1package com.fs.starfarer.api.combat.listeners;
3import com.fs.starfarer.api.combat.DamageType;
void setDamageToShields(float damageToShields)
void setOverMaxDamageToShields(float overMaxDamageToShields)
float getTotalDamageToArmor()
void setEmpDamage(float empDamage)
void setDamageToHull(float damageToHull)
void setType(DamageType type)
void setDamageToPrimaryArmorCell(float damageToPrimaryArmorCell)
float getDamageToShields()
void setTotalDamageToArmor(float totalDamageToArmor)
float getDamageToPrimaryArmorCell()
float getOverMaxDamageToShields()
void setDps(boolean isDps)