1package com.fs.starfarer.api.campaign;
5import org.lwjgl.util.vector.Vector3f;
void setBlackHole(boolean isBlackHole)
void setUseReverseLightForGlow(boolean useReverseLightForGlow)
boolean isUseReverseLightForGlow()
void setIconColor(Color iconColor)
float getShieldThickness2()
boolean isDoNotShowInCombat()
float getShieldThickness()
String getCoronaTexture()
void setPlanetColor(Color planetColor)
void setGlowColor(Color glowColor)
void setShieldThickness2(float shieldThickness2)
void setDescriptionId(String descriptionId)
void setScaleMultStarscapeIcon(float scaleMultStarscapeIcon)
float getAtmosphereThicknessMin()
void setAtmosphereThicknessMin(float atmosphereThicknessMin)
void setCloudTexture(String textureName)
void setRotation(float rotation)
float getAtmosphereThickness()
Color getAtmosphereColor()
void setPulsar(boolean isPulsar)
void setDoNotShowInCombat(boolean doNotShowInCombat)
String getStarscapeIcon()
void setStarscapeIcon(String starscapeIcon)
void setShieldTexture(String shieldTexture)
String getDescriptionId()
void setGlowTexture(String glowTexture)
void setNebulaCenter(boolean isNebulaCenter)
void setShieldThickness(float shieldThickness)
float getScaleMultMapIcon()
void setCloudRotation(float cloudRotation)
void setAtmosphereThickness(float atmosphereThickness)
String getShieldTexture()
void setShieldColor2(Color shieldColor2)
float getScaleMultStarscapeIcon()
void setCoronaTexture(String coronaTexture)
void setCoronaColor(Color coronaColor)
String getShieldTexture2()
void setPitch(float pitch)
void setAtmosphereColor(Color atmosphereColor)
Vector3f getLightPosition()
void setCloudColor(Color cloudColor)
void setShieldTexture2(String shieldTexture2)
void setShieldColor(Color shieldColor)
void setCoronaSize(float coronaSize)
void setTexture(String texture)
void setScaleMultMapIcon(float scaleMultMapIcon)