111 if (
curr ==
null)
return;
119 sprite.setAlphaMult(alphaMult);
135 sprite.renderAtCenter(x, y);
143 GL11.glDisable(GL11.GL_TEXTURE_2D);
144 GL11.glEnable(GL11.GL_BLEND);
145 GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
147 area = area.getAdjustedForAction(
this);
148 Misc.renderQuad(area.x, area.y, area.w, area.h,
new Color(120,120,120,127), alphaMult);
151 area = area.getAdjustedForAction(
this);
152 Misc.renderQuad(area.x, area.y, area.w, area.h,
new Color(200,60,60,127), alphaMult);
155 area = area.getAdjustedForAction(
this);
156 Misc.renderQuad(area.x, area.y, area.w, area.h,
new Color(60,200,60,127), alphaMult);