Starsector API
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com.fs.starfarer.api.campaign.PlanetSpecAPI Interface Reference

Public Member Functions

String getName ()
 
float getTilt ()
 
float getPitch ()
 
float getRotation ()
 
Color getPlanetColor ()
 
float getAtmosphereThickness ()
 
Color getAtmosphereColor ()
 
boolean isStar ()
 
String getPlanetType ()
 
float getAtmosphereThicknessMin ()
 
Vector3f getLightPosition ()
 
float getCloudRotation ()
 
Color getIconColor ()
 
Color getCloudColor ()
 
void setTilt (float tilt)
 
void setPitch (float pitch)
 
void setRotation (float rotation)
 
void setPlanetColor (Color planetColor)
 
void setCloudRotation (float cloudRotation)
 
void setAtmosphereThickness (float atmosphereThickness)
 
void setAtmosphereThicknessMin (float atmosphereThicknessMin)
 
void setAtmosphereColor (Color atmosphereColor)
 
void setCloudColor (Color cloudColor)
 
void setIconColor (Color iconColor)
 
float getCoronaSize ()
 
void setCoronaSize (float coronaSize)
 
Color getCoronaColor ()
 
void setCoronaColor (Color coronaColor)
 
String getCloudTexture ()
 
void setCloudTexture (String textureName)
 
void setTexture (String texture)
 
String getTexture ()
 
String getCoronaTexture ()
 
void setCoronaTexture (String coronaTexture)
 
void setGlowTexture (String glowTexture)
 
String getGlowTexture ()
 
Color getGlowColor ()
 
void setGlowColor (Color glowColor)
 
boolean isUseReverseLightForGlow ()
 
void setUseReverseLightForGlow (boolean useReverseLightForGlow)
 
String getIconTexture ()
 
String getAOrAn ()
 
boolean isBlackHole ()
 
void setBlackHole (boolean isBlackHole)
 
boolean isNebulaCenter ()
 
void setNebulaCenter (boolean isNebulaCenter)
 
float getScaleMultMapIcon ()
 
void setScaleMultMapIcon (float scaleMultMapIcon)
 
float getScaleMultStarscapeIcon ()
 
void setScaleMultStarscapeIcon (float scaleMultStarscapeIcon)
 
String getStarscapeIcon ()
 
void setStarscapeIcon (String starscapeIcon)
 
boolean isPulsar ()
 
void setPulsar (boolean isPulsar)
 
float getShieldThickness ()
 
void setShieldThickness (float shieldThickness)
 
String getShieldTexture ()
 
void setShieldTexture (String shieldTexture)
 
Color getShieldColor ()
 
void setShieldColor (Color shieldColor)
 
String getShieldTexture2 ()
 
void setShieldTexture2 (String shieldTexture2)
 
float getShieldThickness2 ()
 
void setShieldThickness2 (float shieldThickness2)
 
Color getShieldColor2 ()
 
void setShieldColor2 (Color shieldColor2)
 
boolean isDoNotShowInCombat ()
 
void setDoNotShowInCombat (boolean doNotShowInCombat)
 
boolean isGasGiant ()
 
String getDescriptionId ()
 
void setDescriptionId (String descriptionId)
 

Detailed Description

Definition at line 7 of file PlanetSpecAPI.java.

Member Function Documentation

◆ getAOrAn()

String com.fs.starfarer.api.campaign.PlanetSpecAPI.getAOrAn ( )

◆ getAtmosphereColor()

Color com.fs.starfarer.api.campaign.PlanetSpecAPI.getAtmosphereColor ( )

◆ getAtmosphereThickness()

float com.fs.starfarer.api.campaign.PlanetSpecAPI.getAtmosphereThickness ( )

◆ getAtmosphereThicknessMin()

float com.fs.starfarer.api.campaign.PlanetSpecAPI.getAtmosphereThicknessMin ( )

◆ getCloudColor()

Color com.fs.starfarer.api.campaign.PlanetSpecAPI.getCloudColor ( )

◆ getCloudRotation()

float com.fs.starfarer.api.campaign.PlanetSpecAPI.getCloudRotation ( )

◆ getCloudTexture()

String com.fs.starfarer.api.campaign.PlanetSpecAPI.getCloudTexture ( )

Use SettingsAPI.getSpriteName(String category, String id) to get the texture name to pass in here. The texture needs to already be loaded (which textures from settings.json will be). Do NOT just pass in a filename for a texture that's not already loaded.

