◆ computeDisabledFraction()
| float com.fs.starfarer.api.combat.ShipEngineControllerAPI.computeDisabledFraction |
( |
| ) |
|
◆ computeEffectiveStats()
| void com.fs.starfarer.api.combat.ShipEngineControllerAPI.computeEffectiveStats |
( |
boolean | forceShowFloaty | ) |
|
◆ extendFlame()
| void com.fs.starfarer.api.combat.ShipEngineControllerAPI.extendFlame |
( |
Object | key, |
|
|
float | extendLengthFraction, |
|
|
float | extendWidthFraction, |
|
|
float | extendGlowFraction ) |
◆ fadeToOtherColor()
| void com.fs.starfarer.api.combat.ShipEngineControllerAPI.fadeToOtherColor |
( |
Object | key, |
|
|
Color | other, |
|
|
Color | contrailColor, |
|
|
float | effectLevel, |
|
|
float | maxBlend ) |
◆ forceFlameout() [1/2]
| void com.fs.starfarer.api.combat.ShipEngineControllerAPI.forceFlameout |
( |
| ) |
|
◆ forceFlameout() [2/2]
| void com.fs.starfarer.api.combat.ShipEngineControllerAPI.forceFlameout |
( |
boolean | suppressFloaty | ) |
|
◆ forceShowAccelerating()
| void com.fs.starfarer.api.combat.ShipEngineControllerAPI.forceShowAccelerating |
( |
| ) |
|
◆ getExtendGlowFraction()
| ValueShifterAPI com.fs.starfarer.api.combat.ShipEngineControllerAPI.getExtendGlowFraction |
( |
| ) |
|
◆ getExtendLengthFraction()
| ValueShifterAPI com.fs.starfarer.api.combat.ShipEngineControllerAPI.getExtendLengthFraction |
( |
| ) |
|
◆ getExtendWidthFraction()
| ValueShifterAPI com.fs.starfarer.api.combat.ShipEngineControllerAPI.getExtendWidthFraction |
( |
| ) |
|
◆ getFlameColorShifter()
| ColorShifterAPI com.fs.starfarer.api.combat.ShipEngineControllerAPI.getFlameColorShifter |
( |
| ) |
|
◆ getFlameoutFraction()
| float com.fs.starfarer.api.combat.ShipEngineControllerAPI.getFlameoutFraction |
( |
| ) |
|
◆ getMaxSpeedWithoutBoost()
| float com.fs.starfarer.api.combat.ShipEngineControllerAPI.getMaxSpeedWithoutBoost |
( |
| ) |
|
◆ getShipEngines()
| List< ShipEngineAPI > com.fs.starfarer.api.combat.ShipEngineControllerAPI.getShipEngines |
( |
| ) |
|
◆ getTurnDeceleration()
| float com.fs.starfarer.api.combat.ShipEngineControllerAPI.getTurnDeceleration |
( |
| ) |
|
◆ isAccelerating()
| boolean com.fs.starfarer.api.combat.ShipEngineControllerAPI.isAccelerating |
( |
| ) |
|
◆ isAcceleratingBackwards()
| boolean com.fs.starfarer.api.combat.ShipEngineControllerAPI.isAcceleratingBackwards |
( |
| ) |
|
◆ isDecelerating()
| boolean com.fs.starfarer.api.combat.ShipEngineControllerAPI.isDecelerating |
( |
| ) |
|
◆ isDisabled()
| boolean com.fs.starfarer.api.combat.ShipEngineControllerAPI.isDisabled |
( |
| ) |
|
◆ isFlamedOut()
| boolean com.fs.starfarer.api.combat.ShipEngineControllerAPI.isFlamedOut |
( |
| ) |
|
◆ isFlamingOut()
| boolean com.fs.starfarer.api.combat.ShipEngineControllerAPI.isFlamingOut |
( |
| ) |
|
◆ isIdle()
| boolean com.fs.starfarer.api.combat.ShipEngineControllerAPI.isIdle |
( |
| ) |
|
◆ isStrafingLeft()
| boolean com.fs.starfarer.api.combat.ShipEngineControllerAPI.isStrafingLeft |
( |
| ) |
|
◆ isStrafingRight()
| boolean com.fs.starfarer.api.combat.ShipEngineControllerAPI.isStrafingRight |
( |
| ) |
|
◆ isTurningLeft()
| boolean com.fs.starfarer.api.combat.ShipEngineControllerAPI.isTurningLeft |
( |
| ) |
|
◆ isTurningRight()
| boolean com.fs.starfarer.api.combat.ShipEngineControllerAPI.isTurningRight |
( |
| ) |
|
◆ setFlameLevel()
| void com.fs.starfarer.api.combat.ShipEngineControllerAPI.setFlameLevel |
( |
EngineSlotAPI | slot, |
|
|
float | level ) |
How extended the engine flame is. 1.0 = maximum, 0 = not at all, 0.4 = default idle level.
- Parameters
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The documentation for this interface was generated from the following file: