Starsector API
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Tags.java
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1package com.fs.starfarer.api.impl.campaign.ids;
2
3public class Tags {
4
8 public static final String TAG_NO_AUTOFIT = "no_autofit";
9 public static final String TAG_AUTOMATED_NO_PENALTY = "no_auto_penalty";
10 public static final String TAG_RETAIN_SMODS_ON_RECOVERY = "retain_smods_on_recovery";
11 //public static final String NO_RESTORATION = "no_restoration";
12
13 public static final String TAG_NO_AUTOFIT_UNLESS_PLAYER = "no_autofit_unless_player";
14
18 public static final String SYSTEM_USES_DAMPER_FIELD_AI = "uses_damper_ai";
19
20 public static final String SPECIAL_ALLOWS_SYSTEM_USE = "special_allows_system_use";
21 public static final String SYSTEM_ALLOWS_SPECIAL_USE = "system_allows_special_use";
22
23
27 public static final String UNRECOVERABLE = "unrecoverable";
28
29 public static final String VARIANT_ALLOW_EXCESS_OP_ETC = "variant_allow_excess_op_etc";
30 public static final String VARIANT_ALWAYS_RETAIN_SMODS_ON_SALVAGE = "variant_always_retain_smods_on_salvage";
31 public static final String VARIANT_CONSISTENT_WEAPON_DROPS = "consistent_weapon_drops";
32 public static final String VARIANT_DO_NOT_DROP_AI_CORE_FROM_CAPTAIN = "no_ai_core_drop";
33 public static final String VARIANT_ALWAYS_RECOVERABLE = "always_recoverable";
34 public static final String VARIANT_UNBOARDABLE = "unboardable";
35
36
37 public static final String HULL_UNRESTORABLE = "unrestorable";
38 public static final String VARIANT_UNRESTORABLE = "unrestorable";
39
40
45 public static final String VARIANT_FX_DRONE = "fx_drone";
46
47
48
52 public static final String DISRUPTABLE = "disruptable";
53
54 public static final String NO_MARKET_INFO = "no_market_info";
55
56
57
58 public static final String MARKET_NO_INDUSTRIES_ALLOWED = "market_no_industries_allowed";
59
60 public static final String MARKET_NO_OFFICER_SPAWN = "market_no_officer_spawn";
61
62
63 public static final String AUTOMATED_RECOVERABLE = "auto_rec";
64
65 public static final String RESTRICTED = "restricted";
66
67 public static final String MILITARY_MARKET_ONLY = "req_military";
68
72 public static final String AUTOMATED_FIGHTER = "auto_fighter";
73 public static final String ONLY_ALLOW_AUTOMATED_FIGHTERS = "only_allow_automated_fighters";
74
75
76 public static final String NO_ENTITY_TOOLTIP = "no_entity_tooltip";
77
78 public static final String NO_TOPOGRAPHY_SCANS = "no_topography_scans";
79
80 public static final String PK_SYSTEM = "pk_system";
81 public static final String SYSTEM_CUT_OFF_FROM_HYPER = "system_cut_off_from_hyper";
82 public static final String SYSTEM_ABYSSAL = "system_abyssal";
83
84 public static final String THEME_HIDDEN = "theme_hidden";
85
86 public static final String THEME_CORE_UNPOPULATED = "theme_core_unpopulated";
87 public static final String THEME_CORE_POPULATED = "theme_core_populated";
88 public static final String THEME_CORE = "theme_core";
89
90 public static final String DO_NOT_SHOW_STRANDED_DIALOG = "do_not_show_stranded_dialog";
91
97 public static final String THEME_INTERESTING = "theme_interesting";
98
104 public static final String THEME_INTERESTING_MINOR = "theme_interesting_minor";
105
106 public static final String THEME_MISC = "theme_misc";
107 public static final String THEME_MISC_SKIP = "theme_misc_skip";
108
109 public static final String THEME_RUINS = "theme_ruins";
110 public static final String THEME_RUINS_MAIN = "theme_ruins_main";
111 public static final String THEME_RUINS_SECONDARY = "theme_ruins_secondary";
112
117 public static final String THEME_SPECIAL = "theme_special";
118
119 public static final String THEME_DERELICT = "theme_derelict";
120 public static final String THEME_DERELICT_MOTHERSHIP = "theme_derelict_mothership";
121 public static final String THEME_DERELICT_CRYOSLEEPER = "theme_derelict_cryosleeper";
122 public static final String THEME_DERELICT_SURVEY_SHIP = "theme_derelict_survey_ship";
123 public static final String THEME_DERELICT_PROBES = "theme_derelict_probes";
124
125 public static final String HAS_CORONAL_TAP = "has_coronal_tap";
