1package com.fs.starfarer.api.combat;
3import org.lwjgl.util.vector.Vector2f;
7 public static enum SystemState {
void setCooldown(float cooldown)
void forceState(SystemState state, float progress)
void setAmmoReloadProgress(float progress)
void setFluxPerUse(float fluxPerUse)
void setCooldownRemaining(float remaining)
float getChargeActiveDur()
float getAmmoReloadProgress()
float getCooldownRemaining()
void setFluxPerSecond(float fluxPerSecond)
ShipSystemSpecAPI getSpecAPI()