Starsector API
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Tags.java
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1package com.fs.starfarer.api.impl.campaign.ids;
2
7public class Tags {
8
12 public static final String TAG_NO_AUTOFIT = "no_autofit";
13 public static final String TAG_AUTOMATED_NO_PENALTY = "no_auto_penalty";
14 public static final String TAG_RETAIN_SMODS_ON_RECOVERY = "retain_smods_on_recovery";
15 //public static final String NO_RESTORATION = "no_restoration";
16
17 public static final String TAG_NO_AUTOFIT_UNLESS_PLAYER = "no_autofit_unless_player";
18
19 public static final String NO_SIM = "no_sim";
20
24 public static final String FULL_CR_RECOVERY = "full_cr_recovery";
25
26 public static final String INDUSTRY_DO_NOT_SHOW_IN_BUILD_DIALOG = "do_not_show_in_build_dialog";
27
28
33 public static final String DO_NOT_APPLY_HULLMOD_DURING_AUTOFIT = "do_not_apply_hullmod_during_autofit";
34
35
36
40 public static final String NO_STANDARD_DATA = "no_standard_data";
41
42
46 public static final String AUTOMATED = "automated";
47
51 public static final String NO_BATTLE_SALVAGE= "no_battle_salvage";
52
56 public static final String MONSTER = "monster";
57
58 public static final String CENTER_DIAMOND_ON_HULL_CENTER = "center_diamond_on_hull_center";
59
63 public static final String SYSTEM_USES_DAMPER_FIELD_AI = "uses_damper_ai";
64
65 public static final String SPECIAL_ALLOWS_SYSTEM_USE = "special_allows_system_use";
66 public static final String SYSTEM_ALLOWS_SPECIAL_USE = "system_allows_special_use";
67
68
72 public static final String UNRECOVERABLE = "unrecoverable";
73
74 public static final String VARIANT_ALLOW_EXCESS_OP_ETC = "variant_allow_excess_op_etc";
75 public static final String VARIANT_ALWAYS_RETAIN_SMODS_ON_SALVAGE = "variant_always_retain_smods_on_salvage";
76 public static final String VARIANT_CONSISTENT_WEAPON_DROPS = "consistent_weapon_drops";
77 public static final String VARIANT_DO_NOT_DROP_AI_CORE_FROM_CAPTAIN = "no_ai_core_drop";
78 public static final String VARIANT_ALWAYS_RECOVERABLE = "always_recoverable";
79 public static final String VARIANT_UNBOARDABLE = "unboardable";
80
81
85 public static final String SKIP_FOR_DEFAULT_HULL_MODULES = "skip_for_default_hull_modules";
86
87
88 public static final String HULL_UNRESTORABLE = "unrestorable";
89 public static final String VARIANT_UNRESTORABLE = "unrestorable";
90
91
96 public static final String VARIANT_FX_DRONE = "fx_drone";
97
98
99
103 public static final String DISRUPTABLE = "disruptable";
104
105 public static final String NO_MARKET_INFO = "no_market_info";
106
107
108
109 public static final String MARKET_NO_INDUSTRIES_ALLOWED = "market_no_industries_allowed";
110
111 public static final String MARKET_NO_OFFICER_SPAWN = "market_no_officer_spawn";
112
113
114 public static final String AUTOMATED_RECOVERABLE = "auto_rec";
115
116 public static final String RESTRICTED = "restricted";
117
118 public static final String MILITARY_MARKET_ONLY = "req_military";
119
123 public static final String AUTOMATED_FIGHTER = "auto_fighter";
124 public static final String ONLY_ALLOW_AUTOMATED_FIGHTERS = "only_allow_automated_fighters";
125
126
127
128 public static final String NO_ENTITY_TOOLTIP = "no_entity_tooltip";
129
130 public static final String NO_TOPOGRAPHY_SCANS = "no_topography_scans";
131
132 public static final String PK_SYSTEM = "pk_system";
133 public static final String SYSTEM_CUT_OFF_FROM_HYPER = "system_cut_off_from_hyper";
134 public static final String SYSTEM_ABYSSAL = "system_abyssal";
135
136 public static final String SYSTEM_CAN_SPAWN_THREAT = "system_can_spawn_threat";
137
