Starsector API
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Classes | |
enum | Importance |
Public Member Functions | |
Vector2f | getLocation () |
int | getOwner () |
String | getType () |
Importance | getImportance () |
String | getDisplayName () |
SpriteAPI | getSprite () |
void | setSprite (SpriteAPI sprite) |
float | getBattleSizeFractionBonus () |
Public Member Functions inherited from com.fs.starfarer.api.combat.CombatEntityAPI | |
Vector2f | getVelocity () |
float | getFacing () |
void | setFacing (float facing) |
float | getAngularVelocity () |
void | setAngularVelocity (float angVel) |
void | setOwner (int owner) |
float | getCollisionRadius () |
CollisionClass | getCollisionClass () |
void | setCollisionClass (CollisionClass collisionClass) |
float | getMass () |
void | setMass (float mass) |
BoundsAPI | getExactBounds () |
ShieldAPI | getShield () |
float | getHullLevel () |
float | getHitpoints () |
float | getMaxHitpoints () |
void | setCollisionRadius (float radius) |
Object | getAI () |
boolean | isExpired () |
void | setCustomData (String key, Object data) |
void | removeCustomData (String key) |
Map< String, Object > | getCustomData () |
void | setHitpoints (float hitpoints) |
Public Member Functions inherited from com.fs.starfarer.api.combat.AssignmentTargetAPI | |
Vector2f | getVelocity () |
Copyright 2012 Fractal Softworks, LLC
Definition at line 12 of file BattleObjectiveAPI.java.
float com.fs.starfarer.api.combat.BattleObjectiveAPI.getBattleSizeFractionBonus | ( | ) |
String com.fs.starfarer.api.combat.BattleObjectiveAPI.getDisplayName | ( | ) |
Importance com.fs.starfarer.api.combat.BattleObjectiveAPI.getImportance | ( | ) |
Vector2f com.fs.starfarer.api.combat.BattleObjectiveAPI.getLocation | ( | ) |
Implements com.fs.starfarer.api.combat.CombatEntityAPI.
int com.fs.starfarer.api.combat.BattleObjectiveAPI.getOwner | ( | ) |
0 = player 1 = enemy 100 = neutral (used for ship hulks)
Implements com.fs.starfarer.api.combat.CombatEntityAPI.
SpriteAPI com.fs.starfarer.api.combat.BattleObjectiveAPI.getSprite | ( | ) |
String com.fs.starfarer.api.combat.BattleObjectiveAPI.getType | ( | ) |
void com.fs.starfarer.api.combat.BattleObjectiveAPI.setSprite | ( | SpriteAPI | sprite | ) |