Starsector API
|
Classes | |
interface | CloudAPI |
Public Member Functions | |
int | getTilesWide () |
int | getTilesHigh () |
float | getTileSizeInPixels () |
boolean | tileHasNebula (int cellX, int cellY) |
boolean | locationHasNebula (float x, float y) |
int | getLeftOf () |
int | getBelow () |
int | getRightOf () |
int | getAbove () |
void | setHasNebula (int cellX, int cellY, float brightness) |
CloudAPI | getCloud (float x, float y) |
CloudAPI | getCloud (int cellX, int cellY) |
Covers the map plus a 100 pixel area around it.
Copyright 2016 Fractal Softworks, LLC
Definition at line 12 of file CombatNebulaAPI.java.
int com.fs.starfarer.api.combat.CombatNebulaAPI.getAbove | ( | ) |
Number of cells above y = 0.
int com.fs.starfarer.api.combat.CombatNebulaAPI.getBelow | ( | ) |
Number of cells below y = 0.
CloudAPI com.fs.starfarer.api.combat.CombatNebulaAPI.getCloud | ( | float | x, |
float | y | ||
) |
CloudAPI com.fs.starfarer.api.combat.CombatNebulaAPI.getCloud | ( | int | cellX, |
int | cellY | ||
) |
int com.fs.starfarer.api.combat.CombatNebulaAPI.getLeftOf | ( | ) |
Number of cells to the left of x = 0.
int com.fs.starfarer.api.combat.CombatNebulaAPI.getRightOf | ( | ) |
Number of cells to the right of x = 0.
int com.fs.starfarer.api.combat.CombatNebulaAPI.getTilesHigh | ( | ) |
float com.fs.starfarer.api.combat.CombatNebulaAPI.getTileSizeInPixels | ( | ) |
int com.fs.starfarer.api.combat.CombatNebulaAPI.getTilesWide | ( | ) |
boolean com.fs.starfarer.api.combat.CombatNebulaAPI.locationHasNebula | ( | float | x, |
float | y | ||
) |
void com.fs.starfarer.api.combat.CombatNebulaAPI.setHasNebula | ( | int | cellX, |
int | cellY, | ||
float | brightness | ||
) |
boolean com.fs.starfarer.api.combat.CombatNebulaAPI.tileHasNebula | ( | int | cellX, |
int | cellY | ||
) |