126
127 public static final String THEME_UNSAFE = "theme_unsafe"; // relatively powerful fleets that may interfere with missions
128 public static final String THEME_REMNANT = "theme_remnant";
129 public static final String THEME_REMNANT_MAIN = "theme_remnant_main";
130 public static final String THEME_REMNANT_SECONDARY = "theme_remnant_secondary";
131 public static final String THEME_REMNANT_NO_FLEETS = "theme_remnant_no_fleets";
132 public static final String THEME_REMNANT_DESTROYED = "theme_remnant_destroyed";
133 public static final String THEME_REMNANT_SUPPRESSED = "theme_remnant_suppressed";
134 public static final String THEME_REMNANT_RESURGENT = "theme_remnant_resurgent";
135
136 public static final String SALVAGE_ENTITY_NO_REMOVE = "no_remove";
137 public static final String SALVAGE_ENTITY_NO_DEBRIS = "no_debris";
138 public static final String SALVAGE_ENTITY_NON_CUSTOM = "not_a_custom_entity";
139 //public static final String SALVAGE_ENTITY_NO_SALVAGE = "no_salvage";
140
141 public static final String WEAPON_REMNANTS = "remnant";
142 public static final String SHIP_REMNANTS = "remnant";
143
144 public static final String SHIP_CAN_NOT_SCUTTLE = "ship_can_not_scuttle";
145 public static final String SHIP_UNIQUE_SIGNATURE = "ship_unique_signature";
146
147 public static final String SHIP_RECOVERABLE = "ship_recoverable";
148 public static final String SHIP_LIMITED_TOOLTIP = "ship_limited_tooltip";
149 //public static final String SHIP_DESC_ID = "ship_desc_id";
150
151 public static final String DO_NOT_RESPAWN_PLAYER_IN = "do_not_respawn_player_in";
152
153
154
155 public static final String MODULE_UNSELECTABLE = "module_unselectable";
156 public static final String MODULE_REFIT_BRIGHT = "module_refit_bright";
157 public static final String MODULE_NO_STATUS_BAR = "module_no_status_bar";
158 public static final String MODULE_HULL_BAR_ONLY = "module_hull_bar_only";
159
160
161 public static final String HULLMOD_PHASE_BRAWLER = "phase_brawler";
162
163 public static final String HULLMOD_NO_DROP = "no_drop";
164 public static final String HULLMOD_NO_DROP_SALVAGE = "no_drop_salvage";
165
166 // battle-damage related hullmods
167 public static final String HULLMOD_DMOD = "dmod";
168 public static final String HULLMOD_DAMAGE = "damage";
169 public static final String HULLMOD_DAMAGE_PHASE = "phaseDamage";
170 public static final String HULLMOD_CIV = "civ";
171 public static final String HULLMOD_REQ_SHIELDS = "reqShields";
172 public static final String HULLMOD_NOT_CIV = "notCiv";
173 public static final String HULLMOD_CIV_ONLY = "civOnly";
174 public static final String HULLMOD_DAMAGE_STRUCT = "damageStruct";
175 public static final String HULLMOD_DESTROYED_ALWAYS = "destroyedDamageAlways";
176 //public static final String HULLMOD_CIV_ALWAYS = "civDamageAlways";
177 public static final String HULLMOD_FIGHTER_BAY_DAMAGE = "fighterBayDamage";
178 public static final String HULLMOD_CARRIER_ALWAYS = "carrierDamageAlways";
179 public static final String HULLMOD_PEAK_TIME = "peak_time";
180 public static final String HULLMOD_NOT_PHASE = "notPhase";
181 public static final String HULLMOD_NOT_AUTO = "notAuto";
182
183 public static final String HULLMOD_NO_BUILD_IN = "no_build_in";
184
185 public static final String HULLMOD_SHIELDS = "shields";
186 public static final String HULLMOD_DEFENSIVE = "defensive";
187 public static final String HULLMOD_OFFENSIVE = "offensive";
188 public static final String HULLMOD_ENGINES = "engines";
189 public static final String HULLMOD_SPECIAL = "special";
190
191
192 public static final String WING_NO_DROP = "no_drop";
193 public static final String WING_NO_SELL = "no_sell";
194
195 public static final String WING_RAPID_REFORM = "rapid_reform";
196 public static final String WING_LEADER_NO_SWARM = "leader_no_swarm";
197 public static final String WING_WINGMEN_NO_SWARM = "wingmen_no_swarm";
198 public static final String WING_MATCH_LEADER_FACING = "match_leader_facing";
199 public static final String WING_ATTACK_AT_AN_ANGLE = "attack_at_an_angle";
200 public static final String WING_INDEPENDENT_OF_CARRIER = "independent_of_carrier";