138 public static final String THEME_HIDDEN = "theme_hidden";
139
140 public static final String THEME_CORE_UNPOPULATED = "theme_core_unpopulated";
141 public static final String THEME_CORE_POPULATED = "theme_core_populated";
142 public static final String THEME_CORE = "theme_core";
143
144 public static final String DO_NOT_SHOW_STRANDED_DIALOG = "do_not_show_stranded_dialog";
145
151 public static final String THEME_INTERESTING = "theme_interesting";
152
158 public static final String THEME_INTERESTING_MINOR = "theme_interesting_minor";
159
160 public static final String THEME_MISC = "theme_misc";
161 public static final String THEME_MISC_SKIP = "theme_misc_skip";
162
163 public static final String THEME_RUINS = "theme_ruins";
164 public static final String THEME_RUINS_MAIN = "theme_ruins_main";
165 public static final String THEME_RUINS_SECONDARY = "theme_ruins_secondary";
166
171 public static final String THEME_SPECIAL = "theme_special";
172
173 public static final String THEME_DERELICT = "theme_derelict";
174 public static final String THEME_DERELICT_MOTHERSHIP = "theme_derelict_mothership";
175 public static final String THEME_DERELICT_CRYOSLEEPER = "theme_derelict_cryosleeper";
176 public static final String THEME_DERELICT_SURVEY_SHIP = "theme_derelict_survey_ship";
177 public static final String THEME_DERELICT_PROBES = "theme_derelict_probes";
178
179 public static final String HAS_CORONAL_TAP = "has_coronal_tap";
180
181 public static final String THEME_UNSAFE = "theme_unsafe"; // relatively powerful fleets that may interfere with missions
182 public static final String THEME_REMNANT = "theme_remnant";
183 public static final String THEME_REMNANT_MAIN = "theme_remnant_main";
184 public static final String THEME_REMNANT_SECONDARY = "theme_remnant_secondary";
185 public static final String THEME_REMNANT_NO_FLEETS = "theme_remnant_no_fleets";
186 public static final String THEME_REMNANT_DESTROYED = "theme_remnant_destroyed";
187 public static final String THEME_REMNANT_SUPPRESSED = "theme_remnant_suppressed";
188 public static final String THEME_REMNANT_RESURGENT = "theme_remnant_resurgent";
189
190 public static final String SALVAGE_ENTITY_NO_REMOVE = "no_remove";
191 public static final String SALVAGE_ENTITY_NO_DEBRIS = "no_debris";
192 public static final String SALVAGE_ENTITY_NON_CUSTOM = "not_a_custom_entity";
193 //public static final String SALVAGE_ENTITY_NO_SALVAGE = "no_salvage";
194
195 public static final String WEAPON_REMNANTS = "remnant";
196 public static final String SHIP_REMNANTS = "remnant";
197
198 public static final String SHIP_CAN_NOT_SCUTTLE = "ship_can_not_scuttle";
199 public static final String SHIP_UNIQUE_SIGNATURE = "ship_unique_signature";
200
201 public static final String SHIP_RECOVERABLE = "ship_recoverable";
202 public static final String SHIP_LIMITED_TOOLTIP = "ship_limited_tooltip";
203 public static final String LIMITED_TOOLTIP_IF_LOCKED = "limited_tooltip_if_locked";
204 //public static final String SHIP_DESC_ID = "ship_desc_id";
205
206 public static final String DO_NOT_RESPAWN_PLAYER_IN = "do_not_respawn_player_in";
207
208
209
210 public static final String MODULE_UNSELECTABLE = "module_unselectable";
211 public static final String MODULE_REFIT_BRIGHT = "module_refit_bright";
212 public static final String MODULE_NO_STATUS_BAR = "module_no_status_bar";
213 public static final String MODULE_HULL_BAR_ONLY = "module_hull_bar_only";
214
215
216 public static final String HULLMOD_PHASE_BRAWLER = "phase_brawler";
217
218 public static final String HULLMOD_NO_DROP = "no_drop";
219 public static final String HULLMOD_NO_DROP_SALVAGE = "no_drop_salvage";
220
