1package com.fs.starfarer.api.loading;
5import com.fs.starfarer.api.combat.HullModEffect;
6import com.fs.starfarer.api.combat.HullModFleetEffect;
7import com.fs.starfarer.api.combat.ShipAPI.HullSize;
void setDestroyerCost(int destroyerCost)
boolean hasUITag(String tag)
void setCapitalCost(int capitalCost)
boolean isAlwaysUnlocked()
int getCostFor(HullSize size)
void setEffectClass(String effectClass)
String getSModDescription(HullSize hullSize)
void setRarity(float rarity)
void setSModEffectFormat(String sModEffectFormat)
boolean hasTag(String tag)
void addUITag(String tag)
void setHidden(boolean isHidden)
String getDescriptionFormat()
void setAlwaysUnlocked(boolean isStarting)
void setFrigateCost(int frigateCost)
boolean isHiddenEverywhere()
void setSpriteName(String spriteName)
void setDescriptionFormat(String descriptionFormat)
void setDisplayName(String displayName)
void setCruiserCost(int cruiserCost)
String getDescription(HullSize size)
String getSModEffectFormat()
HullModFleetEffect getFleetEffect()
void setManufacturer(String manufacturer)
Set< String > getUITags()
HullModEffect getEffect()
void setHiddenEverywhere(boolean isHiddenEverywhere)
void setBaseValue(float baseValue)