Starsector API
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WeaponBlueprintOffer.java
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1package com.fs.starfarer.api.impl.campaign.intel.bar.events.historian;
2
3import com.fs.starfarer.api.Global;
4import com.fs.starfarer.api.campaign.CargoAPI;
5import com.fs.starfarer.api.campaign.InteractionDialogAPI;
6import com.fs.starfarer.api.campaign.SectorEntityToken;
7import com.fs.starfarer.api.campaign.SpecialItemData;
8import com.fs.starfarer.api.impl.campaign.ids.Items;
9import com.fs.starfarer.api.impl.campaign.ids.Sounds;
10import com.fs.starfarer.api.impl.campaign.ids.Tags;
11import com.fs.starfarer.api.impl.campaign.rulecmd.SetStoryOption;
12import com.fs.starfarer.api.loading.WeaponSpecAPI;
13
15
16 protected String data;
17
19 super(entity);
20 this.data = data;
21
22 }
23
24 @Override
27 dialog.getOptionPanel().addOption("... the possible location of a blueprint (" +
28 spec.getWeaponName() + ")",
29 this);
31 "Learned location of " + spec.getWeaponName() + " blueprint");
32 }
33
34 public String getSortString() {
37 }
38 return "Weapon Blueprint";
39 }
40
41 public String getName() {
43 if (isEnding()) {
44 return spec.getWeaponName() + " Blueprint - Recovered";
45 } else {
46 return spec.getWeaponName() + " Blueprint Location";
47 }
48 }
49
50 @Override
51 protected void addItemToCargo(CargoAPI loot) {
53 }
54
55 public String getData() {
56 return data;
57 }
58
59}
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static SettingsAPI getSettings()
Definition Global.java:57
static boolean set(String ruleId, InteractionDialogAPI dialog, Map< String, MemoryAPI > memoryMap, String params)
WeaponSpecAPI getWeaponSpec(String weaponId)
void addSpecial(SpecialItemData data, float quantity)
void addOption(String text, Object data)