1package com.fs.starfarer.api.impl.campaign.tutorial;
5import com.fs.starfarer.api.Global;
6import com.fs.starfarer.api.campaign.CampaignFleetAPI;
7import com.fs.starfarer.api.campaign.InteractionDialogAPI;
8import com.fs.starfarer.api.campaign.InteractionDialogPlugin;
9import com.fs.starfarer.api.campaign.OptionPanelAPI;
10import com.fs.starfarer.api.campaign.TextPanelAPI;
11import com.fs.starfarer.api.campaign.VisualPanelAPI;
12import com.fs.starfarer.api.campaign.PersistentUIDataAPI.AbilitySlotsAPI;
13import com.fs.starfarer.api.campaign.rules.MemoryAPI;
14import com.fs.starfarer.api.combat.EngagementResultAPI;
15import com.fs.starfarer.api.impl.campaign.ids.Abilities;
16import com.fs.starfarer.api.impl.campaign.rulecmd.AddRemoveCommodity;
17import com.fs.starfarer.api.loading.AbilitySpecAPI;
18import com.fs.starfarer.api.util.Misc;
22 public static enum OptionId {
62 if (optionData ==
null)
return;
64 OptionId option = (OptionId) optionData;
74 "Your fleet is in the middle of nowhere and critically low on supplies.");
77 "your fleet will suffer through a slow but ultimately fatal decline.");
86 "Move up into it and activate your %s ability to search it for useful cargo.",
88 "\"" + ability.
getName() +
"\"");
91 textPanel.
addParagraph(
"Scavenging requires Heavy Machinery, but there is some in your cargo holds.");
95 slots.setCurrBarIndex(0);
98 slots.getCurrSlotsCopy().get(slotIndex).setAbilityId(ability.
getId());
101 textPanel.
addParagraph(
"Make sure to take all of the supplies and any other valuable cargo, but feel free to leave the cheap and bulky metals behind.");
102 textPanel.
addParagraph(
"To get your fleet moving, click on empty space in the direction you want to move.");
static SettingsAPI getSettings()
static SectorAPI getSector()
static final String SCAVENGE
static void addAbilityGainText(String abilityId, TextPanelAPI text)
static Color getHighlightColor()
AbilitySpecAPI getAbilitySpec(String abilityId)
void addAbility(String id)
TextPanelAPI getTextPanel()
VisualPanelAPI getVisualPanel()
void addOptionSelectedText(Object optionId)
OptionPanelAPI getOptionPanel()
void addOption(String text, Object data)
AbilitySlotsAPI getAbilitySlotsAPI()
CampaignFleetAPI getPlayerFleet()
void setPaused(boolean paused)
PersistentUIDataAPI getUIData()
CharacterDataAPI getCharacterData()
LabelAPI addPara(String text)
LabelAPI addParagraph(String text)
void showFleetInfo(String titleOne, CampaignFleetAPI one, String titleTwo, CampaignFleetAPI two)