Returns

◆ getCoronaColor()

Color com.fs.starfarer.api.campaign.PlanetSpecAPI.getCoronaColor ( )

◆ getCoronaSize()

float com.fs.starfarer.api.campaign.PlanetSpecAPI.getCoronaSize ( )

◆ getCoronaTexture()

String com.fs.starfarer.api.campaign.PlanetSpecAPI.getCoronaTexture ( )

◆ getDescriptionId()

String com.fs.starfarer.api.campaign.PlanetSpecAPI.getDescriptionId ( )

◆ getGlowColor()

Color com.fs.starfarer.api.campaign.PlanetSpecAPI.getGlowColor ( )

◆ getGlowTexture()

String com.fs.starfarer.api.campaign.PlanetSpecAPI.getGlowTexture ( )

◆ getIconColor()

Color com.fs.starfarer.api.campaign.PlanetSpecAPI.getIconColor ( )

◆ getIconTexture()

String com.fs.starfarer.api.campaign.PlanetSpecAPI.getIconTexture ( )

◆ getLightPosition()

Vector3f com.fs.starfarer.api.campaign.PlanetSpecAPI.getLightPosition ( )

◆ getName()

String com.fs.starfarer.api.campaign.PlanetSpecAPI.getName ( )

◆ getPitch()

float com.fs.starfarer.api.campaign.PlanetSpecAPI.getPitch ( )

◆ getPlanetColor()

Color com.fs.starfarer.api.campaign.PlanetSpecAPI.getPlanetColor ( )

◆ getPlanetType()

String com.fs.starfarer.api.campaign.PlanetSpecAPI.getPlanetType ( )

◆ getRotation()

float com.fs.starfarer.api.campaign.PlanetSpecAPI.getRotation ( )

◆ getScaleMultMapIcon()

float com.fs.starfarer.api.campaign.PlanetSpecAPI.getScaleMultMapIcon ( )

◆ getScaleMultStarscapeIcon()

float com.fs.starfarer.api.campaign.PlanetSpecAPI.getScaleMultStarscapeIcon ( )

◆ getShieldColor()

Color com.fs.starfarer.api.campaign.PlanetSpecAPI.getShieldColor ( )

◆ getShieldColor2()

Color com.fs.starfarer.api.campaign.PlanetSpecAPI.getShieldColor2 ( )

◆ getShieldTexture()

String com.fs.starfarer.api.campaign.PlanetSpecAPI.getShieldTexture ( )

◆ getShieldTexture2()

String com.fs.starfarer.api.campaign.PlanetSpecAPI.getShieldTexture2 ( )

◆ getShieldThickness()

float com.fs.starfarer.api.campaign.PlanetSpecAPI.getShieldThickness ( )

◆ getShieldThickness2()

float com.fs.starfarer.api.campaign.PlanetSpecAPI.getShieldThickness2 ( )

◆ getStarscapeIcon()

String com.fs.starfarer.api.campaign.PlanetSpecAPI.getStarscapeIcon ( )

◆ getTexture()

String com.fs.starfarer.api.campaign.PlanetSpecAPI.getTexture ( )

◆ getTilt()

float com.fs.starfarer.api.campaign.PlanetSpecAPI.getTilt ( )

◆ isBlackHole()

boolean com.fs.starfarer.api.campaign.PlanetSpecAPI.isBlackHole ( )

◆ isDoNotShowInCombat()

boolean com.fs.starfarer.api.campaign.PlanetSpecAPI.isDoNotShowInCombat ( )

◆ isGasGiant()

boolean com.fs.starfarer.api.campaign.PlanetSpecAPI.isGasGiant ( )

◆ isNebulaCenter()

boolean com.fs.starfarer.api.campaign.PlanetSpecAPI.isNebulaCenter ( )

◆ isPulsar()

boolean com.fs.starfarer.api.campaign.PlanetSpecAPI.isPulsar ( )

◆ isStar()

boolean com.fs.starfarer.api.campaign.PlanetSpecAPI.isStar ( )

◆ isUseReverseLightForGlow()

boolean com.fs.starfarer.api.campaign.PlanetSpecAPI.isUseReverseLightForGlow ( )

◆ setAtmosphereColor()

void com.fs.starfarer.api.campaign.PlanetSpecAPI.setAtmosphereColor ( Color  atmosphereColor)

◆ setAtmosphereThickness()

void com.fs.starfarer.api.campaign.PlanetSpecAPI.setAtmosphereThickness ( float  atmosphereThickness)

◆ setAtmosphereThicknessMin()

void com.fs.starfarer.api.campaign.PlanetSpecAPI.setAtmosphereThicknessMin ( float  atmosphereThicknessMin)

◆ setBlackHole()

void com.fs.starfarer.api.campaign.PlanetSpecAPI.setBlackHole ( boolean  isBlackHole)

◆ setCloudColor()

void com.fs.starfarer.api.campaign.PlanetSpecAPI.setCloudColor ( Color  cloudColor)

