| abortLanding() | com.fs.starfarer.api.combat.ShipAPI | |
| addAfterimage(Color color, float locX, float locY, float velX, float velY, float maxJitter, float in, float dur, float out, boolean additive, boolean combineWithSpriteColor, boolean aboveShip) | com.fs.starfarer.api.combat.ShipAPI | |
| addListener(Object listener) | com.fs.starfarer.api.combat.ShipAPI | |
| addTag(String tag) | com.fs.starfarer.api.combat.ShipAPI | |
| applyCriticalMalfunction(Object module) | com.fs.starfarer.api.combat.ShipAPI | |
| applyCriticalMalfunction(Object module, boolean permanent) | com.fs.starfarer.api.combat.ShipAPI | |
| applyEffectsAfterShipAddedToCombatEngine() | com.fs.starfarer.api.combat.ShipAPI | |
| areAnyEnemiesInRange() | com.fs.starfarer.api.combat.ShipAPI | |
| areSignificantEnemiesInRange() | com.fs.starfarer.api.combat.ShipAPI | |
| beginLandingAnimation(ShipAPI target) | com.fs.starfarer.api.combat.ShipAPI | |
| blockCommandForOneFrame(ShipCommand command) | com.fs.starfarer.api.combat.ShipAPI | |
| checkCollisionVsRay(Vector2f from, Vector2f to) | com.fs.starfarer.api.combat.ShipAPI | |
| clearDamageDecals() | com.fs.starfarer.api.combat.ShipAPI | |
| cloneVariant() | com.fs.starfarer.api.combat.ShipAPI | |
| controlsLocked() | com.fs.starfarer.api.combat.ShipAPI | |
| ensureClonedStationSlotSpec() | com.fs.starfarer.api.combat.ShipAPI | |
| fadeToColor(Object source, Color color, float durIn, float durOut, float maxShift) | com.fs.starfarer.api.combat.ShipAPI | |
| findBestArmorInArc(float facing, float arc) | com.fs.starfarer.api.combat.ShipAPI | |
| getAcceleration() | com.fs.starfarer.api.combat.ShipAPI | |
| getActiveLayers() | com.fs.starfarer.api.combat.ShipAPI | |
| getAI() | com.fs.starfarer.api.combat.CombatEntityAPI | |
| getAIFlags() | com.fs.starfarer.api.combat.ShipAPI | |
| getAimAccuracy() | com.fs.starfarer.api.combat.ShipAPI | |
| getAllWeapons() | com.fs.starfarer.api.combat.ShipAPI | |
| getAllWings() | com.fs.starfarer.api.combat.ShipAPI | |
| getAlphaMult() | com.fs.starfarer.api.combat.ShipAPI | |
| getAngularVelocity() | com.fs.starfarer.api.combat.CombatEntityAPI | |
| getArmorGrid() | com.fs.starfarer.api.combat.ShipAPI | |
| getAsteroidCollisionSoundOverride() | com.fs.starfarer.api.combat.ShipAPI | |
| getAverageArmorInSlice(float direction, float arc) | com.fs.starfarer.api.combat.ShipAPI | |
| getBaseCriticalMalfunctionDamage() | com.fs.starfarer.api.combat.ShipAPI | |
| getCaptain() | com.fs.starfarer.api.combat.ShipAPI | |
| getChildModulesCopy() | com.fs.starfarer.api.combat.ShipAPI | |
| getCollisionClass() | com.fs.starfarer.api.combat.CombatEntityAPI | |
| getCollisionRadius() | com.fs.starfarer.api.combat.CombatEntityAPI | |
| getCombinedAlphaMult() | com.fs.starfarer.api.combat.ShipAPI | |
| getCopyLocation() | com.fs.starfarer.api.combat.ShipAPI | |
| getCRAtDeployment() | com.fs.starfarer.api.combat.ShipAPI | |
| getCurrentCR() | com.fs.starfarer.api.combat.ShipAPI | |
| getCurrFlux() | com.fs.starfarer.api.combat.ShipAPI | |
| getCustomData() | com.fs.starfarer.api.combat.CombatEntityAPI | |
