1package com.fs.starfarer.api.impl.combat.dweller;
7import com.fs.starfarer.api.combat.CombatEngineLayers;
8import com.fs.starfarer.api.util.FaderUtil;
9import com.fs.starfarer.api.util.ValueShifterUtil;
void setColor(Color color)
void advance(float amount)
void setAlphaMult(float alphaMult)
void render(float x, float y, float alphaMult, float angle, CombatEngineLayers layer)
void removeTag(String tag)
boolean hasTag(String tag)
ValueShifterUtil getBrightness()