1package com.fs.starfarer.api.impl.campaign.ghosts;
3import org.lwjgl.util.vector.Vector2f;
5import com.fs.starfarer.api.campaign.SectorEntityToken;
6import com.fs.starfarer.api.util.Misc;
35 super.advance(amount, ghost);
void advance(float amount, SensorGhost ghost)
GBIntercept(SectorEntityToken other, float duration, int maxBurn, float desiredRange, boolean endOnIntercept)
GBIntercept(SectorEntityToken other, float duration, int maxBurn, boolean endOnIntercept)
static float getDistance(SectorEntityToken from, SectorEntityToken to)
static Vector2f getInterceptPoint(CampaignFleetAPI from, SectorEntityToken to)
static float getSpeedForBurnLevel(float burnLevel)
LocationAPI getContainingLocation()
CustomCampaignEntityAPI getEntity()
void moveTo(Vector2f dest, float maxBurn)