1package com.fs.starfarer.api.impl.campaign.rulecmd;
6import com.fs.starfarer.api.Global;
7import com.fs.starfarer.api.campaign.FactionAPI;
8import com.fs.starfarer.api.campaign.InteractionDialogAPI;
9import com.fs.starfarer.api.campaign.RepLevel;
10import com.fs.starfarer.api.campaign.rules.MemoryAPI;
11import com.fs.starfarer.api.impl.campaign.ids.Factions;
12import com.fs.starfarer.api.util.Misc.Token;
13import com.fs.starfarer.api.util.Misc.VarAndMemory;
39 String factionId = params.get(0).getString(memoryMap);
40 VarAndMemory result = params.get(1).getVarNameAndMemory(memoryMap);
47 result.memory.
set(result.name, 0f, 0);
52 float r = (float) Math.random();
54 float roll = rel * 0.2f + rel * 0.8f * (float) Math.random() + (1f - rel) * r;
56 result.memory.
set(result.name, roll, 0);
static SectorAPI getSector()
static final String PLAYER
boolean execute(String ruleId, InteractionDialogAPI dialog, List< Token > params, Map< String, MemoryAPI > memoryMap)
boolean isAtBest(RepLevel level)
float getRelationship(String id)
RepLevel getRelationshipLevel(FactionAPI faction)
FactionAPI getFaction(String factionId)
void set(String key, Object value)