1package com.fs.starfarer.api.combat;
3import org.lwjgl.util.vector.Vector2f;
43 void set(
float llx,
float lly,
float visibleWidth,
float visibleHeight);
float convertWorldWidthToScreenWidth(float w)
void setExternalControl(boolean externalControl)
boolean isNearViewport(Vector2f loc, float nearDistance)
void setCenter(Vector2f c)
float convertScreenXToWorldX(float x)
float convertScreenYToWorldY(float y)
boolean isEverythingNearViewport()
void setViewMult(float zoom)
float convertScreenWidthToWorldWidth(float w)
float getWorldXtoScreenX()
float getWorldYtoScreenY()
float convertWorldHeightToScreenHeight(float h)
float convertWorldXtoScreenX(float x)
void setEverythingNearViewport(boolean everythingNearViewport)
float convertScreenHeightToWorldHeight(float h)
void setAlphaMult(float alphaMult)
float convertWorldYtoScreenY(float y)
boolean isExternalControl()