Starsector API
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com.fs.starfarer.api.loading.BeamWeaponSpecAPI Member List

This is the complete list of members for com.fs.starfarer.api.loading.BeamWeaponSpecAPI, including all inherited members.

addPierced(CollisionClass pierced)com.fs.starfarer.api.loading.BeamWeaponSpecAPI
addTag(String tag)com.fs.starfarer.api.loading.WeaponSpecAPI
getAccuracyStr()com.fs.starfarer.api.loading.WeaponSpecAPI
getAIHints()com.fs.starfarer.api.loading.WeaponSpecAPI
getAmmoPerSecond()com.fs.starfarer.api.loading.WeaponSpecAPI
getAutofireAccBonus()com.fs.starfarer.api.loading.WeaponSpecAPI
getAutofitCategoriesInPriorityOrder()com.fs.starfarer.api.loading.WeaponSpecAPI
getAutofitCategory()com.fs.starfarer.api.loading.WeaponSpecAPI
getBaseValue()com.fs.starfarer.api.loading.WeaponSpecAPI
getBeamChargedownTime()com.fs.starfarer.api.loading.WeaponSpecAPI
getBeamChargeupTime()com.fs.starfarer.api.loading.WeaponSpecAPI
getBeamEffect()com.fs.starfarer.api.loading.BeamWeaponSpecAPI
getBeamSpeed()com.fs.starfarer.api.loading.BeamWeaponSpecAPI
getBurstCooldown()com.fs.starfarer.api.loading.BeamWeaponSpecAPI
getBurstDuration()com.fs.starfarer.api.loading.BeamWeaponSpecAPI
getBurstSize()com.fs.starfarer.api.loading.WeaponSpecAPI
getChargedownTime()com.fs.starfarer.api.loading.BeamWeaponSpecAPI
getChargeTime()com.fs.starfarer.api.loading.WeaponSpecAPI
getChargeupTime()com.fs.starfarer.api.loading.BeamWeaponSpecAPI
getCollisionClass()com.fs.starfarer.api.loading.BeamWeaponSpecAPI
getCollisionClassIfByFighter()com.fs.starfarer.api.loading.BeamWeaponSpecAPI
getCoreColor()com.fs.starfarer.api.loading.BeamWeaponSpecAPI
getCoreTex()com.fs.starfarer.api.loading.BeamWeaponSpecAPI
getCoreWidthMult()com.fs.starfarer.api.loading.BeamWeaponSpecAPI
getCustomAncillary()com.fs.starfarer.api.loading.WeaponSpecAPI
getCustomAncillaryHL()com.fs.starfarer.api.loading.WeaponSpecAPI
getCustomPrimary()com.fs.starfarer.api.loading.WeaponSpecAPI
getCustomPrimaryHL()com.fs.starfarer.api.loading.WeaponSpecAPI
getDamagePerSecond()com.fs.starfarer.api.loading.BeamWeaponSpecAPI
getDamageType()com.fs.starfarer.api.loading.WeaponSpecAPI
getDarkCoreIter()com.fs.starfarer.api.loading.BeamWeaponSpecAPI
getDarkFringeIter()com.fs.starfarer.api.loading.BeamWeaponSpecAPI
getDerivedStats()com.fs.starfarer.api.loading.WeaponSpecAPI
getEffectClassName()com.fs.starfarer.api.loading.BeamWeaponSpecAPI
getEMPPerSecond()com.fs.starfarer.api.loading.BeamWeaponSpecAPI
getEnergyPerSecond()com.fs.starfarer.api.loading.BeamWeaponSpecAPI
getExtraArcForAI()com.fs.starfarer.api.loading.WeaponSpecAPI
getFluxPerSecond()com.fs.starfarer.api.loading.BeamWeaponSpecAPI
getFringeColor()com.fs.starfarer.api.loading.BeamWeaponSpecAPI
getFringeScrollSpeedMult()com.fs.starfarer.api.loading.BeamWeaponSpecAPI
getFringeTex()com.fs.starfarer.api.loading.BeamWeaponSpecAPI
getGlowColor()com.fs.starfarer.api.loading.BeamWeaponSpecAPI
getHardpointAngleOffsets()com.fs.starfarer.api.loading.WeaponSpecAPI
getHardpointFireOffsets()com.fs.starfarer.api.loading.WeaponSpecAPI
getHardpointGlowSpriteName()com.fs.starfarer.api.loading.BeamWeaponSpecAPI
getHardpointSpriteName()com.fs.starfarer.api.loading.WeaponSpecAPI
getHardpointUnderSpriteName()com.fs.starfarer.api.loading.WeaponSpecAPI
