14 int orbitIndex = context.orbitIndex;
15 if (context.parent !=
null) orbitIndex = context.parentOrbitIndex;
24 float normalIndex = hab + 4;
25 float veryIndex = hab + 8;
26 float eitherIndex = hab + 5;
28 boolean matchVery = orbitIndex >= veryIndex;
29 boolean matchNormal = !matchVery && orbitIndex >= normalIndex;
30 boolean matchEither = orbitIndex == eitherIndex;
33 matchVery = !matchNormal;
41 if (matchNormal && !hasVery && !hasNormal &&
48 if (matchVery && !hasVery &&