221 // battle-damage related hullmods
222 public static final String HULLMOD_DMOD = "dmod";
223 public static final String HULLMOD_DAMAGE = "damage";
224 public static final String HULLMOD_DAMAGE_PHASE = "phaseDamage";
225 public static final String HULLMOD_CIV = "civ";
226 public static final String HULLMOD_REQ_SHIELDS = "reqShields";
227 public static final String HULLMOD_NOT_CIV = "notCiv";
228 public static final String HULLMOD_CIV_ONLY = "civOnly";
229 public static final String HULLMOD_DAMAGE_STRUCT = "damageStruct";
230 public static final String HULLMOD_DESTROYED_ALWAYS = "destroyedDamageAlways";
231 //public static final String HULLMOD_CIV_ALWAYS = "civDamageAlways";
232 public static final String HULLMOD_FIGHTER_BAY_DAMAGE = "fighterBayDamage";
233 public static final String HULLMOD_CARRIER_ALWAYS = "carrierDamageAlways";
234 public static final String HULLMOD_PEAK_TIME = "peak_time";
235 public static final String HULLMOD_NOT_PHASE = "notPhase";
236 public static final String HULLMOD_NOT_AUTO = "notAuto";
237
238 public static final String HULLMOD_NO_BUILD_IN = "no_build_in";
239
240 public static final String HULLMOD_SHIELDS = "shields";
241 public static final String HULLMOD_DEFENSIVE = "defensive";
242 public static final String HULLMOD_OFFENSIVE = "offensive";
243 public static final String HULLMOD_ENGINES = "engines";
244 public static final String HULLMOD_SPECIAL = "special";
245
246
247 public static final String WING_NO_DROP = "no_drop";
248 public static final String WING_NO_SELL = "no_sell";
249
250 public static final String WING_RAPID_REFORM = "rapid_reform";
251 public static final String WING_LEADER_NO_SWARM = "leader_no_swarm";
252 public static final String WING_WINGMEN_NO_SWARM = "wingmen_no_swarm";
253 //public static final String WING_WINGMEN_ALWAYS_SWARM = "wingmen_always_swarm";
254 public static final String WING_MATCH_LEADER_FACING = "match_leader_facing";
255 public static final String WING_ATTACK_AT_AN_ANGLE = "attack_at_an_angle";
256 public static final String WING_KEEP_AT_RANGE = "keep_at_range";
257 public static final String WING_INDEPENDENT_OF_CARRIER = "independent_of_carrier";
258 public static final String WING_TARGET_ESCORT_TARGET = "target_escort_target";
259
260
264 public static final String THREAT_SWARM_AI = "threat_swarm_ai";
265 public static final String SWARM_FIGHTER = "swarm_fighter";
266
267
268 public static final String THREAT = "threat";
269 public static final String THREAT_TIMID = "threat_timid";
270 public static final String THREAT_CAUTIOUS = "threat_cautious";
271 public static final String THREAT_AGGRESSIVE = "threat_aggressive";
272 public static final String THREAT_RECKLESS = "threat_reckless";
273
274 public static final String THREAT_HIVE = "threat_hive";
275 public static final String THREAT_OVERSEER = "threat_overseer";
276 public static final String THREAT_FABRICATOR = "threat_fabricator";
277 public static final String THREAT_COMBAT = "threat_combat";
278 public static final String THREAT_SKIRMISH = "threat_skirmish";
279
280 public static final String FRAGMENT = "fragment";
281 public static final String FRAGMENT_GLOW = "fragment_glow";
282
283 public static final String DWELLER = "dweller";
284 public static final String DWELLER_TIMID = "dweller_timid";
285 public static final String DWELLER_CAUTIOUS = "dweller_cautious";
286 public static final String DWELLER_AGGRESSIVE = "dweller_aggressive";
287 public static final String DWELLER_RECKLESS = "dweller_reckless";
288 public static final String DWELLER_VORTEX = "dweller_vortex";
289 public static final String DWELLER_EJECTA = "dweller_ejecta";
290