getHiddenAngleOffsets()com.fs.starfarer.api.loading.WeaponSpecAPI
getHiddenFireOffsets()com.fs.starfarer.api.loading.WeaponSpecAPI
getHitGlowBrightenDuration()com.fs.starfarer.api.loading.BeamWeaponSpecAPI
getHitGlowRadius()com.fs.starfarer.api.loading.BeamWeaponSpecAPI
getImpactMass()com.fs.starfarer.api.loading.BeamWeaponSpecAPI
getManufacturer()com.fs.starfarer.api.loading.WeaponSpecAPI
getMaxAmmo()com.fs.starfarer.api.loading.WeaponSpecAPI
getMaxRange()com.fs.starfarer.api.loading.WeaponSpecAPI
getMaxSpread()com.fs.starfarer.api.loading.WeaponSpecAPI
getMinSpread()com.fs.starfarer.api.loading.WeaponSpecAPI
getMountType()com.fs.starfarer.api.loading.WeaponSpecAPI
getOrdnancePointCost(MutableCharacterStatsAPI stats)com.fs.starfarer.api.loading.WeaponSpecAPI
getOrdnancePointCost(MutableCharacterStatsAPI stats, MutableShipStatsAPI shipStats)com.fs.starfarer.api.loading.WeaponSpecAPI
getPierceSet()com.fs.starfarer.api.loading.BeamWeaponSpecAPI
getPixelsPerTexel()com.fs.starfarer.api.loading.BeamWeaponSpecAPI
getPrimaryRoleStr()com.fs.starfarer.api.loading.WeaponSpecAPI
getProjectileSpec()com.fs.starfarer.api.loading.WeaponSpecAPI
getRarity()com.fs.starfarer.api.loading.WeaponSpecAPI
getReloadSize()com.fs.starfarer.api.loading.WeaponSpecAPI
getSize()com.fs.starfarer.api.loading.WeaponSpecAPI
getSpeedStr()com.fs.starfarer.api.loading.WeaponSpecAPI
getSpreadBuildup()com.fs.starfarer.api.loading.WeaponSpecAPI
getSpreadDecayRate()com.fs.starfarer.api.loading.WeaponSpecAPI
getTags()com.fs.starfarer.api.loading.WeaponSpecAPI
getTextureScrollSpeed()com.fs.starfarer.api.loading.BeamWeaponSpecAPI
getTier()com.fs.starfarer.api.loading.WeaponSpecAPI
getTrackingStr()com.fs.starfarer.api.loading.WeaponSpecAPI
getTurnRate()com.fs.starfarer.api.loading.WeaponSpecAPI
getTurnRateStr()com.fs.starfarer.api.loading.WeaponSpecAPI
getTurretAngleOffsets()com.fs.starfarer.api.loading.WeaponSpecAPI
getTurretFireOffsets()com.fs.starfarer.api.loading.WeaponSpecAPI
getTurretGlowSpriteName()com.fs.starfarer.api.loading.BeamWeaponSpecAPI
getTurretSpriteName()com.fs.starfarer.api.loading.WeaponSpecAPI
getTurretUnderSpriteName()com.fs.starfarer.api.loading.WeaponSpecAPI
getType()com.fs.starfarer.api.loading.WeaponSpecAPI
getWeaponGroupTag()com.fs.starfarer.api.loading.WeaponSpecAPI
getWeaponId()com.fs.starfarer.api.loading.WeaponSpecAPI
getWeaponName()com.fs.starfarer.api.loading.WeaponSpecAPI
getWidth()com.fs.starfarer.api.loading.BeamWeaponSpecAPI
hasTag(String tag)com.fs.starfarer.api.loading.WeaponSpecAPI
isBeam()com.fs.starfarer.api.loading.WeaponSpecAPI
isBeamFireOnlyOnFullCharge()com.fs.starfarer.api.loading.BeamWeaponSpecAPI
isBurstBeam()com.fs.starfarer.api.loading.BeamWeaponSpecAPI
isConvergeOnPoint()com.fs.starfarer.api.loading.BeamWeaponSpecAPI
isDarkCore()com.fs.starfarer.api.loading.BeamWeaponSpecAPI
isInterruptibleBurst()com.fs.starfarer.api.loading.WeaponSpecAPI
isNoDPSInTooltip()com.fs.starfarer.api.loading.WeaponSpecAPI
isNoImpactSounds()com.fs.starfarer.api.loading.WeaponSpecAPI
isNoNonShieldImpactSounds()com.fs.starfarer.api.loading.WeaponSpecAPI
isNoShieldImpactSounds()com.fs.starfarer.api.loading.WeaponSpecAPI
isPlayFullFireSoundOne()com.fs.starfarer.api.loading.WeaponSpecAPI
isRenderAboveAllWeapons()com.fs.starfarer.api.loading.WeaponSpecAPI
