addDamagedAlready(CombatEntityAPI c) | com.fs.starfarer.api.combat.DamagingProjectileAPI | |
decrEMPResistance() | com.fs.starfarer.api.combat.MissileAPI | |
didDamage() | com.fs.starfarer.api.combat.MissileAPI | |
explode() | com.fs.starfarer.api.combat.MissileAPI | |
fadeOutThenIn(float inDur) | com.fs.starfarer.api.combat.MissileAPI | |
flameOut() | com.fs.starfarer.api.combat.MissileAPI | |
getAcceleration() | com.fs.starfarer.api.combat.MissileAPI | |
getActiveLayers() | com.fs.starfarer.api.combat.MissileAPI | |
getAI() | com.fs.starfarer.api.combat.CombatEntityAPI | |
getAngularVelocity() | com.fs.starfarer.api.combat.CombatEntityAPI | |
getArmingTime() | com.fs.starfarer.api.combat.MissileAPI | |
getBaseDamageAmount() | com.fs.starfarer.api.combat.DamagingProjectileAPI | |
getBehaviorSpecParams() | com.fs.starfarer.api.combat.MissileAPI | |
getBrightness() | com.fs.starfarer.api.combat.DamagingProjectileAPI | |
getCollisionClass() | com.fs.starfarer.api.combat.CombatEntityAPI | |
getCollisionRadius() | com.fs.starfarer.api.combat.CombatEntityAPI | |
getCurrentBaseAlpha() | com.fs.starfarer.api.combat.MissileAPI | |
getCustomData() | com.fs.starfarer.api.combat.CombatEntityAPI | |
getDamage() | com.fs.starfarer.api.combat.DamagingProjectileAPI | |
getDamageAmount() | com.fs.starfarer.api.combat.DamagingProjectileAPI | |
getDamagedAlready() | com.fs.starfarer.api.combat.DamagingProjectileAPI | |
getDamageTarget() | com.fs.starfarer.api.combat.DamagingProjectileAPI | |
getDamageType() | com.fs.starfarer.api.combat.DamagingProjectileAPI | |
getDestroyedExplosionColorOverride() | com.fs.starfarer.api.combat.MissileAPI | |
getECCMChance() | com.fs.starfarer.api.combat.MissileAPI | |
getEccmChanceBonus() | com.fs.starfarer.api.combat.MissileAPI | |
getEccmChanceOverride() | com.fs.starfarer.api.combat.MissileAPI | |
getElapsed() | com.fs.starfarer.api.combat.DamagingProjectileAPI | |
getEmpAmount() | com.fs.starfarer.api.combat.DamagingProjectileAPI | |
getEmpResistance() | com.fs.starfarer.api.combat.MissileAPI | |
getEngineController() | com.fs.starfarer.api.combat.MissileAPI | |
getEngineStats() | com.fs.starfarer.api.combat.MissileAPI | |
getEtaModifier() | com.fs.starfarer.api.combat.MissileAPI | |
getExactBounds() | com.fs.starfarer.api.combat.CombatEntityAPI | |
getFacing() | com.fs.starfarer.api.combat.CombatEntityAPI | |
getFlightTime() | com.fs.starfarer.api.combat.MissileAPI | |
getGlowRadius() | com.fs.starfarer.api.combat.MissileAPI | |
getGuidanceBonus() | com.fs.starfarer.api.combat.MissileAPI | |
getHitpoints() | com.fs.starfarer.api.combat.CombatEntityAPI | |
getHullLevel() | com.fs.starfarer.api.combat.CombatEntityAPI | |
getLocation() | com.fs.starfarer.api.combat.CombatEntityAPI | |
getMass() | com.fs.starfarer.api.combat.CombatEntityAPI | |
getMaxFlightTime() | com.fs.starfarer.api.combat.MissileAPI | |
getMaxHitpoints() | com.fs.starfarer.api.combat.CombatEntityAPI | |
getMaxRange() | com.fs.starfarer.api.combat.MissileAPI | |
getMaxSpeed() | com.fs.starfarer.api.combat.MissileAPI | |
getMaxTurnRate() | com.fs.starfarer.api.combat.MissileAPI | |
getMineExplosionRange() | com.fs.starfarer.api.combat.MissileAPI | |
getMirvNumWarheads() | com.fs.starfarer.api.combat.MissileAPI | |
getMirvWarheadDamage() | com.fs.starfarer.api.combat.MissileAPI | |
getMirvWarheadDamageType() | com.fs.starfarer.api.combat.MissileAPI | |