294 public static final String SHROUDED = "shrouded";
295
296
297 public static final String NO_ARMOR_SCHEMATIC = "no_armor_schematic";
298
299 //public static final String FRAGMENT_SWARM_START_WITH_ZERO_FRAGMENTS = "fragment_swarm_start_with_zero_fragments";
300
304 public static final String OVERSEER_CHARGE = "overseer_charge";
305 public static final String OVERSEER_CHARGE_FIGHTER = "overseer_charge_fighter";
306
310 public static final String WING_STAY_IN_FRONT_OF_SHIP = "stay_in_front_of_ship";
311
312 public static final String NO_DROP = "no_drop"; // general-purpose
313 public static final String NO_BP_DROP = "no_bp_drop"; // no blueprints dropped during raid
314 public static final String WEAPON_NO_SELL = "no_sell"; // not for sale at markets
315 public static final String NO_SELL = "no_sell"; // not for sale at markets
316
317 public static final String MISSION_ITEM = "mission_item";
318
322 public static final String PLANET_SEARCH = "planet_search";
323 public static final String SHOW_IN_PLANET_LIST = "show_in_planet_list";
324 public static final String COLONY_ITEM = "colony_item";
325
326
332 public static final String STORY_CRITICAL = "story_critical";
333
334
335 public static final String STAR = "star";
336 public static final String PLANET = "planet";
337 public static final String GAS_GIANT = "gas_giant";
338 public static final String TERRAIN = "terrain";
339 public static final String SYSTEM_ANCHOR = "system_anchor";
340 public static final String NON_CLICKABLE = "non_clickable";
341 public static final String FADING_OUT_AND_EXPIRING = "fading_out_and_expiring";
342
343 public static final String ACCRETION_DISK = "accretion_disk";
344
345 public static final String AMBIENT_LS = "ambient_ls";
346
347 public static final String HAS_INTERACTION_DIALOG = "has_interaction_dialog";
348
349// public static final String MARKET_PATROL = "market_patrol";
350// public static final String MARKET_MILITARY = "market_military";
351
352 public static final String COMM_RELAY = "comm_relay";
353 public static final String NAV_BUOY = "nav_buoy";
354 public static final String SENSOR_ARRAY = "sensor_array";
355 public static final String OBJECTIVE = "objective";
356 public static final String STABLE_LOCATION = "stable_location";
357 public static final String MISSION_LOCATION = "mission_location";
358 public static final String MAKESHIFT = "makeshift";
359
360
361 public static final String USE_STATION_VISUAL = "use_station_visual";
362
363 public static final String STATION = "station";
364 public static final String GATE = "gate";
365 public static final String ORBITAL_JUNK = "orbital_junk";
366
367 public static final String TRANSIENT = "transient";
368 public static final String JUMP_POINT = "jump_point";
369 public static final String STELLAR_MIRROR = "stellar_mirror";
370 public static final String STELLAR_SHADE = "stellar_shade";
371
372 public static final String CRYOSLEEPER = "cryosleeper";
373 public static final String CORONAL_TAP = "coronal_tap";
374
375 public static final String WARNING_BEACON = "warning_beacon";
376 public static final String BEACON_LOW = "beacon_low";
377 public static final String BEACON_MEDIUM = "beacon_medium";
378 public static final String BEACON_HIGH = "beacon_high";
379
380
381 public static final String PROTECTS_FROM_CORONA_IN_BATTLE = "protects_from_corona_in_battle";
382 public static final String FLEET_IGNORES_CORONA = "fleet_ignores_corona";
383
384 public static final String SALVAGE_MUSIC= "salvage_music";
385
386 public static final String SALVAGEABLE = "salvageable";
387 public static final String DEBRIS_FIELD = "debris";
388
389 public static final String WRECK = "wreck";
