Definition at line 11 of file WeaponSlotAPI.java.
◆ computeMidArcAngle()
float com.fs.starfarer.api.loading.WeaponSlotAPI.computeMidArcAngle |
( |
ShipAPI |
ship | ) |
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◆ computePosition()
Vector2f com.fs.starfarer.api.loading.WeaponSlotAPI.computePosition |
( |
CombatEntityAPI |
ship | ) |
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Absolute coordinates of the weapon slot.
- Parameters
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- Returns
◆ getAngle()
float com.fs.starfarer.api.loading.WeaponSlotAPI.getAngle |
( |
| ) |
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- Returns
- center of the arc, with the ship facing 0 degrees (to the right).
◆ getArc()
float com.fs.starfarer.api.loading.WeaponSlotAPI.getArc |
( |
| ) |
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◆ getId()
String com.fs.starfarer.api.loading.WeaponSlotAPI.getId |
( |
| ) |
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◆ getLaunchPointOffsets()
List< Vector2f > com.fs.starfarer.api.loading.WeaponSlotAPI.getLaunchPointOffsets |
( |
| ) |
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◆ getLocation()
Vector2f com.fs.starfarer.api.loading.WeaponSlotAPI.getLocation |
( |
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◆ getRenderOrderMod()
float com.fs.starfarer.api.loading.WeaponSlotAPI.getRenderOrderMod |
( |
| ) |
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◆ getSlotSize()
WeaponAPI.WeaponSize com.fs.starfarer.api.loading.WeaponSlotAPI.getSlotSize |
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| ) |
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◆ getWeaponType()
WeaponAPI.WeaponType com.fs.starfarer.api.loading.WeaponSlotAPI.getWeaponType |
( |
| ) |
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◆ isBuiltIn()
boolean com.fs.starfarer.api.loading.WeaponSlotAPI.isBuiltIn |
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◆ isDecorative()
boolean com.fs.starfarer.api.loading.WeaponSlotAPI.isDecorative |
( |
| ) |
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◆ isHardpoint()
boolean com.fs.starfarer.api.loading.WeaponSlotAPI.isHardpoint |
( |
| ) |
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◆ isHidden()
boolean com.fs.starfarer.api.loading.WeaponSlotAPI.isHidden |
( |
| ) |
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◆ isStationModule()
boolean com.fs.starfarer.api.loading.WeaponSlotAPI.isStationModule |
( |
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◆ isSystemSlot()
boolean com.fs.starfarer.api.loading.WeaponSlotAPI.isSystemSlot |
( |
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◆ isTurret()
boolean com.fs.starfarer.api.loading.WeaponSlotAPI.isTurret |
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◆ isWeaponSlot()
boolean com.fs.starfarer.api.loading.WeaponSlotAPI.isWeaponSlot |
( |
| ) |
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◆ setAngle()
void com.fs.starfarer.api.loading.WeaponSlotAPI.setAngle |
( |
float |
angle | ) |
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◆ setArc()
void com.fs.starfarer.api.loading.WeaponSlotAPI.setArc |
( |
float |
arc | ) |
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◆ setRenderOrderMod()
void com.fs.starfarer.api.loading.WeaponSlotAPI.setRenderOrderMod |
( |
float |
renderOrderMod | ) |
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◆ weaponFits()
boolean com.fs.starfarer.api.loading.WeaponSlotAPI.weaponFits |
( |
WeaponSpecAPI |
spec | ) |
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The documentation for this interface was generated from the following file: