1package com.fs.starfarer.api.impl.campaign;
3import org.lwjgl.util.vector.Vector2f;
5import com.fs.starfarer.api.Global;
6import com.fs.starfarer.api.campaign.CampaignEngineLayers;
7import com.fs.starfarer.api.campaign.SectorEntityToken;
8import com.fs.starfarer.api.combat.ViewportAPI;
9import com.fs.starfarer.api.graphics.SpriteAPI;
17 super.init(
entity, pluginParams);
24 Object readResolve() {
static SettingsAPI getSettings()
void init(SectorEntityToken entity, Object pluginParams)
void render(CampaignEngineLayers layer, ViewportAPI viewport)
void advance(float amount)
SpriteAPI getSprite(String filename)
void setSize(float width, float height)
void renderAtCenter(float x, float y)
void setAlphaMult(float alphaMult)