1package com.fs.starfarer.api.impl.campaign.ghosts.types;
3import com.fs.starfarer.api.campaign.CampaignFleetAPI;
4import com.fs.starfarer.api.impl.campaign.ghosts.BaseSensorGhost;
5import com.fs.starfarer.api.impl.campaign.ghosts.GBEchoMovement;
6import com.fs.starfarer.api.impl.campaign.ghosts.SensorGhostManager;
7import com.fs.starfarer.api.impl.campaign.ids.Tags;
20 entity.addTag(Tags.UNAFFECTED_BY_SLIPSTREAM);
void addBehavior(GhostBehavior b)
boolean placeNearPlayer()
void initEntity(float sensorProfile, float radius)
SensorGhostManager manager
CustomCampaignEntityAPI entity
EchoGhost(SensorGhostManager manager, CampaignFleetAPI fleet)