1package com.fs.starfarer.api.characters;
6import com.fs.starfarer.api.characters.LevelBasedEffect.ScopeDescription;
void setCombatOfficerSkill(boolean combatOfficerSkill)
void setName(String name)
String getGoverningAptitudeName()
ScopeDescription getScope()
void setOrder(float order)
boolean hasTag(String tag)
void setReqPointsPer(int reqPointsPer)
void setPermanent(boolean permanent)
String getGoverningAptitudeId()
void setAuthor(String author)
boolean isAptitudeEffect()
void setDescription(String description)
void setScope2(ScopeDescription scope2)
boolean isCombatOfficerSkill()
ScopeDescription getScope2()
void setScope(ScopeDescription scope)
Color getGoverningAptitudeColor()
void setScopeStr2(String scopeStr2)
void setSpriteName(String spriteName)
void setElite(boolean elite)
void setScopeStr(String scopeStr)
void setReqPoints(int reqPoints)