1package com.fs.starfarer.api.impl.campaign.terrain;
3import com.fs.starfarer.api.Global;
4import com.fs.starfarer.api.campaign.CampaignEngineLayers;
5import com.fs.starfarer.api.campaign.TerrainAIFlags;
6import com.fs.starfarer.api.combat.ViewportAPI;
7import com.fs.starfarer.api.loading.Description.Type;
8import com.fs.starfarer.api.ui.Alignment;
9import com.fs.starfarer.api.ui.TooltipMakerAPI;
15 return "Event Horizon";
31 tooltip.
addPara(
"Reduces the combat readiness of " +
32 "all ships near the event horizon at a steady pace.", nextPad);
33 tooltip.
addPara(
"The drive field is also disrupted, making getting away from the event horizon more difficult.", pad);
37 tooltip.
addPara(
"Reduces the peak performance time of ships and increases the rate of combat readiness degradation in protracted engagements.", small);
45 super.render(layer, viewport);
static SettingsAPI getSettings()
boolean hasAIFlag(Object flag)
void createTooltip(TooltipMakerAPI tooltip, boolean expanded)
void render(CampaignEngineLayers layer, ViewportAPI viewport)
Description getDescription(String id, Type type)
void setAlphaMult(float alphaMult)