Starsector API
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MakeOtherFleetAvoidContact.java
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1package com.fs.starfarer.api.impl.campaign.rulecmd;
2
3import java.util.List;
4import java.util.Map;
5
6import com.fs.starfarer.api.campaign.CampaignFleetAPI;
7import com.fs.starfarer.api.campaign.InteractionDialogAPI;
8import com.fs.starfarer.api.campaign.rules.MemoryAPI;
9import com.fs.starfarer.api.impl.campaign.ids.MemFlags;
10import com.fs.starfarer.api.util.Misc.Token;
11
18
19 public boolean execute(String ruleId, InteractionDialogAPI dialog, List<Token> params, Map<String, MemoryAPI> memoryMap) {
20
21 if (dialog == null) return false;
22 if (!(dialog.getInteractionTarget() instanceof CampaignFleetAPI)) return false;
23
24 boolean avoid = true;
25 if (params.size() >= 1) {
26 avoid = params.get(0).getBoolean(memoryMap);
27 }
28
29 CampaignFleetAPI fleet = (CampaignFleetAPI) dialog.getInteractionTarget();
30
31 if (avoid) {
32 fleet.getMemoryWithoutUpdate().set(MemFlags.MEMORY_KEY_AVOID_PLAYER_SLOWLY, avoid);
33 } else {
34 fleet.getMemoryWithoutUpdate().unset(MemFlags.MEMORY_KEY_AVOID_PLAYER_SLOWLY);
35 }
36
37
38 return true;
39 }
40
41}
42
43
44
45
46
boolean execute(String ruleId, InteractionDialogAPI dialog, List< Token > params, Map< String, MemoryAPI > memoryMap)