI
getSpawnLocation()com.fs.starfarer.api.combat.DamagingProjectileAPI
getSpawnType()com.fs.starfarer.api.combat.DamagingProjectileAPI
getSpec()com.fs.starfarer.api.combat.MissileAPI
getSpriteAlphaOverride()com.fs.starfarer.api.combat.MissileAPI
getSpriteAPI()com.fs.starfarer.api.combat.MissileAPI
getStart()com.fs.starfarer.api.combat.MissileAPI
getTailEnd()com.fs.starfarer.api.combat.DamagingProjectileAPI
getTimeSinceFizzling()com.fs.starfarer.api.combat.MissileAPI
getTurnAcceleration()com.fs.starfarer.api.combat.MissileAPI
getUntilMineExplosion()com.fs.starfarer.api.combat.MissileAPI
getUnwrappedMissileAI()com.fs.starfarer.api.combat.MissileAPI
getVelocity()com.fs.starfarer.api.combat.CombatEntityAPI
getWeapon()com.fs.starfarer.api.combat.DamagingProjectileAPI
getWeaponSpec()com.fs.starfarer.api.combat.MissileAPI
giveCommand(ShipCommand command)com.fs.starfarer.api.combat.MissileAPI
interruptContrail()com.fs.starfarer.api.combat.MissileAPI
isArmed()com.fs.starfarer.api.combat.MissileAPI
isArmedWhileFizzling()com.fs.starfarer.api.combat.MissileAPI
isDecoyFlare()com.fs.starfarer.api.combat.MissileAPI
isDoNotFlareEnginesWhenStrafingOrDecelerating()com.fs.starfarer.api.combat.MissileAPI
isExpired()com.fs.starfarer.api.combat.CombatEntityAPI
isFading()com.fs.starfarer.api.combat.DamagingProjectileAPI
isFizzling()com.fs.starfarer.api.combat.MissileAPI
isFlare()com.fs.starfarer.api.combat.MissileAPI
isForceAlwaysArmed()com.fs.starfarer.api.combat.MissileAPI
isFromMissile()com.fs.starfarer.api.combat.DamagingProjectileAPI
isGuided()com.fs.starfarer.api.combat.MissileAPI
isMine()com.fs.starfarer.api.combat.MissileAPI
isMinePrimed()com.fs.starfarer.api.combat.MissileAPI
isMirv()com.fs.starfarer.api.combat.MissileAPI
isNoFlameoutOnFizzling()com.fs.starfarer.api.combat.MissileAPI
isNoMineFFConcerns()com.fs.starfarer.api.combat.MissileAPI
isRenderGlowAbove()com.fs.starfarer.api.combat.MissileAPI
removeCustomData(String key)com.fs.starfarer.api.combat.CombatEntityAPI
removeDamagedAlready(CombatEntityAPI c)com.fs.starfarer.api.combat.DamagingProjectileAPI
resetEngineGlowBrightness()com.fs.starfarer.api.combat.MissileAPI
setAngularVelocity(float angVel)com.fs.starfarer.api.combat.CombatEntityAPI
setArmedWhileFizzling(boolean armedWhileFizzling)com.fs.starfarer.api.combat.MissileAPI
setArmingTime(float armingTime)com.fs.starfarer.api.combat.MissileAPI
setCollisionClass(CollisionClass collisionClass)com.fs.starfarer.api.combat.CombatEntityAPI
setCollisionRadius(float radius)com.fs.starfarer.api.combat.CombatEntityAPI
setCustomData(String key, Object data)com.fs.starfarer.api.combat.CombatEntityAPI
setDamageAmount(float damage)com.fs.starfarer.api.combat.DamagingProjectileAPI
setDestroyedExplosionColorOverride(Color destroyedExplosionColorOverride)com.fs.starfarer.api.combat.MissileAPI
setDoNotFlareEnginesWhenStrafingOrDecelerating(boolean doNotFlare)com.fs.starfarer.api.combat.MissileAPI
setEccmChanceBonus(float eccmChanceBonus)com.fs.starfarer.api.combat.MissileAPI
setEccmChanceOverride(float eccmChanceOverride)com.fs.starfarer.api.combat.MissileAPI
setEmpResistance(int empResistance)com.fs.starfarer.api.combat.MissileAPI
setEtaModifier(float etaModifier)com.fs.starfarer.api.combat.MissileAPI
setFacing(float facing)com.fs.starfarer.api.combat.CombatEntityAPI
setFadeTime(float fadeTime)com.fs.starfarer.api.combat.MissileAPI
setFizzleTime(float fizzleTime)com.fs.starfarer.api.combat.MissileAPI
setFlightTime(float flightTime)com.fs.starfarer.api.combat.MissileAPI
setForceAlwaysArmed(boolean forceAlwaysArmed)com.fs.starfarer.api.combat.MissileAPI
setFromMissile(boolean fromMissile)com.fs.starfarer.api.combat.DamagingProjectileAPI
setGlowRadius(float glowRadius)com.fs.starfarer.api.combat.MissileAPI
setHitpoints(float hitpoints)com.fs.starfarer.api.combat.CombatEntityAPI
setJitter(Object source, Color color, float intensity, int copies, float range)com.fs.starfarer.api.combat.MissileAPI
setJitter(Object source, Color color, float intensity, int copies, float minRange, float range)com.fs.starfarer.api.combat.MissileAPI
setMass(float mass)com.fs.starfarer.api.combat.CombatEntityAPI
setMaxFlightTime(float maxFlightTime)com.fs.starfarer.api.combat.MissileAPI
setMaxRange(float maxRange)com.fs.starfarer.api.combat.MissileAPI
setMine(boolean isMine)com.fs.starfarer.api.combat.MissileAPI
setMineExplosionRange(float mineExplosionRange)com.fs.starfarer.api.combat.MissileAPI
setMinePrimed(boolean isMinePrimed)com.fs.starfarer.api.combat.MissileAPI
setMissileAI(MissileAIPlugin ai)com.fs.starfarer.api.combat.MissileAPI
setNoFlameoutOnFizzling(boolean noFlameoutOnFizzling)com.fs.starfarer.api.combat.MissileAPI
setNoGlowTime(float noGlowTime)com.fs.starfarer.api.combat.MissileAPI
setNoMineFFConcerns(boolean noFFConcerns)com.fs.starfarer.api.combat.MissileAPI
setOwner(int owner)com.fs.starfarer.api.combat.CombatEntityAPI
setParamAboutToApplyDamage(Object param)com.fs.starfarer.api.combat.MissileAPI
setRenderGlowAbove(boolean renderGlowAbove)com.fs.starfarer.api.combat.MissileAPI
setShineBrightness(float brightness)com.fs.starfarer.api.combat.MissileAPI
setSource(ShipAPI source)com.fs.starfarer.api.combat.MissileAPI
setSpriteAlphaOverride(float spriteAlphaOverride)com.fs.starfarer.api.combat.MissileAPI
setStart(Vector2f start)com.fs.starfarer.api.combat.MissileAPI
setTimeSinceFizzling(float timeSinceFizzling)com.fs.starfarer.api.combat.MissileAPI
setUntilMineExplosion(float untilMineExplosion)com.fs.starfarer.api.combat.MissileAPI
setWeaponSpec(String weaponId)com.fs.starfarer.api.combat.MissileAPI