|
Starsector API
|
Public Member Functions | |
| void | reportAsteroidPersisted (SectorEntityToken asteroid) |
| void | regenerateAsteroids () |
Definition at line 8 of file AsteroidSource.java.
| void com.fs.starfarer.api.impl.campaign.terrain.AsteroidSource.regenerateAsteroids | ( | ) |
Called after game load to regenerate asteroids that haven't been persisted.
Implemented in com.fs.starfarer.api.impl.campaign.terrain.AsteroidBeltTerrainPlugin, and com.fs.starfarer.api.impl.campaign.terrain.AsteroidFieldTerrainPlugin.
| void com.fs.starfarer.api.impl.campaign.terrain.AsteroidSource.reportAsteroidPersisted | ( | SectorEntityToken | asteroid | ) |
Report that the game engine decided to persist the given asteroid, meaning it doesn't need to be re-generated on game load etc.
| asteroid |
Implemented in com.fs.starfarer.api.impl.campaign.terrain.AsteroidBeltTerrainPlugin, and com.fs.starfarer.api.impl.campaign.terrain.AsteroidFieldTerrainPlugin.