getMirvWarheadEMPDamage() | com.fs.starfarer.api.combat.MissileAPI | |
getMissileAI() | com.fs.starfarer.api.combat.MissileAPI | |
getMoveSpeed() | com.fs.starfarer.api.combat.DamagingProjectileAPI | |
getOwner() | com.fs.starfarer.api.combat.CombatEntityAPI | |
getParamAboutToApplyDamage() | com.fs.starfarer.api.combat.MissileAPI | |
getProjectileSpec() | com.fs.starfarer.api.combat.DamagingProjectileAPI | |
getProjectileSpecId() | com.fs.starfarer.api.combat.DamagingProjectileAPI | |
getShield() | com.fs.starfarer.api.combat.CombatEntityAPI | |
getSource() | com.fs.starfarer.api.combat.DamagingProjectileAPI | |
getSourceAPI() | com.fs.starfarer.api.combat.MissileAPI | |
getSpawnLocation() | com.fs.starfarer.api.combat.DamagingProjectileAPI | |
getSpawnType() | com.fs.starfarer.api.combat.DamagingProjectileAPI | |
getSpec() | com.fs.starfarer.api.combat.MissileAPI | |
getSpriteAlphaOverride() | com.fs.starfarer.api.combat.MissileAPI | |
getSpriteAPI() | com.fs.starfarer.api.combat.MissileAPI | |
getStart() | com.fs.starfarer.api.combat.MissileAPI | |
getTailEnd() | com.fs.starfarer.api.combat.DamagingProjectileAPI | |
getTimeSinceFizzling() | com.fs.starfarer.api.combat.MissileAPI | |
getTurnAcceleration() | com.fs.starfarer.api.combat.MissileAPI | |
getUntilMineExplosion() | com.fs.starfarer.api.combat.MissileAPI | |
getUnwrappedMissileAI() | com.fs.starfarer.api.combat.MissileAPI | |
getVelocity() | com.fs.starfarer.api.combat.CombatEntityAPI | |
getWeapon() | com.fs.starfarer.api.combat.DamagingProjectileAPI | |
getWeaponSpec() | com.fs.starfarer.api.combat.MissileAPI | |
giveCommand(ShipCommand command) | com.fs.starfarer.api.combat.MissileAPI | |
interruptContrail() | com.fs.starfarer.api.combat.MissileAPI | |
isArmed() | com.fs.starfarer.api.combat.MissileAPI | |
isArmedWhileFizzling() | com.fs.starfarer.api.combat.MissileAPI | |
isDecoyFlare() | com.fs.starfarer.api.combat.MissileAPI | |
isDoNotFlareEnginesWhenStrafingOrDecelerating() | com.fs.starfarer.api.combat.MissileAPI | |
isExpired() | com.fs.starfarer.api.combat.CombatEntityAPI | |
isFading() | com.fs.starfarer.api.combat.DamagingProjectileAPI | |
isFizzling() | com.fs.starfarer.api.combat.MissileAPI | |
isFlare() | com.fs.starfarer.api.combat.MissileAPI | |
isForceAlwaysArmed() | com.fs.starfarer.api.combat.MissileAPI | |
isFromMissile() | com.fs.starfarer.api.combat.DamagingProjectileAPI | |
isGuided() | com.fs.starfarer.api.combat.MissileAPI | |
isMine() | com.fs.starfarer.api.combat.MissileAPI | |
isMinePrimed() | com.fs.starfarer.api.combat.MissileAPI | |
isMirv() | com.fs.starfarer.api.combat.MissileAPI | |
isNoFlameoutOnFizzling() | com.fs.starfarer.api.combat.MissileAPI | |
isNoMineFFConcerns() | com.fs.starfarer.api.combat.MissileAPI | |
isRenderGlowAbove() | com.fs.starfarer.api.combat.MissileAPI | |
removeCustomData(String key) | com.fs.starfarer.api.combat.CombatEntityAPI | |
removeDamagedAlready(CombatEntityAPI c) | com.fs.starfarer.api.combat.DamagingProjectileAPI | |
resetEngineGlowBrightness() | com.fs.starfarer.api.combat.MissileAPI | |
setAngularVelocity(float angVel) | com.fs.starfarer.api.combat.CombatEntityAPI | |
setArmedWhileFizzling(boolean armedWhileFizzling) | com.fs.starfarer.api.combat.MissileAPI | |
setArmingTime(float armingTime) | com.fs.starfarer.api.combat.MissileAPI | |
setCollisionClass(CollisionClass collisionClass) | com.fs.starfarer.api.combat.CombatEntityAPI | |
