Definition at line 5 of file ViewportAPI.java.
◆ convertScreenHeightToWorldHeight()
| float com.fs.starfarer.api.combat.ViewportAPI.convertScreenHeightToWorldHeight |
( |
float | h | ) |
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◆ convertScreenWidthToWorldWidth()
| float com.fs.starfarer.api.combat.ViewportAPI.convertScreenWidthToWorldWidth |
( |
float | w | ) |
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◆ convertScreenXToWorldX()
| float com.fs.starfarer.api.combat.ViewportAPI.convertScreenXToWorldX |
( |
float | x | ) |
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◆ convertScreenYToWorldY()
| float com.fs.starfarer.api.combat.ViewportAPI.convertScreenYToWorldY |
( |
float | y | ) |
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◆ convertWorldHeightToScreenHeight()
| float com.fs.starfarer.api.combat.ViewportAPI.convertWorldHeightToScreenHeight |
( |
float | h | ) |
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◆ convertWorldWidthToScreenWidth()
| float com.fs.starfarer.api.combat.ViewportAPI.convertWorldWidthToScreenWidth |
( |
float | w | ) |
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◆ convertWorldXtoScreenX()
| float com.fs.starfarer.api.combat.ViewportAPI.convertWorldXtoScreenX |
( |
float | x | ) |
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◆ convertWorldYtoScreenY()
| float com.fs.starfarer.api.combat.ViewportAPI.convertWorldYtoScreenY |
( |
float | y | ) |
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◆ getAlphaMult()
| float com.fs.starfarer.api.combat.ViewportAPI.getAlphaMult |
( |
| ) |
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◆ getCenter()
| Vector2f com.fs.starfarer.api.combat.ViewportAPI.getCenter |
( |
| ) |
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◆ getLLX()
| float com.fs.starfarer.api.combat.ViewportAPI.getLLX |
( |
| ) |
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- Returns
- x coordinate of the lower left corner, in world units.
◆ getLLY()
| float com.fs.starfarer.api.combat.ViewportAPI.getLLY |
( |
| ) |
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- Returns
- y coordinate of the lower left corner, in world units.
◆ getViewMult()
| float com.fs.starfarer.api.combat.ViewportAPI.getViewMult |
( |
| ) |
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- Returns
- Current level zoom multiplier.
◆ getVisibleHeight()
| float com.fs.starfarer.api.combat.ViewportAPI.getVisibleHeight |
( |
| ) |
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- Returns
- Visible area's height, in world units.
◆ getVisibleWidth()
| float com.fs.starfarer.api.combat.ViewportAPI.getVisibleWidth |
( |
| ) |
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- Returns
- Visible area's width, in world units.
◆ getWorldXtoScreenX()
| float com.fs.starfarer.api.combat.ViewportAPI.getWorldXtoScreenX |
( |
| ) |
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◆ getWorldYtoScreenY()
| float com.fs.starfarer.api.combat.ViewportAPI.getWorldYtoScreenY |
( |
| ) |
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◆ isEverythingNearViewport()
| boolean com.fs.starfarer.api.combat.ViewportAPI.isEverythingNearViewport |
( |
| ) |
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◆ isExternalControl()
| boolean com.fs.starfarer.api.combat.ViewportAPI.isExternalControl |
( |
| ) |
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◆ isNearViewport()
| boolean com.fs.starfarer.api.combat.ViewportAPI.isNearViewport |
( |
Vector2f | loc, |
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|
float | nearDistance ) |
◆ set()
| void com.fs.starfarer.api.combat.ViewportAPI.set |
( |
float | llx, |
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float | lly, |
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float | visibleWidth, |
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|
float | visibleHeight ) |
◆ setAlphaMult()
| void com.fs.starfarer.api.combat.ViewportAPI.setAlphaMult |
( |
float | alphaMult | ) |
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◆ setCenter()
| void com.fs.starfarer.api.combat.ViewportAPI.setCenter |
( |
Vector2f | c | ) |
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◆ setEverythingNearViewport()
| void com.fs.starfarer.api.combat.ViewportAPI.setEverythingNearViewport |
( |
boolean | everythingNearViewport | ) |
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◆ setExternalControl()
| void com.fs.starfarer.api.combat.ViewportAPI.setExternalControl |
( |
boolean | externalControl | ) |
|
Tells the game not to set the viewport parameters every frame. Allows a mod to override viewport behavior.
- Returns
◆ setViewMult()
| void com.fs.starfarer.api.combat.ViewportAPI.setViewMult |
( |
float | zoom | ) |
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The documentation for this interface was generated from the following file: