1package com.fs.starfarer.api.impl.campaign.skills;
3import com.fs.starfarer.api.campaign.FleetDataAPI;
4import com.fs.starfarer.api.characters.CharacterStatsSkillEffect;
5import com.fs.starfarer.api.characters.FleetTotalItem;
6import com.fs.starfarer.api.characters.FleetTotalSource;
7import com.fs.starfarer.api.characters.MutableCharacterStatsAPI;
8import com.fs.starfarer.api.characters.SkillSpecAPI;
9import com.fs.starfarer.api.impl.campaign.ids.Stats;
10import com.fs.starfarer.api.ui.TooltipMakerAPI;
32 public String getEffectDescription(
float level) {
void modifyFlat(String source, float value)
void unmodifyFlat(String source)
static final String AUXILIARY_EFFECT_ADD_PERCENT
static float AUXILIARY_EFFECT_BONUS
static FleetDataAPI getFleetData(MutableShipStatsAPI stats)
void init(MutableCharacterStatsAPI stats, SkillSpecAPI skill)
float computeAndCacheThresholdBonus(MutableShipStatsAPI stats, String key, float maxBonus, ThresholdBonusType type)
FleetTotalItem getMilitarizedOPTotal()
FleetDataAPI getFleetData()
DynamicStatsAPI getDynamic()
CampaignFleetAPI getFleet()
StatBonus getMod(String id)