Starsector API
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RuleBasedDialog.java
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package
com.fs.starfarer.api.campaign;
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import
java.util.Map;
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import
com.fs.starfarer.api.campaign.events.CampaignEventPlugin;
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import
com.fs.starfarer.api.campaign.rules.MemoryAPI;
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public
interface
RuleBasedDialog
{
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void
notifyActivePersonChanged
();
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void
setActiveMission
(CampaignEventPlugin mission);
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void
updateMemory
();
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void
reinit
(
boolean
withContinueOnRuleFound);
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Map<String, MemoryAPI>
getMemoryMap
();
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}
com.fs.starfarer.api.campaign.RuleBasedDialog
Definition
RuleBasedDialog.java:9
com.fs.starfarer.api.campaign.RuleBasedDialog.getMemoryMap
Map< String, MemoryAPI > getMemoryMap()
com.fs.starfarer.api.campaign.RuleBasedDialog.reinit
void reinit(boolean withContinueOnRuleFound)
com.fs.starfarer.api.campaign.RuleBasedDialog.updateMemory
void updateMemory()
com.fs.starfarer.api.campaign.RuleBasedDialog.setActiveMission
void setActiveMission(CampaignEventPlugin mission)
com.fs.starfarer.api.campaign.RuleBasedDialog.notifyActivePersonChanged
void notifyActivePersonChanged()
src
com
fs
starfarer
api
campaign
RuleBasedDialog.java
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