1package com.fs.starfarer.api.combat;
5import org.lwjgl.util.vector.Vector2f;
26 void update(Vector2f location,
float facing);
void addSegment(float x2, float y2)
void addSegment(float x1, float y1, float x2, float y2)
List< SegmentAPI > getSegments()
void update(Vector2f location, float facing)
List< SegmentAPI > getOrigSegments()