isRestrictToSpecifiedMountType()com.fs.starfarer.api.loading.WeaponSpecAPI
isShowDamageWhenDecorative()com.fs.starfarer.api.loading.WeaponSpecAPI
isSkipIdleFrameIfZeroBurstDelay()com.fs.starfarer.api.loading.BeamWeaponSpecAPI
isStopPreviousFireSound()com.fs.starfarer.api.loading.WeaponSpecAPI
isUnaffectedByProjectileSpeedBonuses()com.fs.starfarer.api.loading.WeaponSpecAPI
isUseGlowColorForHitGlow()com.fs.starfarer.api.loading.BeamWeaponSpecAPI
setAccuracyStr(String accuracyStr)com.fs.starfarer.api.loading.WeaponSpecAPI
setAmmoPerSecond(float ammoPerSecond)com.fs.starfarer.api.loading.WeaponSpecAPI
setAutofireAccBonus(float autofireAccBonus)com.fs.starfarer.api.loading.WeaponSpecAPI
setBeamFireOnlyOnFullCharge(boolean beamFireOnlyOnFullCharge)com.fs.starfarer.api.loading.BeamWeaponSpecAPI
setBeamSpeed(float beamSpeed)com.fs.starfarer.api.loading.BeamWeaponSpecAPI
setBurstBeam(boolean isBurst)com.fs.starfarer.api.loading.BeamWeaponSpecAPI
setBurstCooldown(float burstCooldown)com.fs.starfarer.api.loading.BeamWeaponSpecAPI
setBurstDuration(float burstDuration)com.fs.starfarer.api.loading.BeamWeaponSpecAPI
setChargedownTime(float chargedownTime)com.fs.starfarer.api.loading.BeamWeaponSpecAPI
setChargeupTime(float chargeupTime)com.fs.starfarer.api.loading.BeamWeaponSpecAPI
setCollisionClass(CollisionClass collisionClass)com.fs.starfarer.api.loading.BeamWeaponSpecAPI
setCollisionClassIfByFighter(CollisionClass collisionClassIfByFighter)com.fs.starfarer.api.loading.BeamWeaponSpecAPI
setConvergeOnPoint(boolean convergeOnPoint)com.fs.starfarer.api.loading.BeamWeaponSpecAPI
setCoreColor(Color coreColor)com.fs.starfarer.api.loading.BeamWeaponSpecAPI
setCoreTex(String coreTex)com.fs.starfarer.api.loading.BeamWeaponSpecAPI
setCoreWidthMult(float coreWidthMult)com.fs.starfarer.api.loading.BeamWeaponSpecAPI
setCustomAncillary(String customAncillary)com.fs.starfarer.api.loading.WeaponSpecAPI
setCustomAncillaryHL(String customAncillaryHL)com.fs.starfarer.api.loading.WeaponSpecAPI
setCustomPrimary(String customPrimary)com.fs.starfarer.api.loading.WeaponSpecAPI
setCustomPrimaryHL(String customPrimaryHL)com.fs.starfarer.api.loading.WeaponSpecAPI
setDamagePerSecond(float damagePerSecond)com.fs.starfarer.api.loading.BeamWeaponSpecAPI
setDarkCore(boolean darkCore)com.fs.starfarer.api.loading.BeamWeaponSpecAPI
setDarkCoreIter(int darkCoreIter)com.fs.starfarer.api.loading.BeamWeaponSpecAPI
setDarkFringeIter(int darkFringeIter)com.fs.starfarer.api.loading.BeamWeaponSpecAPI
setEffectClassName(String effectClassName)com.fs.starfarer.api.loading.BeamWeaponSpecAPI
setEMPPerSecond(float empPerSecond)com.fs.starfarer.api.loading.BeamWeaponSpecAPI
setEnergyPerSecond(float energyPerSecond)com.fs.starfarer.api.loading.BeamWeaponSpecAPI
setExtraArcForAI(float extraArcForAI)com.fs.starfarer.api.loading.WeaponSpecAPI
setFluxPerSecond(float fluxPerSecond)com.fs.starfarer.api.loading.BeamWeaponSpecAPI
setFringeColor(Color color)com.fs.starfarer.api.loading.BeamWeaponSpecAPI
setFringeScrollSpeedMult(float fringeScrollSpeedMult)com.fs.starfarer.api.loading.BeamWeaponSpecAPI
setFringeTex(String fringeTex)com.fs.starfarer.api.loading.BeamWeaponSpecAPI
setGlowColor(Color glowColor)com.fs.starfarer.api.loading.BeamWeaponSpecAPI
setHardpointGlowSpriteName(String hardpointGlowSpriteName)com.fs.starfarer.api.loading.BeamWeaponSpecAPI
