Starsector API
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com.fs.starfarer.api.combat.EmpArcEntityAPI Member List

This is the complete list of members for com.fs.starfarer.api.combat.EmpArcEntityAPI, including all inherited members.

getAI()com.fs.starfarer.api.combat.CombatEntityAPI
getAngularVelocity()com.fs.starfarer.api.combat.CombatEntityAPI
getCollisionClass()com.fs.starfarer.api.combat.CombatEntityAPI
getCollisionRadius()com.fs.starfarer.api.combat.CombatEntityAPI
getCoreWidthOverride()com.fs.starfarer.api.combat.EmpArcEntityAPI
getCustomData()com.fs.starfarer.api.combat.CombatEntityAPI
getExactBounds()com.fs.starfarer.api.combat.CombatEntityAPI
getFacing()com.fs.starfarer.api.combat.CombatEntityAPI
getHitpoints()com.fs.starfarer.api.combat.CombatEntityAPI
getHullLevel()com.fs.starfarer.api.combat.CombatEntityAPI
getLocation()com.fs.starfarer.api.combat.CombatEntityAPI
getMass()com.fs.starfarer.api.combat.CombatEntityAPI
getMaxHitpoints()com.fs.starfarer.api.combat.CombatEntityAPI
getOwner()com.fs.starfarer.api.combat.CombatEntityAPI
getShield()com.fs.starfarer.api.combat.CombatEntityAPI
getTargetLocation()com.fs.starfarer.api.combat.EmpArcEntityAPI
getVelocity()com.fs.starfarer.api.combat.CombatEntityAPI
isExpired()com.fs.starfarer.api.combat.CombatEntityAPI
isPointInBounds(Vector2f p)com.fs.starfarer.api.combat.CombatEntityAPI
isShieldHit()com.fs.starfarer.api.combat.EmpArcEntityAPI
removeCustomData(String key)com.fs.starfarer.api.combat.CombatEntityAPI
setAngularVelocity(float angVel)com.fs.starfarer.api.combat.CombatEntityAPI
setCollisionClass(CollisionClass collisionClass)com.fs.starfarer.api.combat.CombatEntityAPI
setCollisionRadius(float radius)com.fs.starfarer.api.combat.CombatEntityAPI
setCoreWidthOverride(float coreWidthOverride)com.fs.starfarer.api.combat.EmpArcEntityAPI
setCustomData(String key, Object data)com.fs.starfarer.api.combat.CombatEntityAPI
setFacing(float facing)com.fs.starfarer.api.combat.CombatEntityAPI
setFadedOutAtStart(boolean fadedOutAtStart)com.fs.starfarer.api.combat.EmpArcEntityAPI
setHitpoints(float hitpoints)com.fs.starfarer.api.combat.CombatEntityAPI
setLayer(CombatEngineLayers layer)com.fs.starfarer.api.combat.EmpArcEntityAPI
setMass(float mass)com.fs.starfarer.api.combat.CombatEntityAPI
setOwner(int owner)com.fs.starfarer.api.combat.CombatEntityAPI
setRenderGlowAtEnd(boolean renderGlowAtEnd)com.fs.starfarer.api.combat.EmpArcEntityAPI
setRenderGlowAtStart(boolean renderGlowAtStart)com.fs.starfarer.api.combat.EmpArcEntityAPI
setSingleFlickerMode()com.fs.starfarer.api.combat.EmpArcEntityAPI
setSingleFlickerMode(boolean withMovement)com.fs.starfarer.api.combat.EmpArcEntityAPI
setTargetToShipCenter(Vector2f sourceSlotPos, ShipAPI ship)com.fs.starfarer.api.combat.EmpArcEntityAPI
setUpdateFromOffsetEveryFrame(boolean updateFromOffsetEveryFrame)com.fs.starfarer.api.combat.EmpArcEntityAPI
setWarping(float dur)com.fs.starfarer.api.combat.EmpArcEntityAPI
wasRemoved()com.fs.starfarer.api.combat.CombatEntityAPI