| getDeceleration() | com.fs.starfarer.api.combat.ShipAPI | |
| getDeployCost() | com.fs.starfarer.api.combat.ShipAPI | |
| getDeployedDrones() | com.fs.starfarer.api.combat.ShipAPI | |
| getDHullOverlayAngleOffset() | com.fs.starfarer.api.combat.ShipAPI | |
| getDisabledWeapons() | com.fs.starfarer.api.combat.ShipAPI | |
| getDroneSource() | com.fs.starfarer.api.combat.ShipAPI | |
| getEngineController() | com.fs.starfarer.api.combat.ShipAPI | |
| getEngineFractionPermanentlyDisabled() | com.fs.starfarer.api.combat.ShipAPI | |
| getExactBounds() | com.fs.starfarer.api.combat.CombatEntityAPI | |
| getExplosionFlashColorOverride() | com.fs.starfarer.api.combat.ShipAPI | |
| getExplosionScale() | com.fs.starfarer.api.combat.ShipAPI | |
| getExplosionVelocityOverride() | com.fs.starfarer.api.combat.ShipAPI | |
| getExtraAlphaMult() | com.fs.starfarer.api.combat.ShipAPI | |
| getExtraAlphaMult2() | com.fs.starfarer.api.combat.ShipAPI | |
| getExtraOverlayAngleOffset() | com.fs.starfarer.api.combat.ShipAPI | |
| getExtraOverlayShadowOpacity() | com.fs.starfarer.api.combat.ShipAPI | |
| getFacing() | com.fs.starfarer.api.combat.CombatEntityAPI | |
| getFighterTimeBeforeRefit() | com.fs.starfarer.api.combat.ShipAPI | |
| getFixedLocation() | com.fs.starfarer.api.combat.ShipAPI | |
| getFleetCommander() | com.fs.starfarer.api.combat.ShipAPI | |
| getFleetMember() | com.fs.starfarer.api.combat.ShipAPI | |
| getFleetMemberId() | com.fs.starfarer.api.combat.ShipAPI | |
| getFluxBasedEnergyWeaponDamageMultiplier() | com.fs.starfarer.api.combat.ShipAPI | |
| getFluxLevel() | com.fs.starfarer.api.combat.ShipAPI | |
| getFluxTracker() | com.fs.starfarer.api.combat.ShipAPI | |
| getFluxVentTextureSheet() | com.fs.starfarer.api.combat.ShipAPI | |
| getForceCarrierPullBackTime() | com.fs.starfarer.api.combat.ShipAPI | |
| getForceCarrierTarget() | com.fs.starfarer.api.combat.ShipAPI | |
| getForceCarrierTargetTime() | com.fs.starfarer.api.combat.ShipAPI | |
| getFullTimeDeployed() | com.fs.starfarer.api.combat.ShipAPI | |
| getHardFluxLevel() | com.fs.starfarer.api.combat.ShipAPI | |
| getHitpoints() | com.fs.starfarer.api.combat.CombatEntityAPI | |
| getHulkChanceOverride() | com.fs.starfarer.api.combat.ShipAPI | |
| getHullLevel() | com.fs.starfarer.api.combat.CombatEntityAPI | |
| getHullLevelAtDeployment() | com.fs.starfarer.api.combat.ShipAPI | |
| getHullSize() | com.fs.starfarer.api.combat.ShipAPI | |
| getHullSpec() | com.fs.starfarer.api.combat.ShipAPI | |
| getHullStyleId() | com.fs.starfarer.api.combat.ShipAPI | |
| getId() | com.fs.starfarer.api.combat.ShipAPI | |
| getImpactVolumeMult() | com.fs.starfarer.api.combat.ShipAPI | |
| getLargeHardpointCover() | com.fs.starfarer.api.combat.ShipAPI | |
| getLargeTurretCover() | com.fs.starfarer.api.combat.ShipAPI | |
| getLaunchBaysCopy() | com.fs.starfarer.api.combat.ShipAPI | |
| getLayer() | com.fs.starfarer.api.combat.ShipAPI | |
| getListenerManager() | com.fs.starfarer.api.combat.ShipAPI | |
| getListeners(Class< T > c) | com.fs.starfarer.api.combat.ShipAPI | |
