1package com.fs.starfarer.api.combat;
5import com.fs.starfarer.api.combat.CombatFleetManagerAPI.AssignmentInfo;
MutableStat getCPRateModifier()
boolean isInFullRetreat()
void setFullAssault(boolean explicitSearchAndDestroy)
List< AssignmentInfo > getAllAssignments()
void removeAssignment(AssignmentInfo info)
MutableStat getCommandPointsStat()
AssignmentInfo createAssignment(CombatAssignmentType type, AssignmentTargetAPI target, boolean useCommandPoint)
AssignmentInfo getAssignmentFor(ShipAPI ship)
void orderSearchAndDestroy()
float getSecondsUntilNextPoint()
void giveAssignment(DeployedFleetMemberAPI member, AssignmentInfo assignment, boolean useCommandPointIfNeeded)
void orderSearchAndDestroy(DeployedFleetMemberAPI member, boolean useCommandPointIfNeeded)
void orderRetreat(DeployedFleetMemberAPI member, boolean useCommandPointIfNeeded, boolean direct)
void setPreventFullRetreat(boolean preventFullRetreat)
int getCommandPointsLeft()
void clearEmptyWaypoints()
boolean isPreventFullRetreat()