1package com.fs.starfarer.api.campaign;
3import com.fs.starfarer.api.campaign.SectorEntityToken.VisibilityLevel;
4import com.fs.starfarer.api.combat.ViewportAPI;
5import com.fs.starfarer.api.ui.TooltipMakerAPI;
void createMapTooltip(TooltipMakerAPI tooltip, boolean expanded)
void render(CampaignEngineLayers layer, ViewportAPI viewport)
boolean hasCustomMapTooltip()
void appendToCampaignTooltip(TooltipMakerAPI tooltip, VisibilityLevel level)
float getMapTooltipWidth()
boolean isMapTooltipExpandable()
void advance(float amount)
void init(SectorEntityToken entity, Object params)