| getLocation() | com.fs.starfarer.api.combat.CombatEntityAPI | |
| getLowestHullLevelReached() | com.fs.starfarer.api.combat.ShipAPI | |
| getMass() | com.fs.starfarer.api.combat.CombatEntityAPI | |
| getMassWithModules() | com.fs.starfarer.api.combat.ShipAPI | |
| getMaxFlux() | com.fs.starfarer.api.combat.ShipAPI | |
| getMaxHitpoints() | com.fs.starfarer.api.combat.CombatEntityAPI | |
| getMaxSpeed() | com.fs.starfarer.api.combat.ShipAPI | |
| getMaxSpeedWithoutBoost() | com.fs.starfarer.api.combat.ShipAPI | |
| getMaxTurnRate() | com.fs.starfarer.api.combat.ShipAPI | |
| getMediumHardpointCover() | com.fs.starfarer.api.combat.ShipAPI | |
| getMediumTurretCover() | com.fs.starfarer.api.combat.ShipAPI | |
| getMinFlux() | com.fs.starfarer.api.combat.ShipAPI | |
| getMinFluxLevel() | com.fs.starfarer.api.combat.ShipAPI | |
| getModuleOffset() | com.fs.starfarer.api.combat.ShipAPI | |
| getMouseTarget() | com.fs.starfarer.api.combat.ShipAPI | |
| getMutableStats() | com.fs.starfarer.api.combat.ShipAPI | |
| getName() | com.fs.starfarer.api.combat.ShipAPI | |
| getNumFighterBays() | com.fs.starfarer.api.combat.ShipAPI | |
| getNumFlameouts() | com.fs.starfarer.api.combat.ShipAPI | |
| getOriginalCaptain() | com.fs.starfarer.api.combat.ShipAPI | |
| getOriginalOwner() | com.fs.starfarer.api.combat.ShipAPI | |
| getOverloadColor() | com.fs.starfarer.api.combat.ShipAPI | |
| getOwner() | com.fs.starfarer.api.combat.CombatEntityAPI | |
| getParamAboutToApplyDamage() | com.fs.starfarer.api.combat.ShipAPI | |
| getParentPieceId() | com.fs.starfarer.api.combat.ShipAPI | |
| getParentStation() | com.fs.starfarer.api.combat.ShipAPI | |
| getPeakTimeRemaining() | com.fs.starfarer.api.combat.ShipAPI | |
| getPhaseCloak() | com.fs.starfarer.api.combat.ShipAPI | |
| getRenderOffset() | com.fs.starfarer.api.combat.ShipAPI | |
| getSelectedGroupAPI() | com.fs.starfarer.api.combat.ShipAPI | |
| getSharedFighterReplacementRate() | com.fs.starfarer.api.combat.ShipAPI | |
| getShield() | com.fs.starfarer.api.combat.CombatEntityAPI | |
| getShieldCenterEvenIfNoShield() | com.fs.starfarer.api.combat.ShipAPI | |
| getShieldRadiusEvenIfNoShield() | com.fs.starfarer.api.combat.ShipAPI | |
| getShieldTarget() | com.fs.starfarer.api.combat.ShipAPI | |
| getShipAI() | com.fs.starfarer.api.combat.ShipAPI | |
| getShipCollisionSoundOverride() | com.fs.starfarer.api.combat.ShipAPI | |
| getShipExplosionRadius() | com.fs.starfarer.api.combat.ShipAPI | |
| getShipTarget() | com.fs.starfarer.api.combat.ShipAPI | |
| getSinceLastDamageTaken() | com.fs.starfarer.api.combat.ShipAPI | |
| getSmallHardpointCover() | com.fs.starfarer.api.combat.ShipAPI | |
| getSmallTurretCover() | com.fs.starfarer.api.combat.ShipAPI | |
| getSpriteAPI() | com.fs.starfarer.api.combat.ShipAPI | |
| getStationSlot() | com.fs.starfarer.api.combat.ShipAPI | |
| getSystem() | com.fs.starfarer.api.combat.ShipAPI | |
| getTags() | com.fs.starfarer.api.combat.ShipAPI | |
| getTimeDeployedForCRReduction() | com.fs.starfarer.api.combat.ShipAPI | |
