1package com.fs.starfarer.api.combat;
5import com.fs.starfarer.api.fleet.FleetMemberAPI;
22 void addMessage(
int newLineIndentIndex, Object ... params);
ShipAPI getMainTargetReticleTarget()
CombatEntityAPI getEntityToFollowV2()
List< ShipAPI > getAllTargetReticleTargets()
void setShipInfoFanOutBrightness(float b)
void addMessage(int newLineIndentIndex, Object ... params)
boolean areWeaponArcsOn()
boolean isShowingDeploymentDialog()
void setDisablePlayerShipControlOneFrame(boolean disablePlayerShipControlOneFrame)
boolean isDisablePlayerShipControlOneFrame()
boolean isStrafeToggledOn()
float getCommandUIOpacity()
List< FleetMemberAPI > getCurrentlySelectedInFleetDeploymentDialog()
boolean isShowingCommandUI()
void setStrafeToggledOn(boolean strafeToggledOn)