1package com.fs.starfarer.api.impl.combat;
5import com.fs.starfarer.api.combat.CombatEngineAPI;
6import com.fs.starfarer.api.combat.EveryFrameWeaponEffectPlugin;
7import com.fs.starfarer.api.combat.ShipAPI;
8import com.fs.starfarer.api.combat.WeaponAPI;
9import com.fs.starfarer.api.graphics.SpriteAPI;
10import com.fs.starfarer.api.util.FaderUtil;
11import com.fs.starfarer.api.util.Misc;
15 private Color base =
null;
void advance(float amount, CombatEngineAPI engine, WeaponAPI weapon)
void advance(float amount)
static Color scaleAlpha(Color color, float factor)
FluxTrackerAPI getFluxTracker()
void setColor(Color color)