| getTimeDeployedUnderPlayerControl() | com.fs.starfarer.api.combat.ShipAPI | |
| getTravelDrive() | com.fs.starfarer.api.combat.ShipAPI | |
| getTurnAcceleration() | com.fs.starfarer.api.combat.ShipAPI | |
| getTurnDeceleration() | com.fs.starfarer.api.combat.ShipAPI | |
| getUsableWeapons() | com.fs.starfarer.api.combat.ShipAPI | |
| getVariant() | com.fs.starfarer.api.combat.ShipAPI | |
| getVelocity() | com.fs.starfarer.api.combat.CombatEntityAPI | |
| getVentCoreColor() | com.fs.starfarer.api.combat.ShipAPI | |
| getVentFringeColor() | com.fs.starfarer.api.combat.ShipAPI | |
| getVisualBounds() | com.fs.starfarer.api.combat.ShipAPI | |
| getWeaponGroupFor(WeaponAPI weapon) | com.fs.starfarer.api.combat.ShipAPI | |
| getWeaponGroupsCopy() | com.fs.starfarer.api.combat.ShipAPI | |
| getWing() | com.fs.starfarer.api.combat.ShipAPI | |
| getWingCRAtDeployment() | com.fs.starfarer.api.combat.ShipAPI | |
| getWingLeader() | com.fs.starfarer.api.combat.ShipAPI | |
| getWingMembers() | com.fs.starfarer.api.combat.ShipAPI | |
| getWingToken() | com.fs.starfarer.api.combat.ShipAPI | |
| giveCommand(ShipCommand command, Object param, int groupNumber) | com.fs.starfarer.api.combat.ShipAPI | |
| hasLaunchBays() | com.fs.starfarer.api.combat.ShipAPI | |
| hasListener(Object listener) | com.fs.starfarer.api.combat.ShipAPI | |
| hasListenerOfClass(Class<?> c) | com.fs.starfarer.api.combat.ShipAPI | |
| hasRadarRibbonIcon() | com.fs.starfarer.api.combat.ShipAPI | |
| hasTag(String tag) | com.fs.starfarer.api.combat.ShipAPI | |
| isAffectedByNebula() | com.fs.starfarer.api.combat.ShipAPI | |
| isAlive() | com.fs.starfarer.api.combat.ShipAPI | |
| isAlly() | com.fs.starfarer.api.combat.ShipAPI | |
| isBeingIgnored() | com.fs.starfarer.api.combat.ShipAPI | |
| isCapital() | com.fs.starfarer.api.combat.ShipAPI | |
| isCruiser() | com.fs.starfarer.api.combat.ShipAPI | |
| isDefenseDisabled() | com.fs.starfarer.api.combat.ShipAPI | |
| isDestroyer() | com.fs.starfarer.api.combat.ShipAPI | |
| isDirectRetreat() | com.fs.starfarer.api.combat.ShipAPI | |
| isDoNotFlareEnginesWhenStrafingOrDecelerating() | com.fs.starfarer.api.combat.ShipAPI | |
| isDoNotRender() | com.fs.starfarer.api.combat.ShipAPI | |
| isDoNotRenderShield() | com.fs.starfarer.api.combat.ShipAPI | |
| isDoNotRenderSprite() | com.fs.starfarer.api.combat.ShipAPI | |
| isDoNotRenderVentingAnimation() | com.fs.starfarer.api.combat.ShipAPI | |
| isDoNotRenderWeapons() | com.fs.starfarer.api.combat.ShipAPI | |
| isDrone() | com.fs.starfarer.api.combat.ShipAPI | |
| isEngineBoostActive() | com.fs.starfarer.api.combat.ShipAPI | |
| isExpired() | com.fs.starfarer.api.combat.CombatEntityAPI | |
| isExtraOverlayMatchHullColor() | com.fs.starfarer.api.combat.ShipAPI | |
| isFighter() | com.fs.starfarer.api.combat.ShipAPI | |
| isFinishedLanding() | com.fs.starfarer.api.combat.ShipAPI | |
| isForceHideFFOverlay() | com.fs.starfarer.api.combat.ShipAPI | |
| isFrigate() | com.fs.starfarer.api.combat.ShipAPI | |
| isHoldFire() | com.fs.starfarer.api.combat.ShipAPI | |