390
391 public static final String SYSTEM_ALREADY_USED_FOR_STORY = "system_already_used_for_story";
392
396 public static final String EXPIRES = "expires";
397
398 public static final String NOT_RANDOM_MISSION_TARGET = "not_random_mission_target";
399
400
401
402 public static final String NEUTRINO = "neutrino";
403 public static final String NEUTRINO_LOW = "neutrino_low";
404 public static final String NEUTRINO_HIGH = "neutrino_high";
405
406 public static final String REPORT_REP = "reputation_change";
407 public static final String REPORT_PRICES = "prices";
408 public static final String REPORT_IMPORTANT = "important";
409 public static final String REPORT_NOMAP = "nomap";
410 public static final String REPORT_NO_SYSTEM = "no_system_prefix";
411 public static final String FLEET_LOG = "fleet_log";
412 public static final String INCOME_REPORT = "income_report";
413
414
415// public static final String INTEL_HOSTILE = "Hostile";
416// public static final String INTEL_NOT_HOSTILE = "Not Hostile";
417
418 public static final String MISSION_PRIORITY = "priority";
419 public static final String MISSION_NON_REPEATABLE = "non_repeatable";
420
421 public static final String INTEL_IMPORTANT = "Important";
422 public static final String INTEL_NEW = "New";
423 public static final String INTEL_BOUNTY = "Bounties";
424 public static final String INTEL_MAJOR_EVENT = "Major events";
425 public static final String INTEL_CONTACTS = "Contacts";
426 public static final String INTEL_FLEET_DEPARTURES = "Fleet departures";
427 public static final String INTEL_SMUGGLING = "Smuggling";
428 public static final String INTEL_EXPLORATION = "Exploration";
429 public static final String INTEL_MARKER = "Marker";
430 public static final String INTEL_FLEET_LOG = "Fleet log";
431 public static final String INTEL_SALVAGE = "Salvage";
432 public static final String INTEL_LOCAL = "Local";
433 public static final String INTEL_TRADE = "Trade";
434 public static final String INTEL_MISSIONS = "Missions";
435 //public static final String INTEL_OFFERS = "Offers";
436 public static final String INTEL_ACCEPTED = "Accepted";
437 public static final String INTEL_STORY = "Story";
438 public static final String INTEL_COMMISSION = "Commission";
439 public static final String INTEL_AGREEMENTS = "Agreements";
440 public static final String INTEL_HOSTILITIES = "Hostilities";
441 public static final String INTEL_MILITARY = "Military";
442 public static final String INTEL_BEACON = "Warning beacons";
443 public static final String INTEL_GATES = "Gates";
444 public static final String INTEL_SHRINES = "Luddic shrines";
445 public static final String INTEL_COLONIES = "Colony threats";
446 public static final String INTEL_COMM_SNIFFERS = "Comm sniffers";
447
448 public static final String INTEL_DECIVILIZED = "Decivilized";
449
450 public static final String INTEL_PRODUCTION = "Production";
451
452 public static final String CONTACT_MILITARY = "military";
453 public static final String CONTACT_TRADE = "trade";
454 public static final String CONTACT_UNDERWORLD = "underworld";
455 public static final String CONTACT_SCIENCE = "science";
456 public static final String CONTACT_PATHER = "pather";
457
458 public static final String INVOLUNTARY_RETIREMENT = "involuntary_retirement";
459 public static final String REPLACEMENT_ARCHON = "replacement_archon";
460
461 public static final String GHOST = "ghost";
462
463 public static final String UNAFFECTED_BY_SLIPSTREAM = "unaffected_by_slipstream";
464 public static final String IMMUNE_TO_REMORA_PULSE = "immune_to_remora_pulse";
465 public static final String ZIG_GHOST = "zig_ghost";
466