setHitGlowBrightenDuration(float hitGlowBrightenDuration)com.fs.starfarer.api.loading.BeamWeaponSpecAPI
setHitGlowRadius(float hitGlowRadius)com.fs.starfarer.api.loading.BeamWeaponSpecAPI
setImpactMass(float impactMass)com.fs.starfarer.api.loading.BeamWeaponSpecAPI
setManufacturer(String manufacturer)com.fs.starfarer.api.loading.WeaponSpecAPI
setMaxAmmo(int maxAmmo)com.fs.starfarer.api.loading.WeaponSpecAPI
setMaxRange(float maxRange)com.fs.starfarer.api.loading.WeaponSpecAPI
setMaxSpread(float maxSpread)com.fs.starfarer.api.loading.WeaponSpecAPI
setMinSpread(float minSpread)com.fs.starfarer.api.loading.WeaponSpecAPI
setMountType(WeaponType mountType)com.fs.starfarer.api.loading.WeaponSpecAPI
setNoDPSInTooltip(boolean noDPSInTooltip)com.fs.starfarer.api.loading.WeaponSpecAPI
setNoImpactSounds(boolean noImpactSounds)com.fs.starfarer.api.loading.WeaponSpecAPI
setNoNonShieldImpactSounds(boolean noNonShieldImpactSounds)com.fs.starfarer.api.loading.WeaponSpecAPI
setNoShieldImpactSounds(boolean noShieldImpactSounds)com.fs.starfarer.api.loading.WeaponSpecAPI
setOrdnancePointCost(float armamentCapacity)com.fs.starfarer.api.loading.WeaponSpecAPI
setPixelsPerTexel(float pixelsPerTexel)com.fs.starfarer.api.loading.BeamWeaponSpecAPI
setPlayFullFireSoundOne(boolean playFullFireSoundOne)com.fs.starfarer.api.loading.WeaponSpecAPI
setPrimaryRoleStr(String primaryRoleStr)com.fs.starfarer.api.loading.WeaponSpecAPI
setProjectileSpeed(float projectileSpeed)com.fs.starfarer.api.loading.WeaponSpecAPI
setRarity(float rarity)com.fs.starfarer.api.loading.WeaponSpecAPI
setReloadSize(float reloadSize)com.fs.starfarer.api.loading.WeaponSpecAPI
setRenderAboveAllWeapons(boolean renderAboveAllWeapons)com.fs.starfarer.api.loading.WeaponSpecAPI
setRestrictToSpecifiedMountType(boolean restrictToSpecifiedMountType)com.fs.starfarer.api.loading.WeaponSpecAPI
setSkipIdleFrameIfZeroBurstDelay(boolean skipIdleFrameIfZeroBurstDelay)com.fs.starfarer.api.loading.BeamWeaponSpecAPI
setSpeedStr(String speedStr)com.fs.starfarer.api.loading.WeaponSpecAPI
setSpreadBuildup(float spreadBuildup)com.fs.starfarer.api.loading.WeaponSpecAPI
setSpreadDecayRate(float spreadDecayRate)com.fs.starfarer.api.loading.WeaponSpecAPI
setStandardPiercing()com.fs.starfarer.api.loading.BeamWeaponSpecAPI
setStopPreviousFireSound(boolean stopPreviousFireSound)com.fs.starfarer.api.loading.WeaponSpecAPI
setTextureScrollSpeed(float textureScrollSpeed)com.fs.starfarer.api.loading.BeamWeaponSpecAPI
setTrackingStr(String trackingStr)com.fs.starfarer.api.loading.WeaponSpecAPI
setTurnRate(float turnRate)com.fs.starfarer.api.loading.WeaponSpecAPI
setTurnRateStr(String turnRateStr)com.fs.starfarer.api.loading.WeaponSpecAPI
setTurretGlowSpriteName(String glowSpriteName)com.fs.starfarer.api.loading.BeamWeaponSpecAPI
setUnaffectedByProjectileSpeedBonuses(boolean unaffectedByProjectileSpeedBonuses)com.fs.starfarer.api.loading.WeaponSpecAPI
setUseGlowColorForHitGlow(boolean useGlowColorForHitGlow)com.fs.starfarer.api.loading.BeamWeaponSpecAPI
setWeaponGroupTag(String weaponGroupTag)com.fs.starfarer.api.loading.WeaponSpecAPI
setWeaponName(String weaponName)com.fs.starfarer.api.loading.WeaponSpecAPI
setWidth(float width)com.fs.starfarer.api.loading.BeamWeaponSpecAPI
usesAmmo()com.fs.starfarer.api.loading.WeaponSpecAPI