17 public boolean execute(String ruleId, InteractionDialogAPI dialog, List<Token> params, Map<String, MemoryAPI> memoryMap) {
22 float needed = playerFleet.getLogistics().getTotalRepairAndRecoverySupplyCost();
23 if (needed > 0) needed = Math.max(1, Math.round(needed));
24 float supplies = playerFleet.getCargo().getSupplies();
26 if (supplies < needed) {