201 public static final String WING_TARGET_ESCORT_TARGET = "target_escort_target";
202
206 public static final String WING_STAY_IN_FRONT_OF_SHIP = "stay_in_front_of_ship";
207
208 public static final String NO_DROP = "no_drop"; // general-purpose
209 public static final String NO_BP_DROP = "no_bp_drop"; // no blueprints dropped during raid
210 public static final String WEAPON_NO_SELL = "no_sell"; // not for sale at markets
211 public static final String NO_SELL = "no_sell"; // not for sale at markets
212
213 public static final String MISSION_ITEM = "mission_item";
214
215
221 public static final String STORY_CRITICAL = "story_critical";
222
223
224 public static final String STAR = "star";
225 public static final String PLANET = "planet";
226 public static final String GAS_GIANT = "gas_giant";
227 public static final String TERRAIN = "terrain";
228 public static final String SYSTEM_ANCHOR = "system_anchor";
229 public static final String NON_CLICKABLE = "non_clickable";
230 public static final String FADING_OUT_AND_EXPIRING = "fading_out_and_expiring";
231
232 public static final String ACCRETION_DISK = "accretion_disk";
233
234 public static final String AMBIENT_LS = "ambient_ls";
235
236 public static final String HAS_INTERACTION_DIALOG = "has_interaction_dialog";
237
238// public static final String MARKET_PATROL = "market_patrol";
239// public static final String MARKET_MILITARY = "market_military";
240
241 public static final String COMM_RELAY = "comm_relay";
242 public static final String NAV_BUOY = "nav_buoy";
243 public static final String SENSOR_ARRAY = "sensor_array";
244 public static final String OBJECTIVE = "objective";
245 public static final String STABLE_LOCATION = "stable_location";
246 public static final String MISSION_LOCATION = "mission_location";
247 public static final String MAKESHIFT = "makeshift";
248
249
250 public static final String USE_STATION_VISUAL = "use_station_visual";
251
252 public static final String STATION = "station";
253 public static final String GATE = "gate";
254 public static final String ORBITAL_JUNK = "orbital_junk";
255
256 public static final String TRANSIENT = "transient";
257 public static final String JUMP_POINT = "jump_point";
258 public static final String STELLAR_MIRROR = "stellar_mirror";
259 public static final String STELLAR_SHADE = "stellar_shade";
260
261 public static final String CRYOSLEEPER = "cryosleeper";
262 public static final String CORONAL_TAP = "coronal_tap";
263
264 public static final String WARNING_BEACON = "warning_beacon";
265 public static final String BEACON_LOW = "beacon_low";
266 public static final String BEACON_MEDIUM = "beacon_medium";
267 public static final String BEACON_HIGH = "beacon_high";
268
269
270 public static final String PROTECTS_FROM_CORONA_IN_BATTLE = "protects_from_corona_in_battle";
271
272 public static final String SALVAGE_MUSIC= "salvage_music";
273
274 public static final String SALVAGEABLE = "salvageable";
275 public static final String DEBRIS_FIELD = "debris";
276
277 public static final String WRECK = "wreck";
278
279 public static final String SYSTEM_ALREADY_USED_FOR_STORY = "system_already_used_for_story";
280
284 public static final String EXPIRES = "expires";
285
286 public static final String NOT_RANDOM_MISSION_TARGET = "not_random_mission_target";
287
288
289
290 public static final String NEUTRINO = "neutrino";
291 public static final String NEUTRINO_LOW = "neutrino_low";
292 public static final String NEUTRINO_HIGH = "neutrino_high";
293
294 public static final String REPORT_REP = "reputation_change";
295 public static final String REPORT_PRICES = "prices";
296 public static final String REPORT_IMPORTANT = "important";
297 public static final String REPORT_NOMAP = "nomap";
298 public static final String REPORT_NO_SYSTEM = "no_system_prefix";
299 public static final String FLEET_LOG = "fleet_log";
300 public static final String INCOME_REPORT = "income_report";
301
302
303// public static final String INTEL_HOSTILE = "Hostile";
304// public static final String INTEL_NOT_HOSTILE = "Not Hostile";
305