467 public static final String OMEGA = "omega";
468
469 public static final String DAMAGE_SPECIAL = "damage_special";
470 public static final String DAMAGE_SOFT_FLUX = "damage_soft_flux";
471
472 public static final String LIDAR = "lidar";
473 public static final String NOVA = "nova";
474 public static final String FIXED_RANGE = "fixed_range";
475
476 public static final String FIRES_ONE_BURST = "fires_one_burst";
477
478 public static final String KANTA_GIFT = "kanta_gift";
479
480 public static final String LUDDIC_SHRINE = "luddic_shrine";
481
482 public static final String SLIPSTREAM_VISIBLE_IN_ABYSS = "slipstream_visible_in_abyss";
483
484 public static final String TEMPORARY_LOCATION = "temporary_location";
485 public static final String STAR_HIDDEN_ON_MAP = "star_hidden_on_map";
486
487 // MissileAutoloader
488 public static final String RELOAD_1PT = "reload_1pt";
489 public static final String RELOAD_1_AND_A_HALF_PT = "reload_1_and_a_half_pt";
490 public static final String RELOAD_2PT = "reload_2pt";
491 public static final String RELOAD_3PT = "reload_3pt";
492 public static final String RELOAD_4PT = "reload_4pt";
493 public static final String RELOAD_5PT = "reload_5pt";
494 public static final String RELOAD_6PT = "reload_6pt";
495 public static final String NO_RELOAD = "no_reload";
496
497 // ship systems
498 public static final String SHIP_SYSTEM_DEFENSIVE = "defensive";
499 public static final String SHIP_SYSTEM_OFFENSIVE = "offensive";
500 public static final String SHIP_SYSTEM_MOVEMENT = "movement";
501
502 // general - inclusion in codex
503
504 public static final String HIDE_IN_CODEX = "hide_in_codex";
505
506
510 public static final String SHOW_IN_CODEX_AS_SHIP = "show_in_codex_as_ship";
511
516 public static final String INVISIBLE_IN_CODEX = "invisible_in_codex";
517 public static final String CODEX_UNLOCKABLE = "codex_unlockable";
518 public static final String CODEX_REQUIRE_RELATED = "codex_require_related";
519 public static final String SHOW_IN_CODEX = "show_in_codex";
520
521 public static final String DWELLER_LIGHT = "dweller_light";
522
526 public static final String GENS_YARIBAY = "gens_yaribay";
527 public static final String GENS_HANNAN = "gens_hannan";
528 public static final String GENS_KATO = "gens_kato";
529
530
531}
532
533
534
535
536
537
538
539
static final String WING_STAY_IN_FRONT_OF_SHIP
Definition Tags.java:310
static final String MARKET_NO_OFFICER_SPAWN
Definition Tags.java:111
static final String HULLMOD_NO_DROP_SALVAGE
Definition Tags.java:219
static final String SHOW_IN_CODEX_AS_SHIP
Definition Tags.java:510
static final String THEME_REMNANT_SECONDARY
Definition Tags.java:184
static final String SALVAGE_ENTITY_NO_DEBRIS
Definition Tags.java:191
static final String INTEL_FLEET_DEPARTURES
Definition Tags.java:426
static final String SYSTEM_ALLOWS_SPECIAL_USE
Definition Tags.java:66
static final String WING_ATTACK_AT_AN_ANGLE
Definition Tags.java:255
static final String MARKET_NO_INDUSTRIES_ALLOWED
Definition Tags.java:109
static final String AUTOMATED_RECOVERABLE
Definition Tags.java:114
static final String HULLMOD_CARRIER_ALWAYS
Definition Tags.java:233
static final String DO_NOT_SHOW_STRANDED_DIALOG
Definition Tags.java:144
static final String SLIPSTREAM_VISIBLE_IN_ABYSS
Definition Tags.java:482
static final String WING_WINGMEN_NO_SWARM
Definition Tags.java:252
static final String THEME_DERELICT_PROBES
Definition Tags.java:177
static final String VARIANT_DO_NOT_DROP_AI_CORE_FROM_CAPTAIN
Definition Tags.java:77
static final String DO_NOT_RESPAWN_PLAYER_IN
Definition Tags.java:206
static final String ONLY_ALLOW_AUTOMATED_FIGHTERS
Definition Tags.java:124
