1package com.fs.starfarer.api.impl.campaign.ghosts;
3import org.lwjgl.util.vector.Vector2f;
5import com.fs.starfarer.api.campaign.SectorEntityToken;
6import com.fs.starfarer.api.util.Misc;
28 super.advance(amount, ghost);
void advance(float amount, SensorGhost ghost)
GBGoAwayFrom(float duration, SectorEntityToken from, int maxBurn)
static Vector2f getUnitVectorAtDegreeAngle(float degrees)
static float getAngleInDegrees(Vector2f v)
LocationAPI getContainingLocation()
CustomCampaignEntityAPI getEntity()
void moveTo(Vector2f dest, float maxBurn)