306 public static final String MISSION_PRIORITY = "priority";
307 public static final String MISSION_NON_REPEATABLE = "non_repeatable";
308
309 public static final String INTEL_IMPORTANT = "Important";
310 public static final String INTEL_NEW = "New";
311 public static final String INTEL_BOUNTY = "Bounties";
312 public static final String INTEL_MAJOR_EVENT = "Major events";
313 public static final String INTEL_CONTACTS = "Contacts";
314 public static final String INTEL_FLEET_DEPARTURES = "Fleet departures";
315 public static final String INTEL_SMUGGLING = "Smuggling";
316 public static final String INTEL_EXPLORATION = "Exploration";
317 public static final String INTEL_FLEET_LOG = "Fleet log";
318 public static final String INTEL_LOCAL = "Local";
319 public static final String INTEL_TRADE = "Trade";
320 public static final String INTEL_MISSIONS = "Missions";
321 //public static final String INTEL_OFFERS = "Offers";
322 public static final String INTEL_ACCEPTED = "Accepted";
323 public static final String INTEL_STORY = "Story";
324 public static final String INTEL_COMMISSION = "Commission";
325 public static final String INTEL_AGREEMENTS = "Agreements";
326 public static final String INTEL_HOSTILITIES = "Hostilities";
327 public static final String INTEL_MILITARY = "Military";
328 public static final String INTEL_BEACON = "Warning beacons";
329 public static final String INTEL_GATES = "Gates";
330 public static final String INTEL_SHRINES = "Luddic shrines";
331 public static final String INTEL_COLONIES = "Colony threats";
332 public static final String INTEL_COMM_SNIFFERS = "Comm sniffers";
333
334 public static final String INTEL_DECIVILIZED = "Decivilized";
335
336 public static final String INTEL_PRODUCTION = "Production";
337
338 public static final String CONTACT_MILITARY = "military";
339 public static final String CONTACT_TRADE = "trade";
340 public static final String CONTACT_UNDERWORLD = "underworld";
341 public static final String CONTACT_SCIENCE = "science";
342 public static final String CONTACT_PATHER = "pather";
343
344 public static final String INVOLUNTARY_RETIREMENT = "involuntary_retirement";
345 public static final String REPLACEMENT_ARCHON = "replacement_archon";
346
347 public static final String GHOST = "ghost";
348
349 public static final String UNAFFECTED_BY_SLIPSTREAM = "unaffected_by_slipstream";
350 public static final String IMMUNE_TO_REMORA_PULSE = "immune_to_remora_pulse";
351 public static final String ZIG_GHOST = "zig_ghost";
352
353 public static final String OMEGA = "omega";
354
355 public static final String DAMAGE_SPECIAL = "damage_special";
356 public static final String DAMAGE_SOFT_FLUX = "damage_soft_flux";
357
358 public static final String LIDAR = "lidar";
359 public static final String NOVA = "nova";
360 public static final String FIXED_RANGE = "fixed_range";
361
362 public static final String FIRES_ONE_BURST = "fires_one_burst";
363
364 public static final String KANTA_GIFT = "kanta_gift";
365
366 public static final String LUDDIC_SHRINE = "luddic_shrine";
367
368 public static final String SLIPSTREAM_VISIBLE_IN_ABYSS = "slipstream_visible_in_abyss";
369
370 public static final String TEMPORARY_LOCATION = "temporary_location";
371 public static final String STAR_HIDDEN_ON_MAP = "star_hidden_on_map";
372
373 // MissileAutoloader
374 public static final String RELOAD_1PT = "reload_1pt";
375 public static final String RELOAD_1_AND_A_HALF_PT = "reload_1_and_a_half_pt";
376 public static final String RELOAD_2PT = "reload_2pt";
377 public static final String RELOAD_3PT = "reload_3pt";
378 public static final String RELOAD_4PT = "reload_4pt";
379 public static final String RELOAD_5PT = "reload_5pt";
380 public static final String RELOAD_6PT = "reload_6pt";
381 public static final String NO_RELOAD = "no_reload";
382
383
384}
385
386
387
388
389
390
391
392
static final String WING_STAY_IN_FRONT_OF_SHIP
Definition Tags.java:206
static final String MARKET_NO_OFFICER_SPAWN
Definition Tags.java:60
static final String HULLMOD_NO_DROP_SALVAGE
Definition Tags.java:164
static final String THEME_REMNANT_SECONDARY
Definition Tags.java:130
