Definition at line 5 of file ShipSystemAPI.java.
◆ canBeActivated()
boolean com.fs.starfarer.api.combat.ShipSystemAPI.canBeActivated |
( |
| ) |
|
◆ deactivate()
void com.fs.starfarer.api.combat.ShipSystemAPI.deactivate |
( |
| ) |
|
◆ forceState()
void com.fs.starfarer.api.combat.ShipSystemAPI.forceState |
( |
SystemState |
state, |
|
|
float |
progress |
|
) |
| |
◆ getAmmo()
int com.fs.starfarer.api.combat.ShipSystemAPI.getAmmo |
( |
| ) |
|
◆ getAmmoPerSecond()
float com.fs.starfarer.api.combat.ShipSystemAPI.getAmmoPerSecond |
( |
| ) |
|
◆ getAmmoReloadProgress()
float com.fs.starfarer.api.combat.ShipSystemAPI.getAmmoReloadProgress |
( |
| ) |
|
◆ getChargeActiveDur()
float com.fs.starfarer.api.combat.ShipSystemAPI.getChargeActiveDur |
( |
| ) |
|
◆ getChargeDownDur()
float com.fs.starfarer.api.combat.ShipSystemAPI.getChargeDownDur |
( |
| ) |
|
◆ getChargeUpDur()
float com.fs.starfarer.api.combat.ShipSystemAPI.getChargeUpDur |
( |
| ) |
|
◆ getCooldown()
float com.fs.starfarer.api.combat.ShipSystemAPI.getCooldown |
( |
| ) |
|
◆ getCooldownRemaining()
float com.fs.starfarer.api.combat.ShipSystemAPI.getCooldownRemaining |
( |
| ) |
|
◆ getDisplayName()
String com.fs.starfarer.api.combat.ShipSystemAPI.getDisplayName |
( |
| ) |
|
◆ getEffectLevel()
float com.fs.starfarer.api.combat.ShipSystemAPI.getEffectLevel |
( |
| ) |
|
◆ getFluxPerSecond()
float com.fs.starfarer.api.combat.ShipSystemAPI.getFluxPerSecond |
( |
| ) |
|
◆ getFluxPerUse()
float com.fs.starfarer.api.combat.ShipSystemAPI.getFluxPerUse |
( |
| ) |
|
◆ getId()
String com.fs.starfarer.api.combat.ShipSystemAPI.getId |
( |
| ) |
|
◆ getMaxAmmo()
int com.fs.starfarer.api.combat.ShipSystemAPI.getMaxAmmo |
( |
| ) |
|
◆ getSpecAPI()
◆ getState()
SystemState com.fs.starfarer.api.combat.ShipSystemAPI.getState |
( |
| ) |
|
◆ getTargetLoc()
Vector2f com.fs.starfarer.api.combat.ShipSystemAPI.getTargetLoc |
( |
| ) |
|
◆ isActive()
boolean com.fs.starfarer.api.combat.ShipSystemAPI.isActive |
( |
| ) |
|
- Returns
- true if the system is charging up, down, or is on.
◆ isChargedown()
boolean com.fs.starfarer.api.combat.ShipSystemAPI.isChargedown |
( |
| ) |
|
◆ isChargeup()
boolean com.fs.starfarer.api.combat.ShipSystemAPI.isChargeup |
( |
| ) |
|
◆ isCoolingDown()
boolean com.fs.starfarer.api.combat.ShipSystemAPI.isCoolingDown |
( |
| ) |
|
◆ isOn()
boolean com.fs.starfarer.api.combat.ShipSystemAPI.isOn |
( |
| ) |
|
- Returns
- true if the system is charging up or is on.
◆ isOutOfAmmo()
boolean com.fs.starfarer.api.combat.ShipSystemAPI.isOutOfAmmo |
( |
| ) |
|
◆ isStateActive()
boolean com.fs.starfarer.api.combat.ShipSystemAPI.isStateActive |
( |
| ) |
|
◆ setAmmo()
void com.fs.starfarer.api.combat.ShipSystemAPI.setAmmo |
( |
int |
ammo | ) |
|
◆ setAmmoReloadProgress()
void com.fs.starfarer.api.combat.ShipSystemAPI.setAmmoReloadProgress |
( |
float |
progress | ) |
|
◆ setCooldown()
void com.fs.starfarer.api.combat.ShipSystemAPI.setCooldown |
( |
float |
cooldown | ) |
|
◆ setCooldownRemaining()
void com.fs.starfarer.api.combat.ShipSystemAPI.setCooldownRemaining |
( |
float |
remaining | ) |
|
◆ setFluxPerSecond()
void com.fs.starfarer.api.combat.ShipSystemAPI.setFluxPerSecond |
( |
float |
fluxPerSecond | ) |
|
◆ setFluxPerUse()
void com.fs.starfarer.api.combat.ShipSystemAPI.setFluxPerUse |
( |
float |
fluxPerUse | ) |
|
The documentation for this interface was generated from the following file: