1package com.fs.starfarer.api.impl.campaign;
3import com.fs.starfarer.api.campaign.CampaignEngineLayers;
4import com.fs.starfarer.api.campaign.CustomCampaignEntityPlugin;
5import com.fs.starfarer.api.campaign.SectorEntityToken;
6import com.fs.starfarer.api.campaign.SectorEntityToken.VisibilityLevel;
7import com.fs.starfarer.api.combat.ViewportAPI;
8import com.fs.starfarer.api.ui.TooltipMakerAPI;
void appendToCampaignTooltip(TooltipMakerAPI tooltip, VisibilityLevel level)
void createMapTooltip(TooltipMakerAPI tooltip, boolean expanded)
boolean isMapTooltipExpandable()
void advance(float amount)
float getMapTooltipWidth()
boolean hasCustomMapTooltip()
void init(SectorEntityToken entity, Object pluginParams)
void render(CampaignEngineLayers layer, ViewportAPI viewport)