setCollisionRadius(float radius) | com.fs.starfarer.api.combat.CombatEntityAPI | |
setCustomData(String key, Object data) | com.fs.starfarer.api.combat.CombatEntityAPI | |
setDamageAmount(float damage) | com.fs.starfarer.api.combat.DamagingProjectileAPI | |
setDestroyedExplosionColorOverride(Color destroyedExplosionColorOverride) | com.fs.starfarer.api.combat.MissileAPI | |
setDoNotFlareEnginesWhenStrafingOrDecelerating(boolean doNotFlare) | com.fs.starfarer.api.combat.MissileAPI | |
setEccmChanceBonus(float eccmChanceBonus) | com.fs.starfarer.api.combat.MissileAPI | |
setEccmChanceOverride(float eccmChanceOverride) | com.fs.starfarer.api.combat.MissileAPI | |
setEmpResistance(int empResistance) | com.fs.starfarer.api.combat.MissileAPI | |
setEtaModifier(float etaModifier) | com.fs.starfarer.api.combat.MissileAPI | |
setFacing(float facing) | com.fs.starfarer.api.combat.CombatEntityAPI | |
setFadeTime(float fadeTime) | com.fs.starfarer.api.combat.MissileAPI | |
setFizzleTime(float fizzleTime) | com.fs.starfarer.api.combat.MissileAPI | |
setFlightTime(float flightTime) | com.fs.starfarer.api.combat.MissileAPI | |
setForceAlwaysArmed(boolean forceAlwaysArmed) | com.fs.starfarer.api.combat.MissileAPI | |
setFromMissile(boolean fromMissile) | com.fs.starfarer.api.combat.DamagingProjectileAPI | |
setGlowRadius(float glowRadius) | com.fs.starfarer.api.combat.MissileAPI | |
setHitpoints(float hitpoints) | com.fs.starfarer.api.combat.CombatEntityAPI | |
setJitter(Object source, Color color, float intensity, int copies, float range) | com.fs.starfarer.api.combat.MissileAPI | |
setJitter(Object source, Color color, float intensity, int copies, float minRange, float range) | com.fs.starfarer.api.combat.MissileAPI | |
setMass(float mass) | com.fs.starfarer.api.combat.CombatEntityAPI | |
setMaxFlightTime(float maxFlightTime) | com.fs.starfarer.api.combat.MissileAPI | |
setMaxRange(float maxRange) | com.fs.starfarer.api.combat.MissileAPI | |
setMine(boolean isMine) | com.fs.starfarer.api.combat.MissileAPI | |
setMineExplosionRange(float mineExplosionRange) | com.fs.starfarer.api.combat.MissileAPI | |
setMinePrimed(boolean isMinePrimed) | com.fs.starfarer.api.combat.MissileAPI | |
setMissileAI(MissileAIPlugin ai) | com.fs.starfarer.api.combat.MissileAPI | |
setNoFlameoutOnFizzling(boolean noFlameoutOnFizzling) | com.fs.starfarer.api.combat.MissileAPI | |
setNoGlowTime(float noGlowTime) | com.fs.starfarer.api.combat.MissileAPI | |
setNoMineFFConcerns(boolean noFFConcerns) | com.fs.starfarer.api.combat.MissileAPI | |
setOwner(int owner) | com.fs.starfarer.api.combat.CombatEntityAPI | |
setParamAboutToApplyDamage(Object param) | com.fs.starfarer.api.combat.MissileAPI | |
setRenderGlowAbove(boolean renderGlowAbove) | com.fs.starfarer.api.combat.MissileAPI | |
setShineBrightness(float brightness) | com.fs.starfarer.api.combat.MissileAPI | |
setSource(ShipAPI source) | com.fs.starfarer.api.combat.MissileAPI | |
setSpriteAlphaOverride(float spriteAlphaOverride) | com.fs.starfarer.api.combat.MissileAPI | |
setStart(Vector2f start) | com.fs.starfarer.api.combat.MissileAPI | |
setTimeSinceFizzling(float timeSinceFizzling) | com.fs.starfarer.api.combat.MissileAPI | |
setUntilMineExplosion(float untilMineExplosion) | com.fs.starfarer.api.combat.MissileAPI | |
setWeaponSpec(String weaponId) | com.fs.starfarer.api.combat.MissileAPI | |