| isHoldFireOneFrame() | com.fs.starfarer.api.combat.ShipAPI | |
| isHulk() | com.fs.starfarer.api.combat.ShipAPI | |
| isInsideNebula() | com.fs.starfarer.api.combat.ShipAPI | |
| isInvalidTransferCommandTarget() | com.fs.starfarer.api.combat.ShipAPI | |
| isJitterShields() | com.fs.starfarer.api.combat.ShipAPI | |
| isLanding() | com.fs.starfarer.api.combat.ShipAPI | |
| isLiftingOff() | com.fs.starfarer.api.combat.ShipAPI | |
| isNoDamagedExplosions() | com.fs.starfarer.api.combat.ShipAPI | |
| isNoMuzzleFlash() | com.fs.starfarer.api.combat.ShipAPI | |
| isNonCombat(boolean considerOrders) | com.fs.starfarer.api.combat.ShipAPI | |
| isPhased() | com.fs.starfarer.api.combat.ShipAPI | |
| isPiece() | com.fs.starfarer.api.combat.ShipAPI | |
| isPointInBounds(Vector2f p) | com.fs.starfarer.api.combat.ShipAPI | |
| isPullBackFighters() | com.fs.starfarer.api.combat.ShipAPI | |
| isRecentlyShotByPlayer() | com.fs.starfarer.api.combat.ShipAPI | |
| isRenderEngines() | com.fs.starfarer.api.combat.ShipAPI | |
| isRetreating() | com.fs.starfarer.api.combat.ShipAPI | |
| isSelectableInWarroom() | com.fs.starfarer.api.combat.ShipAPI | |
| isShipSystemDisabled() | com.fs.starfarer.api.combat.ShipAPI | |
| isShipWithModules() | com.fs.starfarer.api.combat.ShipAPI | |
| isShowModuleJitterUnder() | com.fs.starfarer.api.combat.ShipAPI | |
| isShuttlePod() | com.fs.starfarer.api.combat.ShipAPI | |
| isSkipNextDamagedExplosion() | com.fs.starfarer.api.combat.ShipAPI | |
| isSpawnDebris() | com.fs.starfarer.api.combat.ShipAPI | |
| isStation() | com.fs.starfarer.api.combat.ShipAPI | |
| isStationModule() | com.fs.starfarer.api.combat.ShipAPI | |
| isTargetable() | com.fs.starfarer.api.combat.ShipAPI | |
| isWingLeader() | com.fs.starfarer.api.combat.ShipAPI | |
| losesCRDuringCombat() | com.fs.starfarer.api.combat.ShipAPI | |
| makeLookDisabled() | com.fs.starfarer.api.combat.ShipAPI | |
| removeCustomData(String key) | com.fs.starfarer.api.combat.CombatEntityAPI | |
| removeListener(Object listener) | com.fs.starfarer.api.combat.ShipAPI | |
| removeListenerOfClass(Class<?> c) | com.fs.starfarer.api.combat.ShipAPI | |
| removeTag(String tag) | com.fs.starfarer.api.combat.ShipAPI | |
| removeWeaponFromGroups(WeaponAPI weapon) | com.fs.starfarer.api.combat.ShipAPI | |
| resetDefaultAI() | com.fs.starfarer.api.combat.ShipAPI | |
| resetOriginalOwner() | com.fs.starfarer.api.combat.ShipAPI | |
| resetOverloadColor() | com.fs.starfarer.api.combat.ShipAPI | |
| resetSelectedGroup() | com.fs.starfarer.api.combat.ShipAPI | |
| setAffectedByNebula(boolean affectedByNebula) | com.fs.starfarer.api.combat.ShipAPI | |
| setAlly(boolean ally) | com.fs.starfarer.api.combat.ShipAPI | |
| setAlphaMult(float alphaMult) | com.fs.starfarer.api.combat.ShipAPI | |
| setAngularVelocity(float angVel) | com.fs.starfarer.api.combat.CombatEntityAPI | |
| setAnimatedLaunch() | com.fs.starfarer.api.combat.ShipAPI | |
| setApplyExtraAlphaToEngines(boolean applyExtraAlphaToEngines) | com.fs.starfarer.api.combat.ShipAPI | |
| setAsteroidCollisionSoundOverride(String asteroidCollisionSoundOverride) | com.fs.starfarer.api.combat.ShipAPI | |
| setBeingIgnored(boolean beingIgnored) | com.fs.starfarer.api.combat.ShipAPI | |
| setCaptain(PersonAPI captain) | com.fs.starfarer.api.combat.ShipAPI | |
| setCircularJitter(boolean circular) | com.fs.starfarer.api.combat.ShipAPI | |
| setCollisionClass(CollisionClass collisionClass) | com.fs.starfarer.api.combat.CombatEntityAPI | |
| setCollisionRadius(float radius) | com.fs.starfarer.api.combat.CombatEntityAPI | |
| setControlsLocked(boolean controlsLocked) | com.fs.starfarer.api.combat.ShipAPI | |
| setCopyLocation(Vector2f loc, float copyAlpha, float copyFacing) | com.fs.starfarer.api.combat.ShipAPI | |
| setCRAtDeployment(float cr) | com.fs.starfarer.api.combat.ShipAPI | |
| setCurrentCR(float cr) | com.fs.starfarer.api.combat.ShipAPI | |
| setCustomData(String key, Object data) | com.fs.starfarer.api.combat.CombatEntityAPI | |
| setDefaultAI(FleetMemberAPI member) | com.fs.starfarer.api.combat.ShipAPI | |
| setDefenseDisabled(boolean defenseDisabled) | com.fs.starfarer.api.combat.ShipAPI | |
| setDHullOverlay(String spriteName) | com.fs.starfarer.api.combat.ShipAPI | |
| setDHullOverlayAngleOffset(float dHullOverlayAngleOffset) | com.fs.starfarer.api.combat.ShipAPI | |
| setDoNotFlareEnginesWhenStrafingOrDecelerating(boolean doNotFlare) | com.fs.starfarer.api.combat.ShipAPI | |
| setDoNotRender(boolean doNotRender) | com.fs.starfarer.api.combat.ShipAPI | |
| setDoNotRenderShield(boolean doNotRenderShield) | com.fs.starfarer.api.combat.ShipAPI | |
| setDoNotRenderSprite(boolean doNotRenderSprite) | com.fs.starfarer.api.combat.ShipAPI | |
| setDoNotRenderVentingAnimation(boolean doNotRenderVentingAnimation) | com.fs.starfarer.api.combat.ShipAPI | |
| setDoNotRenderWeapons(boolean doNotRenderWeapons) | com.fs.starfarer.api.combat.ShipAPI | |
| setDrone(boolean isDrone) | com.fs.starfarer.api.combat.ShipAPI | |
| setExplosionFlashColorOverride(Color explosionFlashColorOverride) | com.fs.starfarer.api.combat.ShipAPI | |
| setExplosionScale(float explosionScale) | com.fs.starfarer.api.combat.ShipAPI | |
| setExplosionVelocityOverride(Vector2f explosionVelocityOverride) | com.fs.starfarer.api.combat.ShipAPI | |
| setExtraAlphaMult(float transparency) | com.fs.starfarer.api.combat.ShipAPI | |
| setExtraAlphaMult2(float transparency) | com.fs.starfarer.api.combat.ShipAPI | |
| setExtraOverlay(String spriteName) | com.fs.starfarer.api.combat.ShipAPI | |
| setExtraOverlayAngleOffset(float extraOverlayAngleOffset) | com.fs.starfarer.api.combat.ShipAPI | |
| setExtraOverlayMatchHullColor(boolean extraOverlayMatchHullColor) | com.fs.starfarer.api.combat.ShipAPI | |
| setExtraOverlayShadowOpacity(float extraOverlayOpacity) | com.fs.starfarer.api.combat.ShipAPI | |
| setFacing(float facing) | com.fs.starfarer.api.combat.CombatEntityAPI | |
| setFighterTimeBeforeRefit(float fighterTimeBeforeRefit) | com.fs.starfarer.api.combat.ShipAPI | |
| setFixedLocation(Vector2f fixedLocation) | com.fs.starfarer.api.combat.ShipAPI | |
| setFleetMember(FleetMemberAPI member) | com.fs.starfarer.api.combat.ShipAPI | |
| setFluxVentTextureSheet(String textureId) | com.fs.starfarer.api.combat.ShipAPI | |
| setForceCarrierPullBackTime(float forceCarrierPullBackTime) | com.fs.starfarer.api.combat.ShipAPI | |
| setForceCarrierTarget(ShipAPI forceCarrierTarget) | com.fs.starfarer.api.combat.ShipAPI | |
| setForceCarrierTargetTime(float forceCarrierTargetTime) | com.fs.starfarer.api.combat.ShipAPI | |
| setForceHideFFOverlay(boolean forceHideFFOverlay) | com.fs.starfarer.api.combat.ShipAPI | |
| setHeavyDHullOverlay() | com.fs.starfarer.api.combat.ShipAPI | |
| setHitpoints(float value) | com.fs.starfarer.api.combat.ShipAPI | |
| setHoldFire(boolean holdFire) | com.fs.starfarer.api.combat.ShipAPI | |
| setHoldFireOneFrame(boolean holdFireOneFrame) | com.fs.starfarer.api.combat.ShipAPI | |
| setHulk(boolean isHulk) | com.fs.starfarer.api.combat.ShipAPI | |
| setHulkChanceOverride(float hulkChanceOverride) | com.fs.starfarer.api.combat.ShipAPI | |
| setHullSize(HullSize hullSize) | com.fs.starfarer.api.combat.ShipAPI | |
| setImpactVolumeMult(float impactVolumeMult) | com.fs.starfarer.api.combat.ShipAPI | |
| setInsideNebula(boolean isInsideNebula) | com.fs.starfarer.api.combat.ShipAPI | |
| setInvalidTransferCommandTarget(boolean invalidTransferCommandTarget) | com.fs.starfarer.api.combat.ShipAPI | |
| setJitter(Object source, Color color, float intensity, int copies, float range) | com.fs.starfarer.api.combat.ShipAPI | |
| setJitter(Object source, Color color, float intensity, int copies, float minRange, float range) | com.fs.starfarer.api.combat.ShipAPI | |
| setJitterShields(boolean jitterShields) | com.fs.starfarer.api.combat.ShipAPI | |
| setJitterUnder(Object source, Color color, float intensity, int copies, float range) | com.fs.starfarer.api.combat.ShipAPI | |
| setJitterUnder(Object source, Color color, float intensity, int copies, float minRange, float range) | com.fs.starfarer.api.combat.ShipAPI | |
| setLaunchingShip(ShipAPI launchingShip) | com.fs.starfarer.api.combat.ShipAPI | |
| setLayer(CombatEngineLayers layer) | com.fs.starfarer.api.combat.ShipAPI | |
| setLightDHullOverlay() | com.fs.starfarer.api.combat.ShipAPI | |
| setLowestHullLevelReached(float lowestHullLevelReached) | com.fs.starfarer.api.combat.ShipAPI | |
| setMass(float mass) | com.fs.starfarer.api.combat.CombatEntityAPI | |
| setMaxHitpoints(float maxArmor) | com.fs.starfarer.api.combat.ShipAPI | |
| setMediumDHullOverlay() | com.fs.starfarer.api.combat.ShipAPI | |
| setName(String name) | com.fs.starfarer.api.combat.ShipAPI | |
| setNextHitHullDamageThresholdMult(float threshold, float multBeyondThreshold) | com.fs.starfarer.api.combat.ShipAPI | |
| setNoDamagedExplosions(boolean noDamagedExplosions) | com.fs.starfarer.api.combat.ShipAPI | |
| setNoMuzzleFlash(boolean noMuzzleFlash) | com.fs.starfarer.api.combat.ShipAPI | |
| setOriginalOwner(int originalOwner) | com.fs.starfarer.api.combat.ShipAPI | |
| setOverloadColor(Color color) | com.fs.starfarer.api.combat.ShipAPI | |
