24 float offset = (random.nextBoolean() ? 1f : -1f) * random.nextFloat() * 0.5f;
26 Vector2f loc = plugin.getPointAt(segment.totalLength, offset);
33 float intensity = plugin.getIntensity(offset);
34 float wMult = plugin.getWidthBasedSpeedMult(segment.totalLength);
35 float b = plugin.getFaderBrightness(segment.totalLength);
36 float speedMult = intensity * wMult * b;
38 float speed = Misc.getSpeedForBurnLevel(plugin.getParams().burnLevel);
39 Vector2f vel =
new Vector2f(segment.dir);
40 vel.scale(speed * speedMult);
43 int burn = 17 + random.nextInt(15);
45 float dur = 5f + 3f * random.nextFloat();