static final String SALVAGE_ENTITY_NO_DEBRIS
Definition Tags.java:137
static final String INTEL_FLEET_DEPARTURES
Definition Tags.java:314
static final String SYSTEM_ALLOWS_SPECIAL_USE
Definition Tags.java:21
static final String WING_ATTACK_AT_AN_ANGLE
Definition Tags.java:199
static final String MARKET_NO_INDUSTRIES_ALLOWED
Definition Tags.java:58
static final String AUTOMATED_RECOVERABLE
Definition Tags.java:63
static final String HULLMOD_CARRIER_ALWAYS
Definition Tags.java:178
static final String DO_NOT_SHOW_STRANDED_DIALOG
Definition Tags.java:90
static final String SLIPSTREAM_VISIBLE_IN_ABYSS
Definition Tags.java:368
static final String WING_WINGMEN_NO_SWARM
Definition Tags.java:197
static final String NO_TOPOGRAPHY_SCANS
Definition Tags.java:78
static final String THEME_DERELICT_PROBES
Definition Tags.java:123
static final String VARIANT_DO_NOT_DROP_AI_CORE_FROM_CAPTAIN
Definition Tags.java:32
static final String DO_NOT_RESPAWN_PLAYER_IN
Definition Tags.java:151
static final String ONLY_ALLOW_AUTOMATED_FIGHTERS
Definition Tags.java:73
static final String SALVAGE_ENTITY_NON_CUSTOM
Definition Tags.java:138
static final String HULLMOD_PHASE_BRAWLER
Definition Tags.java:161
static final String WING_TARGET_ESCORT_TARGET
Definition Tags.java:201
static final String VARIANT_ALWAYS_RETAIN_SMODS_ON_SALVAGE
Definition Tags.java:30
static final String THEME_REMNANT_RESURGENT
Definition Tags.java:134
static final String PROTECTS_FROM_CORONA_IN_BATTLE
Definition Tags.java:270
static final String SYSTEM_USES_DAMPER_FIELD_AI
Definition Tags.java:18
static final String MILITARY_MARKET_ONLY
Definition Tags.java:67
static final String SALVAGE_ENTITY_NO_REMOVE
Definition Tags.java:136
static final String VARIANT_ALWAYS_RECOVERABLE
Definition Tags.java:33
static final String HULLMOD_DESTROYED_ALWAYS
Definition Tags.java:175
static final String THEME_CORE_UNPOPULATED
Definition Tags.java:86
static final String HAS_INTERACTION_DIALOG
Definition Tags.java:236
static final String SPECIAL_ALLOWS_SYSTEM_USE
Definition Tags.java:20
static final String UNAFFECTED_BY_SLIPSTREAM
Definition Tags.java:349
static final String VARIANT_ALLOW_EXCESS_OP_ETC
Definition Tags.java:29
static final String WING_MATCH_LEADER_FACING
Definition Tags.java:198
static final String THEME_DERELICT_SURVEY_SHIP
Definition Tags.java:122
static final String THEME_INTERESTING_MINOR
Definition Tags.java:104
static final String SYSTEM_CUT_OFF_FROM_HYPER
Definition Tags.java:81
static final String INVOLUNTARY_RETIREMENT
Definition Tags.java:344
static final String THEME_REMNANT_DESTROYED
Definition Tags.java:132
static final String WING_INDEPENDENT_OF_CARRIER
Definition Tags.java:200
static final String SYSTEM_ALREADY_USED_FOR_STORY
Definition Tags.java:279
static final String SHIP_UNIQUE_SIGNATURE
Definition Tags.java:145
static final String THEME_RUINS_SECONDARY
Definition Tags.java:111
static final String HULLMOD_FIGHTER_BAY_DAMAGE
Definition Tags.java:177
static final String TAG_RETAIN_SMODS_ON_RECOVERY
Definition Tags.java:10
static final String VARIANT_UNBOARDABLE
Definition Tags.java:34
static final String VARIANT_UNRESTORABLE
Definition Tags.java:38
static final String NOT_RANDOM_MISSION_TARGET
Definition Tags.java:286
static final String IMMUNE_TO_REMORA_PULSE
Definition Tags.java:350
static final String THEME_CORE_POPULATED
Definition Tags.java:87
static final String TAG_NO_AUTOFIT_UNLESS_PLAYER
Definition Tags.java:13
static final String THEME_DERELICT_MOTHERSHIP
Definition Tags.java:120
static final String TAG_AUTOMATED_NO_PENALTY
Definition Tags.java:9
static final String THEME_REMNANT_NO_FLEETS
Definition Tags.java:131
static final String VARIANT_CONSISTENT_WEAPON_DROPS
Definition Tags.java:31
static final String FADING_OUT_AND_EXPIRING
Definition Tags.java:230
static final String HULLMOD_DAMAGE_STRUCT
Definition Tags.java:174
static final String THEME_DERELICT_CRYOSLEEPER
Definition Tags.java:121
static final String MISSION_NON_REPEATABLE
Definition Tags.java:307
static final String THEME_REMNANT_SUPPRESSED
Definition Tags.java:133
static final String RELOAD_1_AND_A_HALF_PT
Definition Tags.java:375