1package com.fs.starfarer.api.impl.campaign.rulecmd;
7import com.fs.starfarer.api.Global;
8import com.fs.starfarer.api.campaign.CampaignFleetAPI;
9import com.fs.starfarer.api.campaign.InteractionDialogAPI;
10import com.fs.starfarer.api.campaign.RepLevel;
11import com.fs.starfarer.api.campaign.SectorEntityToken;
12import com.fs.starfarer.api.campaign.rules.MemKeys;
13import com.fs.starfarer.api.campaign.rules.MemoryAPI;
14import com.fs.starfarer.api.impl.campaign.ids.Factions;
15import com.fs.starfarer.api.util.Misc.Token;
25 if (needed > 0) needed = Math.max(1, Math.round(needed));
26 memoryMap.get(
MemKeys.
GLOBAL).set(
"$repairSupplyCost", (
int) needed, 0);
static SettingsAPI getSettings()
static SectorAPI getSector()
static final String GLOBAL
static final String PLAYER
boolean execute(String ruleId, InteractionDialogAPI dialog, List< Token > params, Map< String, MemoryAPI > memoryMap)
boolean isAtWorst(RepLevel level)
Color getColor(String id)
FleetLogisticsAPI getLogistics()
RepLevel getRelationshipLevel(FactionAPI faction)
SectorEntityToken getInteractionTarget()
CampaignFleetAPI getPlayerFleet()
float getTotalRepairAndRecoverySupplyCost()