Starsector API
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WeaponBlueprintOffer.java
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1package com.fs.starfarer.api.impl.campaign.intel.bar.events.historian;
2
3import com.fs.starfarer.api.Global;
4import com.fs.starfarer.api.campaign.CargoAPI;
5import com.fs.starfarer.api.campaign.InteractionDialogAPI;
6import com.fs.starfarer.api.campaign.SectorEntityToken;
7import com.fs.starfarer.api.campaign.SpecialItemData;
8import com.fs.starfarer.api.impl.campaign.ids.Items;
9import com.fs.starfarer.api.impl.campaign.ids.Sounds;
10import com.fs.starfarer.api.impl.campaign.rulecmd.SetStoryOption;
11import com.fs.starfarer.api.loading.WeaponSpecAPI;
12
14
15 protected String data;
16
17 public WeaponBlueprintOffer(SectorEntityToken entity, String data) {
18 super(entity);
19 this.data = data;
20
21 }
22
23 @Override
24 public void addPromptAndOption(InteractionDialogAPI dialog) {
25 WeaponSpecAPI spec = Global.getSettings().getWeaponSpec(data);
26 dialog.getOptionPanel().addOption("... the possible location of a blueprint (" +
27 spec.getWeaponName() + ")",
28 this);
29 SetStoryOption.set(dialog, 1, this, "historianBP", Sounds.STORY_POINT_SPEND_TECHNOLOGY,
30 "Learned location of " + spec.getWeaponName() + " blueprint");
31 }
32
33 public String getSortString() {
34 return "Weapon Blueprint";
35 }
36
37 public String getName() {
38 WeaponSpecAPI spec = Global.getSettings().getWeaponSpec(data);
39 if (isEnding()) {
40 return spec.getWeaponName() + " Blueprint - Recovered";
41 } else {
42 return spec.getWeaponName() + " Blueprint Location";
43 }
44 }
45
46 @Override
47 protected void addItemToCargo(CargoAPI loot) {
48 loot.addSpecial(new SpecialItemData(Items.WEAPON_BP, data), 1);
49 }
50
51 public String getData() {
52 return data;
53 }
54
55}
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static SettingsAPI getSettings()
Definition Global.java:51
WeaponSpecAPI getWeaponSpec(String weaponId)