◆ setCloudRotation()

void com.fs.starfarer.api.campaign.PlanetSpecAPI.setCloudRotation ( float  cloudRotation)

◆ setCloudTexture()

void com.fs.starfarer.api.campaign.PlanetSpecAPI.setCloudTexture ( String  textureName)

◆ setCoronaColor()

void com.fs.starfarer.api.campaign.PlanetSpecAPI.setCoronaColor ( Color  coronaColor)

◆ setCoronaSize()

void com.fs.starfarer.api.campaign.PlanetSpecAPI.setCoronaSize ( float  coronaSize)

◆ setCoronaTexture()

void com.fs.starfarer.api.campaign.PlanetSpecAPI.setCoronaTexture ( String  coronaTexture)

Use SettingsAPI.getSpriteName(String category, String id) to get the texture name to pass in here. The texture needs to already be loaded (which textures from settings.json will be). Do NOT just pass in a filename for a texture that's not already loaded.

Returns

◆ setDescriptionId()

void com.fs.starfarer.api.campaign.PlanetSpecAPI.setDescriptionId ( String  descriptionId)

◆ setDoNotShowInCombat()

void com.fs.starfarer.api.campaign.PlanetSpecAPI.setDoNotShowInCombat ( boolean  doNotShowInCombat)

◆ setGlowColor()

void com.fs.starfarer.api.campaign.PlanetSpecAPI.setGlowColor ( Color  glowColor)

◆ setGlowTexture()

void com.fs.starfarer.api.campaign.PlanetSpecAPI.setGlowTexture ( String  glowTexture)

Use SettingsAPI.getSpriteName(String category, String id) to get the texture name to pass in here. The texture needs to already be loaded (which textures from settings.json will be). Do NOT just pass in a filename for a texture that's not already loaded.

Returns

◆ setIconColor()

void com.fs.starfarer.api.campaign.PlanetSpecAPI.setIconColor ( Color  iconColor)

◆ setNebulaCenter()

void com.fs.starfarer.api.campaign.PlanetSpecAPI.setNebulaCenter ( boolean  isNebulaCenter)

◆ setPitch()

void com.fs.starfarer.api.campaign.PlanetSpecAPI.setPitch ( float  pitch)

◆ setPlanetColor()

void com.fs.starfarer.api.campaign.PlanetSpecAPI.setPlanetColor ( Color  planetColor)

◆ setPulsar()

void com.fs.starfarer.api.campaign.PlanetSpecAPI.setPulsar ( boolean  isPulsar)

◆ setRotation()

void com.fs.starfarer.api.campaign.PlanetSpecAPI.setRotation ( float  rotation)

◆ setScaleMultMapIcon()

void com.fs.starfarer.api.campaign.PlanetSpecAPI.setScaleMultMapIcon ( float  scaleMultMapIcon)

◆ setScaleMultStarscapeIcon()

void com.fs.starfarer.api.campaign.PlanetSpecAPI.setScaleMultStarscapeIcon ( float  scaleMultStarscapeIcon)

◆ setShieldColor()

void com.fs.starfarer.api.campaign.PlanetSpecAPI.setShieldColor ( Color  shieldColor)

◆ setShieldColor2()

void com.fs.starfarer.api.campaign.PlanetSpecAPI.setShieldColor2 ( Color  shieldColor2)

◆ setShieldTexture()

void com.fs.starfarer.api.campaign.PlanetSpecAPI.setShieldTexture ( String  shieldTexture)

◆ setShieldTexture2()

void com.fs.starfarer.api.campaign.PlanetSpecAPI.setShieldTexture2 ( String  shieldTexture2)

◆ setShieldThickness()

void com.fs.starfarer.api.campaign.PlanetSpecAPI.setShieldThickness ( float  shieldThickness)

◆ setShieldThickness2()

void com.fs.starfarer.api.campaign.PlanetSpecAPI.setShieldThickness2 ( float  shieldThickness2)

◆ setStarscapeIcon()

void com.fs.starfarer.api.campaign.PlanetSpecAPI.setStarscapeIcon ( String  starscapeIcon)

◆ setTexture()

void com.fs.starfarer.api.campaign.PlanetSpecAPI.setTexture ( String  texture)

Use SettingsAPI.getSpriteName(String category, String id) to get the texture name to pass in here. The texture needs to already be loaded (which textures from settings.json will be). Do NOT just pass in a filename for a texture that's not already loaded.

Returns

◆ setTilt()

void com.fs.starfarer.api.campaign.PlanetSpecAPI.setTilt ( float  tilt)

◆ setUseReverseLightForGlow()

void com.fs.starfarer.api.campaign.PlanetSpecAPI.setUseReverseLightForGlow ( boolean  useReverseLightForGlow)

The documentation for this interface was generated from the following file: