abortLanding() | com.fs.starfarer.api.combat.ShipAPI | |
addAfterimage(Color color, float locX, float locY, float velX, float velY, float maxJitter, float in, float dur, float out, boolean additive, boolean combineWithSpriteColor, boolean aboveShip) | com.fs.starfarer.api.combat.ShipAPI | |
addListener(Object listener) | com.fs.starfarer.api.combat.ShipAPI | |
addTag(String tag) | com.fs.starfarer.api.combat.ShipAPI | |
applyCriticalMalfunction(Object module) | com.fs.starfarer.api.combat.ShipAPI | |
applyCriticalMalfunction(Object module, boolean permanent) | com.fs.starfarer.api.combat.ShipAPI | |
areAnyEnemiesInRange() | com.fs.starfarer.api.combat.ShipAPI | |
areSignificantEnemiesInRange() | com.fs.starfarer.api.combat.ShipAPI | |
beginLandingAnimation(ShipAPI target) | com.fs.starfarer.api.combat.ShipAPI | |
blockCommandForOneFrame(ShipCommand command) | com.fs.starfarer.api.combat.ShipAPI | |
clearDamageDecals() | com.fs.starfarer.api.combat.ShipAPI | |
cloneVariant() | com.fs.starfarer.api.combat.ShipAPI | |
controlsLocked() | com.fs.starfarer.api.combat.ShipAPI | |
ensureClonedStationSlotSpec() | com.fs.starfarer.api.combat.ShipAPI | |
fadeToColor(Object source, Color color, float durIn, float durOut, float maxShift) | com.fs.starfarer.api.combat.ShipAPI | |
findBestArmorInArc(float facing, float arc) | com.fs.starfarer.api.combat.ShipAPI | |
getAcceleration() | com.fs.starfarer.api.combat.ShipAPI | |
getActiveLayers() | com.fs.starfarer.api.combat.ShipAPI | |
getAI() | com.fs.starfarer.api.combat.CombatEntityAPI | |
getAIFlags() | com.fs.starfarer.api.combat.ShipAPI | |
getAimAccuracy() | com.fs.starfarer.api.combat.ShipAPI | |
getAllWeapons() | com.fs.starfarer.api.combat.ShipAPI | |
getAllWings() | com.fs.starfarer.api.combat.ShipAPI | |
getAlphaMult() | com.fs.starfarer.api.combat.ShipAPI | |
getAngularVelocity() | com.fs.starfarer.api.combat.CombatEntityAPI | |
getArmorGrid() | com.fs.starfarer.api.combat.ShipAPI | |
getAverageArmorInSlice(float direction, float arc) | com.fs.starfarer.api.combat.ShipAPI | |
getBaseCriticalMalfunctionDamage() | com.fs.starfarer.api.combat.ShipAPI | |
getCaptain() | com.fs.starfarer.api.combat.ShipAPI | |
getChildModulesCopy() | com.fs.starfarer.api.combat.ShipAPI | |
getCollisionClass() | com.fs.starfarer.api.combat.CombatEntityAPI | |
getCollisionRadius() | com.fs.starfarer.api.combat.CombatEntityAPI | |
getCombinedAlphaMult() | com.fs.starfarer.api.combat.ShipAPI | |
getCopyLocation() | com.fs.starfarer.api.combat.ShipAPI | |
getCRAtDeployment() | com.fs.starfarer.api.combat.ShipAPI | |
getCurrentCR() | com.fs.starfarer.api.combat.ShipAPI | |
getCurrFlux() | com.fs.starfarer.api.combat.ShipAPI | |
getCustomData() | com.fs.starfarer.api.combat.CombatEntityAPI | |
getDeceleration() | com.fs.starfarer.api.combat.ShipAPI | |
getDeployCost() | com.fs.starfarer.api.combat.ShipAPI | |
getDeployedDrones() | com.fs.starfarer.api.combat.ShipAPI | |
getDisabledWeapons() | com.fs.starfarer.api.combat.ShipAPI | |
getDroneSource() | com.fs.starfarer.api.combat.ShipAPI | |
getEngineController() | com.fs.starfarer.api.combat.ShipAPI | |
getEngineFractionPermanentlyDisabled() | com.fs.starfarer.api.combat.ShipAPI | |
getExactBounds() | com.fs.starfarer.api.combat.CombatEntityAPI | |
getExplosionFlashColorOverride() | com.fs.starfarer.api.combat.ShipAPI | |
getExplosionScale() | com.fs.starfarer.api.combat.ShipAPI | |
getExplosionVelocityOverride() | com.fs.starfarer.api.combat.ShipAPI | |
getExtraAlphaMult() | com.fs.starfarer.api.combat.ShipAPI | |
getExtraAlphaMult2() | com.fs.starfarer.api.combat.ShipAPI | |
getFacing() | com.fs.starfarer.api.combat.CombatEntityAPI | |
getFighterTimeBeforeRefit() | com.fs.starfarer.api.combat.ShipAPI | |
getFixedLocation() | com.fs.starfarer.api.combat.ShipAPI | |
getFleetCommander() | com.fs.starfarer.api.combat.ShipAPI | |
getFleetMember() | com.fs.starfarer.api.combat.ShipAPI | |
getFleetMemberId() | com.fs.starfarer.api.combat.ShipAPI | |
getFluxBasedEnergyWeaponDamageMultiplier() | com.fs.starfarer.api.combat.ShipAPI | |
getFluxLevel() | com.fs.starfarer.api.combat.ShipAPI | |
getFluxTracker() | com.fs.starfarer.api.combat.ShipAPI | |
getFluxVentTextureSheet() | com.fs.starfarer.api.combat.ShipAPI | |
getForceCarrierPullBackTime() | com.fs.starfarer.api.combat.ShipAPI | |
getForceCarrierTarget() | com.fs.starfarer.api.combat.ShipAPI | |
getForceCarrierTargetTime() | com.fs.starfarer.api.combat.ShipAPI | |
getFullTimeDeployed() | com.fs.starfarer.api.combat.ShipAPI | |
getHardFluxLevel() | com.fs.starfarer.api.combat.ShipAPI | |
getHitpoints() | com.fs.starfarer.api.combat.CombatEntityAPI | |
getHullLevel() | com.fs.starfarer.api.combat.CombatEntityAPI | |
getHullLevelAtDeployment() | com.fs.starfarer.api.combat.ShipAPI | |
getHullSize() | com.fs.starfarer.api.combat.ShipAPI | |
getHullSpec() | com.fs.starfarer.api.combat.ShipAPI | |
getHullStyleId() | com.fs.starfarer.api.combat.ShipAPI | |
getId() | com.fs.starfarer.api.combat.ShipAPI | |
getLargeHardpointCover() | com.fs.starfarer.api.combat.ShipAPI | |
getLargeTurretCover() | com.fs.starfarer.api.combat.ShipAPI | |
getLaunchBaysCopy() | com.fs.starfarer.api.combat.ShipAPI | |
getLayer() | com.fs.starfarer.api.combat.ShipAPI | |
getListenerManager() | com.fs.starfarer.api.combat.ShipAPI | |
getListeners(Class< T > c) | com.fs.starfarer.api.combat.ShipAPI | |
getLocation() | com.fs.starfarer.api.combat.CombatEntityAPI | |
getLowestHullLevelReached() | com.fs.starfarer.api.combat.ShipAPI | |
getMass() | com.fs.starfarer.api.combat.CombatEntityAPI | |
getMassWithModules() | com.fs.starfarer.api.combat.ShipAPI | |
getMaxFlux() | com.fs.starfarer.api.combat.ShipAPI | |
getMaxHitpoints() | com.fs.starfarer.api.combat.CombatEntityAPI | |
getMaxSpeed() | com.fs.starfarer.api.combat.ShipAPI | |
getMaxSpeedWithoutBoost() | com.fs.starfarer.api.combat.ShipAPI | |
getMaxTurnRate() | com.fs.starfarer.api.combat.ShipAPI | |
getMediumHardpointCover() | com.fs.starfarer.api.combat.ShipAPI | |
getMediumTurretCover() | com.fs.starfarer.api.combat.ShipAPI | |
getMinFlux() | com.fs.starfarer.api.combat.ShipAPI | |
getMinFluxLevel() | com.fs.starfarer.api.combat.ShipAPI | |
getModuleOffset() | com.fs.starfarer.api.combat.ShipAPI | |
getMouseTarget() | com.fs.starfarer.api.combat.ShipAPI | |
getMutableStats() | com.fs.starfarer.api.combat.ShipAPI | |
getName() | com.fs.starfarer.api.combat.ShipAPI | |
getNumFighterBays() | com.fs.starfarer.api.combat.ShipAPI | |
getNumFlameouts() | com.fs.starfarer.api.combat.ShipAPI | |
getOriginalCaptain() | com.fs.starfarer.api.combat.ShipAPI | |
getOriginalOwner() | com.fs.starfarer.api.combat.ShipAPI | |
getOverloadColor() | com.fs.starfarer.api.combat.ShipAPI | |
getOwner() | com.fs.starfarer.api.combat.CombatEntityAPI | |
getParamAboutToApplyDamage() | com.fs.starfarer.api.combat.ShipAPI | |
getParentStation() | com.fs.starfarer.api.combat.ShipAPI | |
getPeakTimeRemaining() | com.fs.starfarer.api.combat.ShipAPI | |
getPhaseCloak() | com.fs.starfarer.api.combat.ShipAPI | |
getRenderOffset() | com.fs.starfarer.api.combat.ShipAPI | |
getSelectedGroupAPI() | com.fs.starfarer.api.combat.ShipAPI | |
getSharedFighterReplacementRate() | com.fs.starfarer.api.combat.ShipAPI | |
getShield() | com.fs.starfarer.api.combat.CombatEntityAPI | |
getShieldCenterEvenIfNoShield() | com.fs.starfarer.api.combat.ShipAPI | |
getShieldRadiusEvenIfNoShield() | com.fs.starfarer.api.combat.ShipAPI | |
getShieldTarget() | com.fs.starfarer.api.combat.ShipAPI | |
getShipAI() | com.fs.starfarer.api.combat.ShipAPI | |
getShipExplosionRadius() | com.fs.starfarer.api.combat.ShipAPI | |
getShipTarget() | com.fs.starfarer.api.combat.ShipAPI | |
getSmallHardpointCover() | com.fs.starfarer.api.combat.ShipAPI | |
getSmallTurretCover() | com.fs.starfarer.api.combat.ShipAPI | |
getSpriteAPI() | com.fs.starfarer.api.combat.ShipAPI | |
getStationSlot() | com.fs.starfarer.api.combat.ShipAPI | |
getSystem() | com.fs.starfarer.api.combat.ShipAPI | |
getTags() | com.fs.starfarer.api.combat.ShipAPI | |
getTimeDeployedForCRReduction() | com.fs.starfarer.api.combat.ShipAPI | |
getTimeDeployedUnderPlayerControl() | com.fs.starfarer.api.combat.ShipAPI | |
getTravelDrive() | com.fs.starfarer.api.combat.ShipAPI | |
getTurnAcceleration() | com.fs.starfarer.api.combat.ShipAPI | |
getTurnDeceleration() | com.fs.starfarer.api.combat.ShipAPI | |
getUsableWeapons() | com.fs.starfarer.api.combat.ShipAPI | |
getVariant() | com.fs.starfarer.api.combat.ShipAPI | |
getVelocity() | com.fs.starfarer.api.combat.CombatEntityAPI | |
getVentCoreColor() | com.fs.starfarer.api.combat.ShipAPI | |
getVentFringeColor() | com.fs.starfarer.api.combat.ShipAPI | |
getVisualBounds() | com.fs.starfarer.api.combat.ShipAPI | |
getWeaponGroupFor(WeaponAPI weapon) | com.fs.starfarer.api.combat.ShipAPI | |
getWeaponGroupsCopy() | com.fs.starfarer.api.combat.ShipAPI | |
getWing() | com.fs.starfarer.api.combat.ShipAPI | |
getWingCRAtDeployment() | com.fs.starfarer.api.combat.ShipAPI | |
getWingLeader() | com.fs.starfarer.api.combat.ShipAPI | |
getWingMembers() | com.fs.starfarer.api.combat.ShipAPI | |
getWingToken() | com.fs.starfarer.api.combat.ShipAPI | |
giveCommand(ShipCommand command, Object param, int groupNumber) | com.fs.starfarer.api.combat.ShipAPI | |
hasLaunchBays() | com.fs.starfarer.api.combat.ShipAPI | |
hasListener(Object listener) | com.fs.starfarer.api.combat.ShipAPI | |
hasListenerOfClass(Class<?> c) | com.fs.starfarer.api.combat.ShipAPI | |
hasRadarRibbonIcon() | com.fs.starfarer.api.combat.ShipAPI | |
hasTag(String tag) | com.fs.starfarer.api.combat.ShipAPI | |
isAffectedByNebula() | com.fs.starfarer.api.combat.ShipAPI | |
isAlive() | com.fs.starfarer.api.combat.ShipAPI | |
isAlly() | com.fs.starfarer.api.combat.ShipAPI | |
isCapital() | com.fs.starfarer.api.combat.ShipAPI | |
isCruiser() | com.fs.starfarer.api.combat.ShipAPI | |
isDefenseDisabled() | com.fs.starfarer.api.combat.ShipAPI | |
isDestroyer() | com.fs.starfarer.api.combat.ShipAPI | |
isDirectRetreat() | com.fs.starfarer.api.combat.ShipAPI | |
isDoNotFlareEnginesWhenStrafingOrDecelerating() | com.fs.starfarer.api.combat.ShipAPI | |
isDrone() | com.fs.starfarer.api.combat.ShipAPI | |
isEngineBoostActive() | com.fs.starfarer.api.combat.ShipAPI | |
isExpired() | com.fs.starfarer.api.combat.CombatEntityAPI | |
isFighter() | com.fs.starfarer.api.combat.ShipAPI | |
isFinishedLanding() | com.fs.starfarer.api.combat.ShipAPI | |
isForceHideFFOverlay() | com.fs.starfarer.api.combat.ShipAPI | |
isFrigate() | com.fs.starfarer.api.combat.ShipAPI | |
isHoldFire() | com.fs.starfarer.api.combat.ShipAPI | |
isHoldFireOneFrame() | com.fs.starfarer.api.combat.ShipAPI | |
isHulk() | com.fs.starfarer.api.combat.ShipAPI | |
isInsideNebula() | com.fs.starfarer.api.combat.ShipAPI | |
isInvalidTransferCommandTarget() | com.fs.starfarer.api.combat.ShipAPI | |
isJitterShields() | com.fs.starfarer.api.combat.ShipAPI | |
isLanding() | com.fs.starfarer.api.combat.ShipAPI | |
isLiftingOff() | com.fs.starfarer.api.combat.ShipAPI | |
isNonCombat(boolean considerOrders) | com.fs.starfarer.api.combat.ShipAPI | |
isPhased() | com.fs.starfarer.api.combat.ShipAPI | |
isPiece() | com.fs.starfarer.api.combat.ShipAPI | |
isPullBackFighters() | com.fs.starfarer.api.combat.ShipAPI | |
isRecentlyShotByPlayer() | com.fs.starfarer.api.combat.ShipAPI | |
isRenderEngines() | com.fs.starfarer.api.combat.ShipAPI | |
isRetreating() | com.fs.starfarer.api.combat.ShipAPI | |
isSelectableInWarroom() | com.fs.starfarer.api.combat.ShipAPI | |
isShipSystemDisabled() | com.fs.starfarer.api.combat.ShipAPI | |
isShipWithModules() | com.fs.starfarer.api.combat.ShipAPI | |
isShowModuleJitterUnder() | com.fs.starfarer.api.combat.ShipAPI | |
isShuttlePod() | com.fs.starfarer.api.combat.ShipAPI | |
isStation() | com.fs.starfarer.api.combat.ShipAPI | |
isStationModule() | com.fs.starfarer.api.combat.ShipAPI | |
isTargetable() | com.fs.starfarer.api.combat.ShipAPI | |
isWingLeader() | com.fs.starfarer.api.combat.ShipAPI | |
losesCRDuringCombat() | com.fs.starfarer.api.combat.ShipAPI | |
makeLookDisabled() | com.fs.starfarer.api.combat.ShipAPI | |
removeCustomData(String key) | com.fs.starfarer.api.combat.CombatEntityAPI | |
removeListener(Object listener) | com.fs.starfarer.api.combat.ShipAPI | |
removeListenerOfClass(Class<?> c) | com.fs.starfarer.api.combat.ShipAPI | |
removeWeaponFromGroups(WeaponAPI weapon) | com.fs.starfarer.api.combat.ShipAPI | |
resetDefaultAI() | com.fs.starfarer.api.combat.ShipAPI | |
resetOriginalOwner() | com.fs.starfarer.api.combat.ShipAPI | |
resetOverloadColor() | com.fs.starfarer.api.combat.ShipAPI | |
setAffectedByNebula(boolean affectedByNebula) | com.fs.starfarer.api.combat.ShipAPI | |
setAlly(boolean ally) | com.fs.starfarer.api.combat.ShipAPI | |
setAlphaMult(float alphaMult) | com.fs.starfarer.api.combat.ShipAPI | |
setAngularVelocity(float angVel) | com.fs.starfarer.api.combat.CombatEntityAPI | |
setAnimatedLaunch() | com.fs.starfarer.api.combat.ShipAPI | |
setApplyExtraAlphaToEngines(boolean applyExtraAlphaToEngines) | com.fs.starfarer.api.combat.ShipAPI | |
setCaptain(PersonAPI captain) | com.fs.starfarer.api.combat.ShipAPI | |
setCircularJitter(boolean circular) | com.fs.starfarer.api.combat.ShipAPI | |
setCollisionClass(CollisionClass collisionClass) | com.fs.starfarer.api.combat.CombatEntityAPI | |
setCollisionRadius(float radius) | com.fs.starfarer.api.combat.CombatEntityAPI | |
setControlsLocked(boolean controlsLocked) | com.fs.starfarer.api.combat.ShipAPI | |
setCopyLocation(Vector2f loc, float copyAlpha, float copyFacing) | com.fs.starfarer.api.combat.ShipAPI | |
setCRAtDeployment(float cr) | com.fs.starfarer.api.combat.ShipAPI | |
setCurrentCR(float cr) | com.fs.starfarer.api.combat.ShipAPI | |
setCustomData(String key, Object data) | com.fs.starfarer.api.combat.CombatEntityAPI | |
setDefenseDisabled(boolean defenseDisabled) | com.fs.starfarer.api.combat.ShipAPI | |
setDHullOverlay(String spriteName) | com.fs.starfarer.api.combat.ShipAPI | |
setDoNotFlareEnginesWhenStrafingOrDecelerating(boolean doNotFlare) | com.fs.starfarer.api.combat.ShipAPI | |
setDrone(boolean isDrone) | com.fs.starfarer.api.combat.ShipAPI | |
setExplosionFlashColorOverride(Color explosionFlashColorOverride) | com.fs.starfarer.api.combat.ShipAPI | |
setExplosionScale(float explosionScale) | com.fs.starfarer.api.combat.ShipAPI | |
setExplosionVelocityOverride(Vector2f explosionVelocityOverride) | com.fs.starfarer.api.combat.ShipAPI | |
setExtraAlphaMult(float transparency) | com.fs.starfarer.api.combat.ShipAPI | |
setExtraAlphaMult2(float transparency) | com.fs.starfarer.api.combat.ShipAPI | |
setFacing(float facing) | com.fs.starfarer.api.combat.CombatEntityAPI | |
setFighterTimeBeforeRefit(float fighterTimeBeforeRefit) | com.fs.starfarer.api.combat.ShipAPI | |
setFixedLocation(Vector2f fixedLocation) | com.fs.starfarer.api.combat.ShipAPI | |
setFluxVentTextureSheet(String textureId) | com.fs.starfarer.api.combat.ShipAPI | |
setForceCarrierPullBackTime(float forceCarrierPullBackTime) | com.fs.starfarer.api.combat.ShipAPI | |
setForceCarrierTarget(ShipAPI forceCarrierTarget) | com.fs.starfarer.api.combat.ShipAPI | |
setForceCarrierTargetTime(float forceCarrierTargetTime) | com.fs.starfarer.api.combat.ShipAPI | |
setForceHideFFOverlay(boolean forceHideFFOverlay) | com.fs.starfarer.api.combat.ShipAPI | |
setHeavyDHullOverlay() | com.fs.starfarer.api.combat.ShipAPI | |
setHitpoints(float value) | com.fs.starfarer.api.combat.ShipAPI | |
setHoldFire(boolean holdFire) | com.fs.starfarer.api.combat.ShipAPI | |
setHoldFireOneFrame(boolean holdFireOneFrame) | com.fs.starfarer.api.combat.ShipAPI | |
setHulk(boolean isHulk) | com.fs.starfarer.api.combat.ShipAPI | |
setHullSize(HullSize hullSize) | com.fs.starfarer.api.combat.ShipAPI | |
setInsideNebula(boolean isInsideNebula) | com.fs.starfarer.api.combat.ShipAPI | |
setInvalidTransferCommandTarget(boolean invalidTransferCommandTarget) | com.fs.starfarer.api.combat.ShipAPI | |
setJitter(Object source, Color color, float intensity, int copies, float range) | com.fs.starfarer.api.combat.ShipAPI | |
setJitter(Object source, Color color, float intensity, int copies, float minRange, float range) | com.fs.starfarer.api.combat.ShipAPI | |
setJitterShields(boolean jitterShields) | com.fs.starfarer.api.combat.ShipAPI | |
setJitterUnder(Object source, Color color, float intensity, int copies, float range) | com.fs.starfarer.api.combat.ShipAPI | |
setJitterUnder(Object source, Color color, float intensity, int copies, float minRange, float range) | com.fs.starfarer.api.combat.ShipAPI | |
setLaunchingShip(ShipAPI launchingShip) | com.fs.starfarer.api.combat.ShipAPI | |
setLayer(CombatEngineLayers layer) | com.fs.starfarer.api.combat.ShipAPI | |
setLightDHullOverlay() | com.fs.starfarer.api.combat.ShipAPI | |
setMass(float mass) | com.fs.starfarer.api.combat.CombatEntityAPI | |
setMaxHitpoints(float maxArmor) | com.fs.starfarer.api.combat.ShipAPI | |
setMediumDHullOverlay() | com.fs.starfarer.api.combat.ShipAPI | |
setName(String name) | com.fs.starfarer.api.combat.ShipAPI | |
setNextHitHullDamageThresholdMult(float threshold, float multBeyondThreshold) | com.fs.starfarer.api.combat.ShipAPI | |
setOriginalOwner(int originalOwner) | com.fs.starfarer.api.combat.ShipAPI | |
setOverloadColor(Color color) | com.fs.starfarer.api.combat.ShipAPI | |
setOwner(int owner) | com.fs.starfarer.api.combat.CombatEntityAPI | |
setParamAboutToApplyDamage(Object param) | com.fs.starfarer.api.combat.ShipAPI | |
setParentStation(ShipAPI station) | com.fs.starfarer.api.combat.ShipAPI | |
setPhased(boolean phased) | com.fs.starfarer.api.combat.ShipAPI | |
setPullBackFighters(boolean pullBackFighters) | com.fs.starfarer.api.combat.ShipAPI | |
setRenderBounds(boolean renderBounds) | com.fs.starfarer.api.combat.ShipAPI | |
setRenderEngines(boolean renderEngines) | com.fs.starfarer.api.combat.ShipAPI | |
setRetreating(boolean retreating, boolean direct) | com.fs.starfarer.api.combat.ShipAPI | |
setShield(ShieldType type, float shieldUpkeep, float shieldEfficiency, float arc) | com.fs.starfarer.api.combat.ShipAPI | |
setShieldTargetOverride(float x, float y) | com.fs.starfarer.api.combat.ShipAPI | |
setShipAI(ShipAIPlugin ai) | com.fs.starfarer.api.combat.ShipAPI | |
setShipSystemDisabled(boolean systemDisabled) | com.fs.starfarer.api.combat.ShipAPI | |
setShipTarget(ShipAPI ship) | com.fs.starfarer.api.combat.ShipAPI | |
setShipWithModules(boolean isShipWithModules) | com.fs.starfarer.api.combat.ShipAPI | |
setShowModuleJitterUnder(boolean showModuleJitterUnder) | com.fs.starfarer.api.combat.ShipAPI | |
setSprite(String category, String key) | com.fs.starfarer.api.combat.ShipAPI | |
setSprite(SpriteAPI sprite) | com.fs.starfarer.api.combat.ShipAPI | |
setStation(boolean isStation) | com.fs.starfarer.api.combat.ShipAPI | |
setStationSlot(WeaponSlotAPI stationSlot) | com.fs.starfarer.api.combat.ShipAPI | |
setTimeDeployed(float timeDeployed) | com.fs.starfarer.api.combat.ShipAPI | |
setVariantForHullmodCheckOnly(ShipVariantAPI variant) | com.fs.starfarer.api.combat.ShipAPI | |
setVentCoreColor(Color color) | com.fs.starfarer.api.combat.ShipAPI | |
setVentFringeColor(Color color) | com.fs.starfarer.api.combat.ShipAPI | |
setWeaponGlow(float glow, Color color, EnumSet< WeaponType > types) | com.fs.starfarer.api.combat.ShipAPI | |
setWing(FighterWingAPI wing) | com.fs.starfarer.api.combat.ShipAPI | |
splitShip() | com.fs.starfarer.api.combat.ShipAPI | |
syncWeaponDecalsWithArmorDamage() | com.fs.starfarer.api.combat.ShipAPI | |
syncWithArmorGridState() | com.fs.starfarer.api.combat.ShipAPI | |
toggleTravelDrive() | com.fs.starfarer.api.combat.ShipAPI | |
turnOffTravelDrive() | com.fs.starfarer.api.combat.ShipAPI | |
turnOnTravelDrive() | com.fs.starfarer.api.combat.ShipAPI | |
turnOnTravelDrive(float dur) | com.fs.starfarer.api.combat.ShipAPI | |
useSystem() | com.fs.starfarer.api.combat.ShipAPI | |