static final String SALVAGE_ENTITY_NON_CUSTOM
Definition Tags.java:192
static final String HULLMOD_PHASE_BRAWLER
Definition Tags.java:216
static final String WING_TARGET_ESCORT_TARGET
Definition Tags.java:258
static final String OVERSEER_CHARGE_FIGHTER
Definition Tags.java:305
static final String VARIANT_ALWAYS_RETAIN_SMODS_ON_SALVAGE
Definition Tags.java:75
static final String THEME_REMNANT_RESURGENT
Definition Tags.java:188
static final String PROTECTS_FROM_CORONA_IN_BATTLE
Definition Tags.java:381
static final String SYSTEM_USES_DAMPER_FIELD_AI
Definition Tags.java:63
static final String LIMITED_TOOLTIP_IF_LOCKED
Definition Tags.java:203
static final String SALVAGE_ENTITY_NO_REMOVE
Definition Tags.java:190
static final String VARIANT_ALWAYS_RECOVERABLE
Definition Tags.java:78
static final String HULLMOD_DESTROYED_ALWAYS
Definition Tags.java:230
static final String THEME_CORE_UNPOPULATED
Definition Tags.java:140
static final String HAS_INTERACTION_DIALOG
Definition Tags.java:347
static final String SPECIAL_ALLOWS_SYSTEM_USE
Definition Tags.java:65
static final String UNAFFECTED_BY_SLIPSTREAM
Definition Tags.java:463
static final String VARIANT_ALLOW_EXCESS_OP_ETC
Definition Tags.java:74
static final String WING_MATCH_LEADER_FACING
Definition Tags.java:254
static final String THEME_DERELICT_SURVEY_SHIP
Definition Tags.java:176
static final String THEME_INTERESTING_MINOR
Definition Tags.java:158
static final String SYSTEM_CUT_OFF_FROM_HYPER
Definition Tags.java:133
static final String INVOLUNTARY_RETIREMENT
Definition Tags.java:458
static final String DO_NOT_APPLY_HULLMOD_DURING_AUTOFIT
Definition Tags.java:33
static final String THEME_REMNANT_DESTROYED
Definition Tags.java:186
static final String WING_INDEPENDENT_OF_CARRIER
Definition Tags.java:257
static final String SHIP_SYSTEM_DEFENSIVE
Definition Tags.java:498
static final String SYSTEM_ALREADY_USED_FOR_STORY
Definition Tags.java:391
static final String SHIP_UNIQUE_SIGNATURE
Definition Tags.java:199
static final String INDUSTRY_DO_NOT_SHOW_IN_BUILD_DIALOG
Definition Tags.java:26
static final String SYSTEM_CAN_SPAWN_THREAT
Definition Tags.java:136
static final String CODEX_REQUIRE_RELATED
Definition Tags.java:518
static final String THEME_RUINS_SECONDARY
Definition Tags.java:165
static final String HULLMOD_FIGHTER_BAY_DAMAGE
Definition Tags.java:232
static final String TAG_RETAIN_SMODS_ON_RECOVERY
Definition Tags.java:14
static final String VARIANT_UNBOARDABLE
Definition Tags.java:79
static final String VARIANT_UNRESTORABLE
Definition Tags.java:89
static final String NOT_RANDOM_MISSION_TARGET
Definition Tags.java:398
static final String IMMUNE_TO_REMORA_PULSE
Definition Tags.java:464
static final String TAG_NO_AUTOFIT_UNLESS_PLAYER
Definition Tags.java:17
static final String THEME_DERELICT_MOTHERSHIP
Definition Tags.java:174
static final String TAG_AUTOMATED_NO_PENALTY
Definition Tags.java:13
static final String THEME_REMNANT_NO_FLEETS
Definition Tags.java:185
static final String VARIANT_CONSISTENT_WEAPON_DROPS
Definition Tags.java:76
static final String FADING_OUT_AND_EXPIRING
Definition Tags.java:341
static final String SHIP_SYSTEM_OFFENSIVE
Definition Tags.java:499
static final String HULLMOD_DAMAGE_STRUCT
Definition Tags.java:229
static final String THEME_DERELICT_CRYOSLEEPER
Definition Tags.java:175
static final String MISSION_NON_REPEATABLE
Definition Tags.java:419
static final String THEME_REMNANT_SUPPRESSED
Definition Tags.java:187
static final String SKIP_FOR_DEFAULT_HULL_MODULES
Definition Tags.java:85
static final String CENTER_DIAMOND_ON_HULL_CENTER
Definition Tags.java:58
static final String RELOAD_1_AND_A_HALF_PT
Definition Tags.java:489