22 fighter.getMutableStats().getDamageToFighters().modifyFlat(
id,
PD_DAMAGE_BONUS / 100f);
23 fighter.getMutableStats().getDamageToMissiles().modifyFlat(
id,
PD_DAMAGE_BONUS / 100f);
25 boolean sMod = isSMod(ship);
27 fighter.getMutableStats().getBallisticWeaponRangeBonus().modifyFlat(
id,
SMOD_RANGE_BONUS);
28 fighter.getMutableStats().getEnergyWeaponRangeBonus().modifyFlat(
id,
SMOD_RANGE_BONUS);
31 if (fighter.getWing() !=
null && fighter.getWing().getSpec() !=
null) {
32 if (fighter.getWing().getSpec().isRegularFighter() ||
33 fighter.getWing().getSpec().isAssault() ||
34 fighter.getWing().getSpec().isBomber() ||
35 fighter.getWing().getSpec().isInterceptor()) {
36 fighter.addTag(Tags.WING_STAY_IN_FRONT_OF_SHIP);