| setOwner(int owner) | com.fs.starfarer.api.combat.CombatEntityAPI | |
| setParamAboutToApplyDamage(Object param) | com.fs.starfarer.api.combat.ShipAPI | |
| setParentPieceId(String parentPieceId) | com.fs.starfarer.api.combat.ShipAPI | |
| setParentStation(ShipAPI station) | com.fs.starfarer.api.combat.ShipAPI | |
| setPhased(boolean phased) | com.fs.starfarer.api.combat.ShipAPI | |
| setPullBackFighters(boolean pullBackFighters) | com.fs.starfarer.api.combat.ShipAPI | |
| setRenderBounds(boolean renderBounds) | com.fs.starfarer.api.combat.ShipAPI | |
| setRenderEngines(boolean renderEngines) | com.fs.starfarer.api.combat.ShipAPI | |
| setRetreating(boolean retreating, boolean direct) | com.fs.starfarer.api.combat.ShipAPI | |
| setShield(ShieldType type, float shieldUpkeep, float shieldEfficiency, float arc) | com.fs.starfarer.api.combat.ShipAPI | |
| setShieldTargetOverride(float x, float y) | com.fs.starfarer.api.combat.ShipAPI | |
| setShipAI(ShipAIPlugin ai) | com.fs.starfarer.api.combat.ShipAPI | |
| setShipCollisionSoundOverride(String shipCollisionSoundOverride) | com.fs.starfarer.api.combat.ShipAPI | |
| setShipSystemDisabled(boolean systemDisabled) | com.fs.starfarer.api.combat.ShipAPI | |
| setShipTarget(ShipAPI ship) | com.fs.starfarer.api.combat.ShipAPI | |
| setShipWithModules(boolean isShipWithModules) | com.fs.starfarer.api.combat.ShipAPI | |
| setShowModuleJitterUnder(boolean showModuleJitterUnder) | com.fs.starfarer.api.combat.ShipAPI | |
| setSkipNextDamagedExplosion(boolean skipNextDamagedExplosion) | com.fs.starfarer.api.combat.ShipAPI | |
| setSpawnDebris(boolean spawnDebris) | com.fs.starfarer.api.combat.ShipAPI | |
| setSprite(String category, String key) | com.fs.starfarer.api.combat.ShipAPI | |
| setSprite(SpriteAPI sprite) | com.fs.starfarer.api.combat.ShipAPI | |
| setStation(boolean isStation) | com.fs.starfarer.api.combat.ShipAPI | |
| setStationSlot(WeaponSlotAPI stationSlot) | com.fs.starfarer.api.combat.ShipAPI | |
| setTimeDeployed(float timeDeployed) | com.fs.starfarer.api.combat.ShipAPI | |
| setVariantForHullmodCheckOnly(ShipVariantAPI variant) | com.fs.starfarer.api.combat.ShipAPI | |
| setVentCoreColor(Color color) | com.fs.starfarer.api.combat.ShipAPI | |
| setVentFringeColor(Color color) | com.fs.starfarer.api.combat.ShipAPI | |
| setWeaponGlow(float glow, Color color, EnumSet< WeaponType > types) | com.fs.starfarer.api.combat.ShipAPI | |
| setWing(FighterWingAPI wing) | com.fs.starfarer.api.combat.ShipAPI | |
| splitShip() | com.fs.starfarer.api.combat.ShipAPI | |
| syncWeaponDecalsWithArmorDamage() | com.fs.starfarer.api.combat.ShipAPI | |
| syncWithArmorGridState() | com.fs.starfarer.api.combat.ShipAPI | |
| toggleTravelDrive() | com.fs.starfarer.api.combat.ShipAPI | |
| turnOffTravelDrive() | com.fs.starfarer.api.combat.ShipAPI | |
| turnOnTravelDrive() | com.fs.starfarer.api.combat.ShipAPI | |
| turnOnTravelDrive(float dur) | com.fs.starfarer.api.combat.ShipAPI | |
| useSystem() | com.fs.starfarer.api.combat.ShipAPI | |
| wasRemoved() | com.fs.starfarer.api.combat.CombatEntityAPI | |